| Black Dougal |
just for motre flavour
Dragon age 2 disappointed its fans\
Dragon age 3 won back some of those fans
Mass effect 3..majorly disappointed all of its fans, until the free expansion ..in which case most of the fans were still upset but by that time had doused their torches and put the pitchforks back in the barn
| GreyWolfLord |
Second edition (core rules) ROCKED the house.
Love it.
In some ways PF adheres to some 2e isms...which is part of why I love the PF system more than the 3.5 or 3e systems. It's that little part or feeling of 2e that is part of PF that wasn't part of 3.5 or 3e.
Can't imagine someone saying they can't figure out the math and thus prefer anything D20 D&D like. D20 D&D has FAR more math (granted, half of it is addition instead of addition, subtraction and negatives...though I had learned that math by the time I was in second grade...sorry to those from nations that don't have such good math systems...in which case if you didn't learn subtraction I suppose even with MORE math D20 D&D is still better).
There are so many various bonuses and other things, if you need a computer for 2e...I don't know how you get away with not using one for 3e/3.5 or PF.
Even though there's more math, I don't really need to use it for any of the editions.
With BG 2...if this new game follows their choices they will have a MONK class, as well as a Barbarian and Sorcerer class.
They would also have kits (some which are very overpowered).
I'm not certain whether they will continue that or not.
The BG series had a modified 2e game system (so proficiencies were done slightly different, I don't believe you needed spell components, and other various changes). BG 2 also had some 3e isms tossed in.
Overall, I felt they had the best of both worlds for 2e and 3e (I don't think BG had level limits either).
I'm Hiding In Your Closet
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My biggest complaint by far about most of the "Baldur's Gate et al" games is that you had one custom character and your party was otherwise composed of pregenerated NPCs. While I realize that this makes it much easier to have characters with interesting personalities and backgrounds and/or quirky abilities that would be very difficult to manage if standardized (i.e. the entire cast of Planescape: Torment), it also severely limits your ability to play with all the different classes and party makeup combinations, and hence "replay value" as well. I appreciate the Icewind Dale games and Neverwinter Nights 2: Storm of Zehir for being exceptions to this rule, and feel that surely there must be ways you can have (most, if not all) your cake and eat it too (having interesting pregenerated NPCs to form a minority of your party, for example - or for extraordinary character identities and backgrounds like "Bhaalspawn," "escapee from the Hells," "mutant Modron," "hunted by your old thieving buddies," and "the Kalach-Cha," maybe you could choose which character in your party to assign such destinies based on an evocative but cryptic prompt at or near the finish line of the character creation process).
| Limeylongears |
You can make your own party - I know you have to start a multiplayer game with no other participants, but can't remember what else you need to do (maybe that's it?)
An NPC comes and gives you any plot-specific info you need that would otherwise come through one of the pregens, so you don't miss out on that, but you don't get any of the party banter/romance options, which is part of the appeal for a lot of fans.
| Drejk |
My biggest complaint by far about most of the "Baldur's Gate et al" games is that you had one custom character and your party was otherwise composed of pregenerated NPCs. While I realize that this makes it much easier to have characters with interesting personalities and backgrounds and/or quirky abilities that would be very difficult to manage if standardized (i.e. the entire cast of Planescape: Torment), it also severely limits your ability to play with all the different classes and party makeup combinations, and hence "replay value" as well. I appreciate the Icewind Dale games and Neverwinter Nights 2: Storm of Zehir for being exceptions to this rule, and feel that surely there must be ways you can have (most, if not all) your cake and eat it too (having interesting pregenerated NPCs to form a minority of your party, for example - or for extraordinary character identities and backgrounds like "Bhaalspawn," "escapee from the Hells," "mutant Modron," "hunted by your old thieving buddies," and "the Kalach-Cha," maybe you could choose which character in your party to assign such destinies based on an evocative but cryptic prompt at or near the finish line of the character creation process).
