Can you Two-weapon fight with unarmed attacks?


Rules Questions


1. Can you Two-weapon fight with unarmed attacks?

2. Do you need to use your actual hands to do it? I.e. 'main hand' and 'off hand'

My google search came up with all kinds of answers.


yes
you don't need to use hands, you could kick, but it does use your main and off hand attacks.


1. Absolutely yes.

2. Absolutely not, you can kick, elbow, headbutt, or any number of other things.


Additionally if I dip 2 levels of brawler and get the brawlers flurry that says that you have two weapon fighting can I then take improved/greater two weapon fighting when I have the BAB from another class to do so?


Is there some errata I am unaware of? Because otherwise, unarmed strike is one weapon, and you need two weapons for TWF.

_
glass.


glass wrote:


Is there some errata I am unaware of? Because otherwise, unarmed strike is one weapon, and you need two weapons for TWF.

_
glass.

It's in the FAQ:

http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9qie

Dark Archive

Woodoodoo wrote:

Additionally if I dip 2 levels of brawler and get the brawlers flurry that says that you have two weapon fighting can I then take improved/greater two weapon fighting when I have the BAB from another class to do so?

Yes, but only usable during a brawler's flurry if I remember right as you do count as having the requisite feat while flurrying, but don't otherwise.


I mean that is the same anyways. Does that mean I cant take improved twf?


Brawlers Flurry is just very badly written. I don't know why it wasn't fixed in the errata.


Woodoodoo wrote:
I mean that is the same anyways. Does that mean I cant take improved twf?

There is a rules clarification that says: "If you have consistent and reliable access to a prerequisite for a Feat, you may take that Feat" with the caveat of "you only have the abilities of the dependent feat while you meet all Prerequisites".

Brawlers, unlike a Monk, legitimately have Two-Weapon Fighting every time they make a Full Attack Action using the Brawler's Flurry ability.

Therefore, yes, so long as you meat the Dexterity and Base Attack Bonus requirements of ITWF and GTWF, you may take them both as paid-for Feats or through Martial Flexibility.

You ONLY may use those Feats when you use Brawler's Flurry, but you generally wouldn't want to do any Two-Weapon Fighting WITHOUT it being Brawler's Flurry anyway.

RPG Superstar 2012 Top 16

THe primary and off hand are considered 'used' for IUS even if you 'flavor' them as kicks or headbutts.

This prevents people from then trying to stack natural attacks on top of UA attacks by saying 'I'ma kick with IUS for those attacks, and then attack with my claws!" Nope, can't do it. The limbs for the claw attacks are considered to be 'in use' for fighting, even if you're kicking.

==Aelryinth


Even when not using twf?
I guess it would only count if you are actually using twf


Aelryinth wrote:

THe primary and off hand are considered 'used' for IUS even if you 'flavor' them as kicks or headbutts.

This prevents people from then trying to stack natural attacks on top of UA attacks by saying 'I'ma kick with IUS for those attacks, and then attack with my claws!" Nope, can't do it. The limbs for the claw attacks are considered to be 'in use' for fighting, even if you're kicking.

==Aelryinth

Actually, Natural Attacks ARE allowed to be used with normal Unarmed Attacks during a normal Full Attack Action even with Unarmed Strikes. It just has to be a normal Full Attack Action - not a Flurry.

A Monk's Flurry of Blows, a Brawler's Flurry, and an Unchained Monk's Flurry all specifically say that Natural Attacks cannot be used with the Flurry, nor does Two-Weapon Fighting allow for any more attacks than what is prescribed. Basically, you're trading a potentially-greater number of total Attacks via Natural Attacks for the ability to get a lot of Attacks without actually having to pay for TWF/ITWF/GTWF.

Some devs (or ex-devs), like SKR, aren't happy that Natural Attacks can be used this way, and feel that you shouldn't be able to make more Attacks, Natural or Otherwise, in a round than your total Base Attack allows for; however, at the end of the day, it does, regardless of what they feel. Not only is it a matter of RAW, it's also demonstrated by their own Stat Blocks for monsters and NPCs.

Woodoodoo wrote:

Even when not using twf?

I guess it would only count if you are actually using twf

It's more complicated than that.

Under a normal Full Attack Action you can use Unarmed Attacks and Natural Attacks together; if you have a Bite and 2 Claws and 2 iterative Attacks (meaning you've got a +6-+11), you can go:

Unarmed (BAB+0) / Bite (BAB-5) / Claw (BAB-5) / Claw (BAB-5) / Unarmed (BAB-5)

If you naturally have Two-Weapon Fighting, meaning TWF provided from Feats ONLY, you can go:

Unarmed (BAB-2) / Unarmed (BAB-2) / Bite (BAB-5) / Claw (BAB-5) / Claw (BAB-5) / Unarmed (BAB-7)

Flurry Abilities, however, specifically disallow for Natural Attacks to be used in addition to or as PART of a Flurry.

