
GozrehTime |
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Another theorycraft!
My goal: to excogitate a reasonably effective character that adds WIS to as many rolls as possible.
My idea: take a class that adds WIS to AC (monk or Sacred Fist warpriest), a class that affords access to channeling (for Guided Hand) (cleric or warpriest), a class that grants the Conversion inquisition (cleric or inquisitor), and an appropriate PrC for some continuity of class features, and end up with someone who can
- act as a party face with WIS to all of the social skills;
- do something in melee with WIS to attack rolls (idea: liberal use of the "Gentle Rest" power from the Repose domain, then smack and/or flurry);
- be reasonably safe with a high-to-unhittable AC and a ludicrous will save.
Potential build paths and my analyses:
Wanderer Monk 8/Cleric 1: The original idea. Worship Shizuru; take Guided Hand and Crusader's Flurry as feats, and take the Repose domain and the Conversion inquisition with the cleric level. Take the first level as cleric, then Monk to 8 for the second "off-hand" flurry attack before branching out into a PrC. Enjoy all the Wisdom to everything and a cool "walking the Earth" samurai flavor. I would probably proceed into Horizon Walker after this to sustain that flavor and give me various bonuses to to-hit and skills. Slayer might also be invited to the party. It doesn't seem terribly interesting to continue with monk after this, sadly.
Sacred Fist Warpriest 8/Cleric 1: A modification to the original, adding more combat feats, a lot more spellcasting, and great nova ability at the expense of some skill ranks and ... not much else that I care about. This is probably a straight upgrade over the original, but I'd probably have to go with human to get enough skill ranks for my face skills to matter. It's a touch clunky to have to take a cleric level and warpriest levels. As above, I might proceed into Horizon Walker, but Slayer actually looks quite tempting for its skill points and melee abilities. Of course, after this much investment into Warpriest, it might be best to treat that cleric level as a simple dip and continue with Warpriest.
Sensei Monk 2--3/Cavalier (or Samurai) 1--2/Cleric (or Inquisitor) 1--2: A totes different beast. This one is pretty clearly intended to go into Battle Herald, and I must admit that a single-stat Battle Herald build appeals greatly to me. In this case, "do something in melee" might very well mean "stand in front, bolster allies, and maybe guard the back row," so using one of those reach monk weapons like the kyoketsu shoge or kusarigama, taking Bodyguard/Lunge, and just threatening all over looks like a good time. This one is also much less feat-intensive, since my WIS to attack is covered by Sensei, so I can spend my feats on fun stuff.
As you can see, broadly, I'm looking at either a debuffer (via Gentle Rest) who relies on a great number of attacks, a pumped-up to-hit stat, and a high crit chance (probably with Power Attack) to do meaningful damage OR a group buffer who can safely stand out in front and swat enemies away. Has anyone got thoughts, experiences playing such a build, other ways to achieve WIS SADness, etc.?

GozrehTime |

Inquisitor required. Wis to Ini, Heretic for wis to stealth
Good point! If I were to dip inquisitor instead of cleric, what would the character's combat contribution be? Is power attacking with 13 STR (so essentially no damage bonus from STR) but high-ish to-hit from WIS going to do adequate damage? Or should I try for a reach weapon and a combat maneuver for more of a lockdown build?

Ellioti |
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damage dealer:
Zen Archer 3 / Heretic Inquisitor 17
STR 14 with a composite Bow is good enough and you can get damage from buff spells and Judgement.
If you don't care for Diplomacy, Heresy Inquisition might be better.
support:
Heretic Inquisitor 1 / Sensei 19
Get Mantis Style, Mountain-Splitting Strike and Ability Focus (Stunning Fist) and use your actions to either buff allies (tell them false promises about your faith) and Stunning Fists.
and don't forget the Wisdom in the flesh trait
just found the Home Subdomain, sweet, WIS to all saves four your party

Renegadeshepherd |
you want too much cause it cant be done. Your always hittable and twice over without armor. That said there are other ways.
Ecclisitheurge cleric 19/monk1 of a deity with Trickery/deception. Use one domain for conversion or some such to talk with and the other for deception. Use and reuse mirror images like its going out of style. Who cares how often they hit you if its almost always a mirror image? But for the sake of argument it is VERY possible to have an unarmored cleric in forties of AC without too many spells and those are expendable anyway with you having such a high wisdom. Metamagic the heck out of it with quickened and extend and go to town, just be careful of dispel is all.
Lamashtu is a good choice for deity because she has a falchion. recommend either you be human or half orc. human gets guided hand at level 1 and half orc gets you the stupid high saves(well for a SAD character) plus skilled.
final note: DO NOT be an inquisitor for this. he seems to fit the criteria but he does not. he cannot maintain strong defense and strong defense at the same time based on wisdom only. I have tried and tried to make it work and it doesn't;twice over without a domain power to help him because it was burned on conversion. In theory an infiltrator helps that issue but it comes with a price.

Will.Spencer |

If you can use 3rd party stuff, there is a feat from Adventurer’s Handbook: Genius Guide Volume 1 which is kind of nifty:
Spell Finesse
Choose one of the following ability scores – Intelligence, Wisdom or Charisma. All you spellcasting calculations are now based on this ability, including maximum level of spell you can cast, spell save DCs, and bonus spells per day.
This can be used to create all sorts of fun combos.

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Monk Sensei 2: Wis to AC, To Hit, & stunning fist DC.
Inquisitor 2: Wis to initiative.
Cleric Divine Strategist (Domain: Protection: Subdomain: Defense) 16: Wis save DC.
Current PFSP character.
Monk 2 Cleric 6 unbuffed AC 20 Buffed AC 34
Mage Armor (wand), Shield (Domain Spell), Barkskin (Domain Spell), Shield of Faith (1st level spell slot)

Movin |
Magic item enhancement Guided would solve your problem with Wis to hit/dam.
AOMF with that quality is 4,000 gold if your GM doesn't smack you for using that potent little ability.
a Zen archer monk dip seems to have already been mentioned.
Sacred fist and a two level-ish dip in inquisitor for social skills would likely net you what you want.
Amusingly it also makes the Bane Baldric item amazing once you can get your hot little hands on it.

Silver Surfer |

you want too much cause it cant be done. Your always hittable and twice over without armor. That said there are other ways.
Ecclisitheurge cleric 19/monk1 of a deity with Trickery/deception. Use one domain for conversion or some such to talk with and the other for deception. Use and reuse mirror images like its going out of style. Who cares how often they hit you if its almost always a mirror image? But for the sake of argument it is VERY possible to have an unarmored cleric in forties of AC without too many spells and those are expendable anyway with you having such a high wisdom. Metamagic the heck out of it with quickened and extend and go to town, just be careful of dispel is all.
This..... your standard response to everything is Mirror Image!! (preferably maximised/empowered via MM rod)... although I would change Monk for Warpriest (Sacred Fist)... still get Wis to AC and acrobatics but you also get a couple of level 1 blessings which if you hunt around can prob make you slightly less squishy.

Char-Gen addict |

For the Sacred fist/Cleric 1: You said that it feels strange going warpriest and cleric. There are lots of other ways to get channel other than cleric.
Here is a (very short) thread about it.
-
- Cleric
- Warpriest
- Paladin
- Life oracle
- Life shaman
- Hex channeler witch
- adept channel feat (requires divine casting)
- Shamans with the witch doctor archetype get channel energy at level 4.
- Bards with the arcane healer archetype get it at 2.
Edit: Not all those options are wis based but for a dip a low score in the relevant stat should be enough.
Edit2: Sorry, I missed that you, most likely did not dip cleric for the channeling but for the repose domain.