PFS - Tiefling


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I was looking at getting into PFS and I heard you can play as a tiefling with some sort of special voucher. I have looked over the rules but I am missing something. Can someone please give me the 411? Is there a particular way to do this, perhaps earn the voucher the quickest.

Thanks
Hexen

Grand Lodge

Conventions.

Sometimes, they provide a Boon for a Race not usually allowed.

Sczarni 5/5 5/55/5 ***

Over in the PFS Forum there is a Boon Trading Thread where you can offer to trade Paizo products, figurines, and Boons (the "vouchers" you've heard of) for other Boons.

(do not offer money)

But Tiefling Boons are extremely rare, as they haven't been released for years, so I wish you luck. You're not alone in wanting one.


Well thanks Nefreet. I guess that is a no go on PFS then.

Liberty's Edge 5/5

So you are going to forgo then entire campaign over a single race option?.

Scarab Sages

I'm confused on this as well...Tieflings aren't super powerful, but they are flavorful. But, many of the races are very flavorful. I don't understand why you wouldn't even try the campaign without Tieflings as an available option. Some of my more flavorful characters are just regular humans from different areas of Golarion.

Dark Archive **

aasimars and tieflings were lega without a boon for awhile, and they were abused, in my opinion. tieflings and aasimars are meant to be rare races, yet I often found myself at tables with 3-4 out of six being one or the other. especially aasimars, which were essentially "human plus" with no drawback.

the core races are always legal, and PFS opens up a few races from the advanced race guide as well. currently tengu, kitsune, nagaji and wayang are legal without a boon (just the ARG), and there are plenty of things you can do with those races.

aasimars and tieflings were written out last season in the worldwound story arc, and it made sense. they will likely become available again, either as an open race or new boons, in the coming years.

Grand Lodge

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Andrew Christian wrote:
So you are going to forgo then entire campaign over a single race option?.

In some stories, the character actually matters to people, so yes.

2/5

Ms. Pleiades wrote:
Andrew Christian wrote:
So you are going to forgo then entire campaign over a single race option?.
In some stories, the character actually matters to people, so yes.

If that's actually the case, coulda just made any character with one of the core races and say they got some tiefling blood and describe a visible nonmechanical defect.

Silver Crusade 1/5 Contributor

1 person marked this as a favorite.
Protoman wrote:
Ms. Pleiades wrote:
Andrew Christian wrote:
So you are going to forgo then entire campaign over a single race option?.
In some stories, the character actually matters to people, so yes.
If that's actually the case, coulda just made any character with one of the core races and say they got some tiefling blood and describe a visible nonmechanical defect.

That would be "reskinning", which is illegal with extreme prejudice in Pathfinder Society. ^_^

3/5

Andrew Christian wrote:
So you are going to forgo then entire campaign over a single race option?.

I know I almost did, and I'm a store coordinator who organizes 50-60 games a year.

Though to be fair, I suppose it was over two race options... aasimar & tiefling were both removed at the same time.

-TimD

5/5 5/55/55/5

WiseWolfOfYoitsu wrote:
I'm confused on this as well...Tieflings aren't super powerful, but they are flavorful. But, many of the races are very flavorful. I don't understand why you wouldn't even try the campaign without Tieflings as an available option. Some of my more flavorful characters are just regular humans from different areas of Golarion.

Tieflings are ok, but the bloodline options do put them a bit above most other races.

Liberty's Edge 5/5

Ms. Pleiades wrote:
Andrew Christian wrote:
So you are going to forgo then entire campaign over a single race option?.
In some stories, the character actually matters to people, so yes.

With the literally thousands of options available, I can't think of a worse reason not to try the entire campaign.J

Grand Lodge 4/5 5/55/5 **

Andrew Christian wrote:
Ms. Pleiades wrote:
Andrew Christian wrote:
So you are going to forgo then entire campaign over a single race option?.
In some stories, the character actually matters to people, so yes.
With the literally thousands of options available, I can't think of a worse reason not to try the entire campaign.J

Maybe. PFS does require some flexibility. Not a lot, mind you, but some. If a player has no flexibility then PFS will be a poor fit for them. So there is no point in trying it if that is the case. Of course, I can only think of one Home Game GM in my area with more flexibility than PFS, but maybe there are a lot more in his area.

