Samsaran Alternative favoured class option for Summoners


Advice


This showed up in BOOK OF HEROIC RACES: ADVANCED FAVORED CLASS OPTIONS (PFRPG) by Jon Brazer Enterprises-

"Summoner: Add +1/2 additional creatures summoned when summoning multiple creatures via a summon monster spell or spell-like ability. "

If you can find a GM who will allow it, perhaps a challenge, its enough to change the race for playing Summoners from Half Elves to Samsarans.

At say level 6 you could previously, assuming you have the Superior Summoning feat, summon 1, 3 or 4 monsters from the level 2 list. That averages 2 and 2/3. A Samsaran can now summon 1, 6 or 7 Monsters, which averages 4 and 2/3.

Obviously this is great for the already excellent Master Summoner.

For the vanilla Summoner, it makes the strategy of not using the Eidelon for combat but as a scout, a sort of rogue or what is called a skilldelon much better, perhaps going from a viable strategy to the best way to play the class. Just take lots of feats that make your summons better and hang around with people like Bards who buff their whole team.

I don't know what the person at Jon Brazer Enterprises who came up with this was high on, but I definitely want some.


As 3rd party stuff goes, that pretty much craptastically overpowered.

I don't think any sane GM would allow it.

Stuff like this is why many GMs wont even look at 3rd party stuff. Even though not everything 3rd party is so terribly imbalanced, the added expense and effort of looking through extra materials that end up being terrible dissuade many people from it's use at all.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber

Ahh... Samsarans... destined to be known as the Ultimate Munchkin Race.

I'm not surprised this came from third party, I'd expect a lot better from paizo.


IMOP this is the kind of stuff that give 3pp a bad name. Summoning 1d3 +7 Tyranusauruses at level 15 is a bit too good:)


Cap. Darling wrote:
Summoning 1d3 +7 Tyranusauruses at level 15 is a bit too good:)

Its actually 1, 9 or 10, or at least I think so. If you get a 1 on the d3 you don't summon multiple monsters.

And its 1, 10 or 11 with superior summoning, and with +4 con and str [cos dinosaurs have so little of those stats].

To be fair to 3rd Party publishers, Dreamscarred Press are usually very good. And because on 3rd party author is a twit does not mean they all are.

As for this, in my games it will get met with the most important word in a GMs vocabulary- no.


But the problem is that when a DM has a player ask him about something like that it can sour him on a lot more third party stuff. If a DM's never looked at third-party options for FCBs, and that's the first thing brought to his attention... game over.

*Shrug* That and different people have different perceptions of what's good and what's bad. I'm in the huge minority here, but I really don't like Dreamscarred's stuff.


Joynt Jezebel wrote:
Cap. Darling wrote:
Summoning 1d3 +7 Tyranusauruses at level 15 is a bit too good:)

Its actually 1, 9 or 10, or at least I think so. If you get a 1 on the d3 you don't summon multiple monsters.

...

yes that is pehaps the Way to read it but that is even worse because it now becomes random in a silly Way 33% it dosent matter and 66% it is totally of so now even the player cannot count on it:(

Edit: i know lots of 3pp are fine. But stuff like this is not, and it gives them all a bad rep.


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When it comes to balance problems things like the Samsaran bonus are not the problem. I mean its obviously OP and then some.
Its things that seem fine, get thoroughly established in the campaign and then turn out to be broken when some inventive player uses it in conjunction with one or more other things.
But its the second sort of thing that Paizo miss themselves at times. And the more rules there are in print, the more likely it becomes that 2 or more rules in conjunction are broken, and the harder it is to avoid.


Joynt Jezebel wrote:

When it comes to balance problems things like the Samsaran bonus are not the problem. I mean its obviously OP and then some.

Its things that seem fine, get thoroughly established in the campaign and then turn out to be broken when some inventive player uses it in conjunction with one or more other things.
But its the second sort of thing that Paizo miss themselves at times. And the more rules there are in print, the more likely it becomes that 2 or more rules in conjunction are broken, and the harder it is to avoid.

Yes paizo also have some critical faliures. That is unavoidable when a game get this complex.


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Yep.
Just as a game it would probably be best to stop printing new rules that gives players more options, and just have settings and new monsters etc.
It is the opposite of what makes money for a publisher of course.


Joynt Jezebel wrote:

Yep.

Just as a game it would probably be best to stop printing new rules that gives players more options, and just have settings and new monsters etc.
It is the opposite of what makes money for a publisher of course.

Or just write somwhere that you dont need to use all the rules every time you play;)


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Sure the overpoweredness is bad but the really terrible part is how long that summoner's turn would take. I'd only allow such a thing in a solo campaign.


Well, the monsters summoned are going to all be the same. If the summoner is reasonably prepared and decisive, it shouldn't be too bad. And it will sure make combat shorter in terms of rounds.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber
kestral287 wrote:

But the problem is that when a DM has a player ask him about something like that it can sour him on a lot more third party stuff. If a DM's never looked at third-party options for FCBs, and that's the first thing brought to his attention... game over.

*Shrug* That and different people have different perceptions of what's good and what's bad. I'm in the huge minority here, but I really don't like Dreamscarred's stuff.

Then quite frankly, it's up to the players to exercise judgement on what they ask for. If you ask for stuff that in my opinion will break my campaign, or simply doesn't fit. it's going to be responded with a NO, irregardless of whom it came from.

And if you're assuming that all GM's are going to be rigidly close-minded because of this... well that's on you mate.


Over and over I see GMs who post houserules on these boards that include outright banning of 3rd party stuff, Lazar. So what you call an assumption I call empirics.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber
kestral287 wrote:
Over and over I see GMs who post houserules on these boards that include outright banning of 3rd party stuff, Lazar. So what you call an assumption I call empirics.

And you're making the biggest mistake of all... taking what you see on these boards to be representative of the game community. I have contact on an annual basis with several hundred PFS players, of them, maybe 10 post on these boards with any amount of frequency.

Your problem with your GM. and third party stuff, is precisely that... a problem you need to work out with your GM on an individual basis. And part of that is putting yourself in his shoes if you're going to ask for additions to his rules set.


... Wait, when did my GM come into this? The guy has no inherent problem with 3rd party stuff (unless it's DSP. I got my dislike of them from somewhere after all). And neither do I, though my players don't really ask. They're more likely to ask about 3.5 stuff.

So, you know, to repeat what I actually said so you don't take it out of context a second time.

"But the problem is that when a DM has a player ask him about something like that it can sour him on a lot more third party stuff. If a DM's never looked at third-party options for FCBs, and that's the first thing brought to his attention... game over."

Please read what you're responding to next time?

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber
kestral287 wrote:

... Wait, when did my GM come into this? The guy has no inherent problem with 3rd party stuff (unless it's DSP. I got my dislike of them from somewhere after all). And neither do I, though my players don't really ask. They're more likely to ask about 3.5 stuff.

So, you know, to repeat what I actually said so you don't take it out of context a second time.

"But the problem is that when a DM has a player ask him about something like that it can sour him on a lot more third party stuff. If a DM's never looked at third-party options for FCBs, and that's the first thing brought to his attention... game over."

Please read what you're responding to next time?

I'm responding to your putting your hypothetical GM interaction as a universal rule. Since you provided no data on your own interaction, it was an assumption that you're pulling a conclusion based on some level of personal experience instead of taking what you see on a messageboard as some kind of valid measuring stick, which it isn't of anything save what goes on this messageboard.


If you interpret the words "can" and "if" and a further conditional as a universal rule, we're operating under very different definitions of the word "universal", the word "rule", what conditional statements mean, and just who is making a mistake in their assumptions.

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