Pillars of Eternity has a set of interesting party members and possibility of hiring mercenaries at inns who are created in the same way the character was but have no say in the plot. Still not ideal, though...
Darklord Morius
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You can make your own party - I know you have to start a multiplayer game with no other participants, but can't remember what else you need to do (maybe that's it?)
An NPC comes and gives you any plot-specific info you need that would otherwise come through one of the pregens, so you don't miss out on that, but you don't get any of the party banter/romance options, which is part of the appeal for a lot of fans.
Yup, just that.
With some modding, i even made a party of monsters.
| Aranna |
| 4 people marked this as a favorite. |
DeathQuaker wrote:Amazingly, people aren't all clones of each other and have different opinions about some things some times.that's not true...that's impossible!
Hmmm... Well if we are all Freehold DM clones... That means ALL the Whedon lovers and Browncoats are also Freehold DMs.
| Freehold DM |
Freehold DM wrote:Hmmm... Well if we are all Freehold DM clones... That means ALL the Whedon lovers and Browncoats are also Freehold DMs.DeathQuaker wrote:Amazingly, people aren't all clones of each other and have different opinions about some things some times.that's not true...that's impossible!
Hama
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Aranna wrote:that is illogical!Freehold DM wrote:Hmmm... Well if we are all Freehold DM clones... That means ALL the Whedon lovers and Browncoats are also Freehold DMs.DeathQuaker wrote:Amazingly, people aren't all clones of each other and have different opinions about some things some times.that's not true...that's impossible!
I hate Buffy and Angel anyway :D
I'm Hiding In Your Closet
|
You can make your own party - I know you have to start a multiplayer game with no other participants, but can't remember what else you need to do (maybe that's it?)
An NPC comes and gives you any plot-specific info you need that would otherwise come through one of the pregens, so you don't miss out on that, but you don't get any of the party banter/romance options, which is part of the appeal for a lot of fans.
Huh, thanks! I should give that a try! Don't get me wrong, I appreciated the characters, but there's just all those interesting class kits that never show up as NPCs....
Can you 'dilute' your party so you have multiple PCs, but can also include some of the NPCs?
Charles Scholz
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Of course, there are games like Warcraft III showing number three doesn't have to be bad. But for your own good: Be careful with your expectations...
If you enjoyed BG2, you probably will become very happy with this one, though (in case you don't know it yet):
I disagree, Warcraft III sucked. It did not feel like Warcraft. It felt like the gear-up to a MMORPG, which it turned out it was.
| Scott Betts |
Limeylongears wrote:You can make your own party - I know you have to start a multiplayer game with no other participants, but can't remember what else you need to do (maybe that's it?)
An NPC comes and gives you any plot-specific info you need that would otherwise come through one of the pregens, so you don't miss out on that, but you don't get any of the party banter/romance options, which is part of the appeal for a lot of fans.
Huh, thanks! I should give that a try! Don't get me wrong, I appreciated the characters, but there's just all those interesting class kits that never show up as NPCs....
Can you 'dilute' your party so you have multiple PCs, but can also include some of the NPCs?
Yes.
| Sunderstone |
| 1 person marked this as a favorite. |
As far as NPC party members go, I've always preferred the pre-made NPCs you meet along the way. It's one of the reasons I preferred Baldur's Gate over Icewind Dale.
For instance, I was pretty happy when I picked up the Drow Cleric in BG1 (Viconia?). I remember giving her my first +3 weapon, than I wake up the next morning and she was gone along with my most powerful weapon, apparently my party was too good aligned for her liking. I got shafted but that was an awesome moment and a great memory in my personal gaming history.
Same with games like Mass Effect, I love colorful NPCs. Mordin Solus was my favorite. ME would have been a lot less fun with my own premade characters with no personal backstories.
| Charlie Brooks RPG Superstar 2015 Top 32 |
| Alex Martin |
www.siegeofdragonspear.com
Ah - working now. Interesting stuff; definitely thinking I need to make another Baldur's Gate game now to play.