
GM Aest |

Hi all! This is just an interest check for now. I'm curious whether or not there'd be any interest in a homebrew (mega?) dungeon trek through the abandoned city of Padiskar in Jalmeray and the vaults below it. The creative team has left a nice opening for a large-scale adventure in the city, and I think it'd be a rich and fun game, but haven't done more than think about it and sketch a few rough maps. If there's interest, I'd love to build it and make it happen!
Now for the technical stuff: I'd certainly use Pathfinder, probably allowing all classes including occult (assuming I can figure out what they all do), and probably starting at level three. I would use Google Draw to support my maps, which I make in Inkscape. The game itself would probably start out with a fair bit of RP before actually entering the city of Padiskar, at which point combat would take the front seat. However, I love social interaction in the game, so having "face" skills would still be occasionally useful.
If this sounds like a fun game, let me know!

Objection |
This sounds like it could be interesting. Admittedly it's been a while since I last played Pathfinder, but if that's not a problem, consider me intrigued.
For those classes that got "unchained" versions like the Rogue and the Summoner, would you want us to use one particular version or would you be OK with either version?

GM Aest |

Okay! Between this and some of the members of a game I'm running, it looks like there's enough interest to move to the next step. I will try to have a proper recruitment up by either later tonight or tomorrow morning.
@Objection and Edinoiz: I'll be more detailed in the proper recruitment thread, but for Rogue and Summoner I would prefer the unchained version. Barbarian and Monk can be either.