The reasons are pretty much this:

Natural Attacks, when used in tandem with normal Attacks, including Unarmed Attacks, ALL become Secondary Natural Attacks, meaning that they are made at your BAB-5 and deal [dice]+1/2 Strength damage; you cannot, however, use a Natural Attack more than the number of Natural Weapons of that type you have in a Full Round Action, and you can't make iterative Attacks with them (so you MUST have 2 Claw Attacks to make 2 claw attacks, etc.), but you ALSO don't add the -2 Penalty from Two-Weapon Fighting to Attacks made with them, so it's all about the trade-offs.

Offhand Attacks ALSO normally deal [dice]+1/2 Strength, but can be increased with the Dual Slice Feat to your normal Strength mod.

Flurry Abilities add additional Attacks either by simulating or directly giving access to the TWF Feat Tree OR by simply giving Extra Attacks flat, AND they bypass the need for Dual Slice.

Flurries, however, don't stack with real TWF feats, and Natural Attacks can't be used with them because they specifically say as much; you need to take a Feat to even be ABLE to use a Natural Attack in place of one of your normal Attacks made as part of a Flurry.

Since you already naturally get a greater number of Attacks without any effort besides just BEING a Flurry class, adding Natural Attacks on top of these would allow for builds that can spam 5+ attacks per round by lv5 without much or any extra effort.


chbgraphicarts: I have researched the issue as I have a PFS character that uses this and wanted an official ruling in case I ran into a difficult GM. I 100% agree with everything you said, btw. However, you said, "Not only is it a matter of RAW, it's also demonstrated by their own Stat Blocks for monsters and NPCs." Are you able to provide a reference for that? I would like to add that to my stack of proof.


I dont remember any debate about mixing IUS and Natural Attacks before so long as everything originates from a separate limb, was that part of the big four arm debates before? what were the designer posts against it?


Triune wrote:

1. Absolutely yes.

2. Absolutely not, you can kick, elbow, headbutt, or any number of other things.

I thought I saw somewhere that the kick/elbow/headbutt were limited to the monk/brawler unarmed strike. Is that just my mind playing tricks on me?


chuffster wrote:
Triune wrote:

1. Absolutely yes.

2. Absolutely not, you can kick, elbow, headbutt, or any number of other things.

I thought I saw somewhere that the kick/elbow/headbutt were limited to the monk/brawler unarmed strike. Is that just my mind playing tricks on me?

In the monk section it says they can use stuff, but in the normal unarmed strike it says the same thing. It's just reminder text.

Scarab Sages

Yes, anyone can use Kicks/Headbutts whatever.

From the Combat chapter of the CRB.

Quote:

Unarmed Attacks: Striking for damage with punches, kicks, and head butts is much like attacking with a melee weapon, except for the following:


Aelryinth wrote:


This prevents people from then trying to stack natural attacks on top of UA attacks by saying 'I'ma kick with IUS for those attacks, and then attack with my claws!" Nope, can't do it. The limbs for the claw attacks are considered to be 'in use' for fighting, even if you're kicking.

==Aelryinth

By raw this is 100% legal i think.

relevant rules that are pretty much clear:

You can TWF with unarmed strikes. that is even FAQed.

FAQ wrote:

Unarmed Strike: Can I use two-weapon fighting to make two unarmed strikes in one round?

Yes.

You can use your legs for unarmed strikes (RAW, CRB).

CRB-Combat wrote:
Striking for damage with punches, kicks, and head butts is much like attacking with a melee weapon, except for the following

When performing full-attacks you can make all your armed attacks including TWF and iteratives, plus all natural attacks considering them a secondary attack. (RAW, CRB).

CRB-Combat wrote:
When you make additional attacks in this way, all of your natural attacks are treated as secondary natural attacks, using your base attack bonus minus 5 and adding only 1/2 of your Strength modifier on damage rolls

You can not use a natural attack, if you used the limb for unarmed strik/armed attack.

CRB-Combat wrote:
You can make attacks with natural weapons in combination with attacks made with a melee weapon and unarmed strikes, so long as a different limb is used for each attack.

therefore im allowed to TWF with my legs. or with a leg and a headbut. i could even go and TWF with leg and armor Spikes. may i use claws now? why not? did i use the limb (wich is my arm)? no i didnt. is there any other rule forbidding me to use claws when i already kicked and headbutted? no.

I was wondering about this aswell but it is legal by RAW. There is no FAQ or clarification forbidding it. (I dont actually know if its pfs legal).
Paizo should rework the words "mainhand" and "offhand", because on somebuilds you "offHAND" will not be your Hand, e.g. if you use armorspikes. These "bad" words already led to Problems in the shieldbash rules etc.

they should call it "armed-attack-slot". you have two of them. light/one-handed weapons require 1 Slot, two handed weapons require 2. As simple as that. referring to possible and even FAQed combinations your main- and offHAND dont actually need to be your hands, wich makes this wording questionable.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Can you Two-weapon fight with unarmed attacks? All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions