Killing Angels


Advice

Shadow Lodge

Ok, I have a level 3 inquisitor in the Way of the Wicked campaign and I just got an awesome boon. In lieu of spoilers I will just say I would now like to specialize in murdering Good Outsiders and am looking for advice. There are lots of prestige classes and archetypes for murdering demons left and right, anyone got anything for those of us who hate the light?

Looking for:
Anything that helps me kill angels and makes me resistant to their powers.

Can't use:
Anything for Advanced class guide.

I would like to remain primarily an inquisitor but I am fine with multi classing :D

Liberty's Edge

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I'd probably stick with Inquisitor, those are very good at murdering just about anything, especially once you acquire Bane at 5th level. And I can't think of anything with good stat synergy that'll make it better.

That said, Antipaladins are where it's at for angel murder. Smite Good + Ridiculous Saves + Conductive Weapon and Touch of Corruption make for a very high level of capability in this specific field.

Grand Lodge

+1 the staying Inquisitor.

Pick up an unholy weapon, and add in Bane at 5th level. Maybe use an Everflowing Aspergilluim (after asking if you can get an evil version with unholy water of course).

Liberty's Edge

Don't forget about spell like abilities, when you're level 11 or so pick up a scroll of anti-magic field and try to fight in that, then they can't just teleport away


I'm pretty sure if an Inquisitor and an Angel go into an AMF with swords drawn, the Inquisitor isn't the one walking out.

Shadow Lodge

Yeah, Dimensional Anchor is better to prevent teleportation.


From Faiths and Philosophies there is a small feat chain that might be up your alley.

Divine Defiance and Focused Disbelief

The former provides a +2 untyped bonus to saves against divine spells and many divine effects; the latter provides you with 11+HD SR against the same effects.


Is it legal to retrain deity and domain powers? Go grab evil domain and use the 8th level power for unholy weapon :) or just buy one on your own. Finally diabloist in general is awesome for murdering good guys because of channel hellfire. Sadly not so good for inquisitor.

Shadow Lodge

Thanks for all your feedback!

Here is what I am thinking as I go. Based on the above thoughts. I am gonna stay inquisitor until level 5. then dip 1 level in cleric to gain evil (maybe devil?) domain and channel negative energy with the slavery variant. Then I plan to take channel scourge, alignment channel(good) and maybe channel smite/greater channel smite.

Thoughts?

EDIT: I might skip alignment channel and go for greater channel smite quicker

Liberty's Edge

Seriphim84 wrote:

Thanks for all your feedback!

Here is what I am thinking as I go. Based on the above thoughts. I am gonna stay inquisitor until level 5. then dip 1 level in cleric to gain evil (maybe devil?) domain and channel negative energy with the slavery variant. Then I plan to take channel scourge, alignment channel(good) and maybe channel smite/greater channel smite.

Thoughts?

EDIT: I might skip alignment channel and go for greater channel smite quicker

Yeah, that'll work if you want to go that route. Personally, I'd just stick with Inquisitor. A Full Attack with all your buffs will generally be quite a bit better than a Channel Energy usage in most cases anyway.


Channeling is feat intensive. Some inquisitors ,like two handed "devastator" style, require so little feats they could manage.


here is something that would help even your caster frineds overcome that nasty sr that a lot of these being have. after levle 5 pick 2 levels of souldrinker. make sure you got 2 weapon fighting and shield bash (there is also a nifty trait that let you treat heavy shields as light weapons). then get conductive on both the shield and your main hand weapon. every hit you do will give 1 negetive level to the target and 5 stacking temp hp to you(last one hour.stacking = " for aech negetive ..")
best yet you get a familier thata can use invisability all day long. has constant see invisability and detect good and magic(and can cast prestitigation once per hour so that also all day long as it has 1 hour duration) it can shapeshift and has 100 feet telepathy. BUT the best part is his soul gem trick. once per day he sucks the soul of a resntly killed vitim and make a soul gme out of it. you can use that and your soul pool for crafting and such.

spoiler ahaed:
there is a lot of downtime in this ap.and crafting in it is an easy way to get ahead very nicly

now the 1st hit with each weapon each round will give the enemy a stacking -1 to rolls (attack,saves,skill,ability checks) -5 hp from curent and total hp and all its hd relevent power are treeted as 1 lower including sr ;)
and even if it get healed somehow if you hit it enough times once his negetive levels equal his hd he's dead, no matter how many hp are left.

Grand Lodge

I will note, for Souldrinker, you must worship one of the 4 horsemen. This may or may not be a deal breaker with an inquisitor as that will have an affect on domains and weapons.

Also, you do not need to go the 2wf route. Even 1 negative level a round is nasty and debilitating.


Dafydd wrote:

I will note, for Souldrinker, you must worship one of the 4 horsemen. This may or may not be a deal breaker with an inquisitor as that will have an affect on domains and weapons.

Also, you do not need to go the 2wf route. Even 1 negative level a round is nasty and debilitating.

this is a big spoiler, so read it at your own discretion:
There's a part of the AP that involve a servant of one of the 4 horsemen, and it can become an antagonist. I'll ask to your GM before worshipping one of them

TL:DR spoiler free: the AP works much better if evil-worshippers limit themselves to Asmodeus


Deadmanwalking wrote:


That said, Antipaladins are where it's at for angel murder. Smite Good + Ridiculous Saves + Conductive Weapon and Touch of Corruption make for a very high level of capability in this specific field.

Does the use of a Conductive Weapon follow the same action type it requires to use it? I've always been curious. It doesn't look like it's called out anywhere in the ability.

I'm mainly intrigued due to having a debuff-focused Antipaladin in an upcoming game, and wondering if it would fidget with a Full-Attack routine.


It works on a full attack, but only once per round.

RPG Superstar 2012 Top 32

Wasn't The Killer Angels an inspiration for Firefly?

;-)

Anyways, maybe check out axiomatic or anarchic weapons too, depending on if they're CG or LG.

Also, a metamagic rod of piercing spell might be useful in overcoming the spell resistance of angels.

And as always, Power Attack/Deadly Aim can help overcome DR if you can't get an aligned weapon. Precise Strike and Outflank might help as well.

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