Deflect Arrow : is "cannot deflect unusually massive..." relative ?


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the full text is:
Unusually massive ranged weapons (such as boulders or ballista bolts) and ranged attacks generated by natural attacks or spell effects can't be deflected.

so the standard human cannot deflect a ballista bolt.

but what about a tiny familiar with the feat ?
or a reduced halfling/gnome/... ?

is a large arrow considered massive for them ?


I tend to use 2 size category differences as my guideline, so yeah, a large arrow would be massive to them.

Unsure of official rules on this though.


As written it is not relative. A pixie's ballista bolt cannot be deflected even if it is only the size of a heavy crossbow bolt. Not even by a storm giant.


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thorin001 wrote:
As written it is not relative. A pixie's ballista bolt cannot be deflected even if it is only the size of a heavy crossbow bolt. Not even by a storm giant.

Which is a silly result which is why blind adherence to RAW can often be bad.

Despite not being the rule, I think de rigueur ought to be using some relative size modification.


Remember that almost every single rule in the game is written from the perspective of a humanoid of standard size. Even with a nice Acrobatics score, an elephant in the game cannot jump without crushing itself, as that's what would happen in reality.

Chances are pretty good that your GM is not a robot.


Cheapy wrote:

Remember that almost every single rule in the game is written from the perspective of a humanoid of standard size. Even with a nice Acrobatics score, an elephant in the game cannot jump without crushing itself, as that's what would happen in reality.

Chances are pretty good that your GM is not a robot.

How cool would THAT be? Robot GM... made by ASUS! :D


Pretty crappy, actually. Then you'd find out first hand all the inconsistencies in the game, and eventually due to having to hold so many contradictory rules in its "brain" at once, you'd be traipsing through a kobold warren one night and suddenly the robot's head explodes.

And there's a good chance that would ruin your beer, not to mention your night!


Cheapy wrote:

Pretty crappy, actually. Then you'd find out first hand all the inconsistencies in the game, and eventually due to having to hold so many contradictory rules in its "brain" at once, you'd be traipsing through a kobold warren one night and suddenly the robot's head explodes.

And there's a good chance that would ruin your beer, not to mention your night!

this


Cheapy wrote:

Remember that almost every single rule in the game is written from the perspective of a humanoid of standard size. Even with a nice Acrobatics score, an elephant in the game cannot jump without crushing itself, as that's what would happen in reality.

Chances are pretty good that your GM is not a robot.

While I won't get into jumping elephants, yes Cheapy has the gist of it. Spells don't scale which leads to Colossal creatures that would find most AoE's useless for fighting groups of similar sized opponents, while having pixies where a fireball going off in a village would be like a WMD.


Pathfinder Maps Subscriber
alexd1976 wrote:
Cheapy wrote:

Remember that almost every single rule in the game is written from the perspective of a humanoid of standard size. Even with a nice Acrobatics score, an elephant in the game cannot jump without crushing itself, as that's what would happen in reality.

Chances are pretty good that your GM is not a robot.

How cool would THAT be? Robot GM... made by ASUS! :D

D&D with Siri

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