Archetypes combinations


Rules Questions


I have had a hard time trying to figure this out. I have read that you cant combine two different archetypes if they replace or alter the same class feature from the core class as another alternate class feature.

But what does this mean, exactly?

Reading every archetype of the swashbuckler hybrid class, is really straightforward to know wich archetypes are compatible, as every class feature states either replacement or alteration.

Nevertheless, if I go to the oracle archetypes (Dual cursed for example), I can not see these specifications. Does this mean neither of its ACF are actual acf? Or there is a logical way of identifying when it is an alteration?

Can someone please explain to me how can I tell what is altered and what is just added?

Thanks in advance

The Exchange Owner - D20 Hobbies

It means that if two archetypes tinker with the same thing in any way, they don't stack.

This includes adding class skills.

Adding options to something.

Forcing you to take something.

Etc.

Tinker, add, remove, modify, replace, exchange, change, enhance, etc.


An important note: If two archetypes alter different subsections of the same class feature, such as changing two different bardic performances or swapping out two different levels of magus arcana, they're compatible. However, those subsection changes will still be incompatible with changes that change the main feature. So an option that adds to the list of magus arcana the magus can take is incompatible with an archetype that replaces the arcana gained at level 3.


I have always wondered if any modification to skills was meant to be covered under "class features", as James Risner says, despite being in a distinct section from class features in every class description. I've assumed yes, but then it comes down to either any change in skills or only if both alter the same skill. Pain in the butt really.


There's a FAQ that says class skill changes are part of the deal for archetypes. So you can't pick two archetypes that both add class skills.


That's what I expected, but I don't see it in the FAQ. I see something about counting as having an ability, and another about not counting as having an ability, but nothing regarding skills being a class feature.


Johnny_Devo wrote:
An important note: If two archetypes alter different subsections of the same class feature, such as changing two different bardic performances or swapping out two different levels of magus arcana, they're compatible. However, those subsection changes will still be incompatible with changes that change the main feature. So an option that adds to the list of magus arcana the magus can take is incompatible with an archetype that replaces the arcana gained at level 3.

So if the dual cursed archetypes says:

Bonus spells: ... replaces 2nd, 4th and 6th

Then could I get another archetype which replaced any ohter than those three spells? Would this apply to relevations as well?

But in the same case of the dual cursed, me getting extra relevations and being allowed to chose between my mystery relevation and misfortune / fortune, this makes the WHOLE relevation class feature altered?

If so, why does the black blooded oracle archetype not alter the relevation feature? Is it because it does not say "Relevation: you can choose from ..." But it gives you another class feature called "Black blood relevation"?


Dual cursed would be compatible with an archetype that replaces bonus spell: 8th, but not with an archetype that somehow modified, say, the progression of the bonus spells (such as delaying them by a level or something)

An archetype that replaces, say, the revelation gained at 3rd level would be compatible with an archetype that replaces the revelation gained at 7th level, but would not be compatible with an archetype that, say, added a revelation to the list of revelations available for that oracle to take.


ErichAD wrote:
That's what I expected, but I don't see it in the FAQ. I see something about counting as having an ability, and another about not counting as having an ability, but nothing regarding skills being a class feature.

This is the FAQ.

FAQ wrote:

Archetype Stacking and Altering: What exactly counts as altering a class feature for the purpose of stacking archetypes?

In general, if a class feature grants multiple subfeatures, it’s OK to take two archetypes that only change two separate subfeatures. This includes two bard archetypes that alter or replace different bardic performances (even though bardic performance is technically a single class feature) or two fighter archetypes that replace the weapon training gained at different levels (sometimes referred to as “weapon training I, II, III, or IV”) even though those all fall under the class feature weapon training. However, if something alters the way the parent class feature works, such as a mime archetype that makes all bardic performances completely silent, with only visual components instead of auditory, you can’t take that archetype with an archetype that alters or replaces any of the sub-features. This even applies for something as small as adding 1 extra round of bardic performance each day, adding an additional bonus feat to the list of bonus feats you can select, or adding an additional class skill to the class. As always, individual GMs should feel free to houserule to allow small overlaps on a case by case basis, but the underlying rule exists due to the unpredictability of combining these changes.

Look at the bold, italicized portion. It's pretty easy to miss in all that verbiage.


Gisher wrote:

This is the FAQ.

FAQ wrote:

Archetype Stacking and Altering: What exactly counts as altering a class feature for the purpose of stacking archetypes?

...However, if something alters the way the parent class feature works, such as a mime archetype that makes all bardic performances completely silent, with only visual components instead of auditory, you can’t take that archetype with an archetype that alters or replaces any of the sub-features. This even applies for something as small as adding 1 extra round of bardic performance each day, adding an additional bonus feat to the list of bonus feats you can select, or adding an additional class skill to the class....

So the Black blooded alters the whole relevation feature? In the d20pfsrd chart, it says it doesnt. Is it wrong?


Nothing wrong with a bit of "Archetype Tetris" fun; you may have to get things house-ruled in a home game with GM approval though.

That being said, I think the Black-blooded part is supposed to alter the curse feature, but I could be mistaken.


Here4daFreeSwag wrote:

Nothing wrong with a bit of "Archetype Tetris" fun; you may have to get things house-ruled in a home game with GM approval though.

That being said, I think the Black-blooded part is supposed to alter the curse feature, but I could be mistaken.

It replaces the curse class feature. I was wondering about the relevation class feature, as this archetype lets you chose from three extra relevations.


Drimoran wrote:
Gisher wrote:

This is the FAQ.

FAQ wrote:

Archetype Stacking and Altering: What exactly counts as altering a class feature for the purpose of stacking archetypes?

...However, if something alters the way the parent class feature works, such as a mime archetype that makes all bardic performances completely silent, with only visual components instead of auditory, you can’t take that archetype with an archetype that alters or replaces any of the sub-features. This even applies for something as small as adding 1 extra round of bardic performance each day, adding an additional bonus feat to the list of bonus feats you can select, or adding an additional class skill to the class....
So the Black blooded alters the whole relevation feature? In the d20pfsrd chart, it says it doesnt. Is it wrong?

The bold part is the question. The bold, italicized part was the part ErichAD was asking about. I wasn't addressing your question at all.


Gisher wrote:

Look at the bold, italicized portion. It's pretty easy to miss in all that verbiage.

Thanks a bunch


ErichAD wrote:
Gisher wrote:

Look at the bold, italicized portion. It's pretty easy to miss in all that verbiage.

Thanks a bunch

You are welcome. The funny thing is that, at least as I recall, the skills question was the thing that started that whole rules debate. Then the FAQ came out and it only had that one buried mention of skills.

The Exchange Owner - D20 Hobbies

Drimoran wrote:
So the Black blooded alters the whole relevation feature? In the d20pfsrd chart, it says it doesnt. Is it wrong?

Yes, frequently wrong.

Please don't go by the d20pfsrd chart. I've submitted alterations to some of the problems I've detected to align it's charts. But it used a char-op perspective on what alters. Which in general is "only thing things that say this alters that" and not the things that alter, add, modify, or change.

Dual Cursed Oracle modifies:

Curse: A dual-cursed oracle must choose two curses at 1st level.

bonus spells at these levels: ill omen (2nd), oracle’s burden (4th), bestow curse (6th).

mystery revelations

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