2/5

Kalindlara wrote:
Protoman wrote:
Ms. Pleiades wrote:
Andrew Christian wrote:
So you are going to forgo then entire campaign over a single race option?.
In some stories, the character actually matters to people, so yes.
If that's actually the case, coulda just made any character with one of the core races and say they got some tiefling blood and describe a visible nonmechanical defect.
That would be "reskinning", which is illegal with extreme prejudice in Pathfinder Society. ^_^

lol

Ok just say they got fiendish blood and no visible defects.

Dark Archive **

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Kalindlara wrote:
Protoman wrote:


If that's actually the case, coulda just made any character with one of the core races and say they got some tiefling blood and describe a visible nonmechanical defect.
That would be "reskinning", which is illegal with extreme prejudice in Pathfinder Society. ^_^

reskinning for flavour or fluff with no mechanical benefit is "illegal with extreme prejudice"? since when?

Sczarni 5/5 5/55/5 ***

Captain Sir Hexen Ineptus wrote:
Well thanks Nefreet. I guess that is a no go on PFS then.

Unless you were planning on making nothing but an army of Tieflings, keep in mind that each character only plays in maybe 30-40 games, or twice that if you're going at half speed. PFS is in its 7th Season, with approximately 25 scenarios per year, plus Modules, APs, and replayable intros.

I'm betting you can find something else to play until another Tiefling option presents itself.

Grand Lodge

Nefreet wrote:
Captain Sir Hexen Ineptus wrote:
Well thanks Nefreet. I guess that is a no go on PFS then.

Unless you were planning on making nothing but an army of Tieflings, keep in mind that each character only plays in maybe 30-40 games, or twice that if you're going at half speed. PFS is in its 7th Season, with approximately 25 scenarios per year, plus Modules, APs, and replayable intros.

I'm betting you can find something else to play until another Tiefling option presents itself.

If the player truly is a "Tieflings or Die" kind of player, then he's probably right in saying that PFS is not right for him.

Grand Lodge

Ms. Pleiades wrote:
Andrew Christian wrote:
So you are going to forgo then entire campaign over a single race option?.
In some stories, the character actually matters to people, so yes.

Then dare I say consider another story?

Liberty's Edge

TimD wrote:
Andrew Christian wrote:
So you are going to forgo then entire campaign over a single race option?.

I know I almost did, and I'm a store coordinator who organizes 50-60 games a year.

Though to be fair, I suppose it was over two race options... aasimar & tiefling were both removed at the same time.

-TimD

You are not alone in this. Removing aasimars and tieflings from the campaign was not very popular here. I did have issues with the races being freely available. However, the removal of spell like abilities counting as spell casting does fix most of the issues I had with the races.


Deciding to limit yourself in a campaign with literally thousands of character choices and possibilities is a deliberate choice you make yourself.

It is not the fault of the campaign.

PFS is far, FAR more permissive in allowed rules options than ANY home game I have ever been in in the past 25 years

-j

Sczarni 5/5 5/55/5 ***

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As long as your "Tiefling-blooded Human" is still obviously a Human, in all ways, and gains no mechanical benefits from any planar ancestry, it's not "reskinning".

Calling your Pig a Boar would be reskinning, for example.

Saying your Pig had Boar ancestry would be fine.

The Exchange 5/5

Goodness - Human as a Tiefling?

don't people remember the outcry over yellow tengu?

and all someone wanted to change there was the COLOR!

Sczarni 5/5 5/55/5 ***

I appreciated Mike Brock's comment in that thread. He doesn't seem to "LOL" anymore =/

Also, the idea of a Tengu dyeing its feathers yellow reminds me of Skandranon dyeing his feathers black.

Sovereign Court 4/5

2 people marked this as a favorite.

I'm surprised nobody mentioned going for Sorcerer/Bloodrager bloodlines as a way to get some of the same flavor as a tiefling while still being human (or any other race, which is an advantage over tiefling in some ways, as you can have the Elf tainted by Tanglebriar, the Halfling who was used in unspeakable Chelish rituals, or similar for any other PFS legal race). Both classes have a number of bloodlines directly tied to evil outsiders, and a few others could probably be construed that way (Aberrant for Qlippoth, etc.).

Less explicitly, having a babau for a great-grandfather might explain your Oracle mystery, Witch Patron, or similar class feature. Heck, with the new summoner your eidolon could be your devilish outsider uncle. Obviously not all classes have the same access to these sort of features, but if you're really set on fiendish/celestial heritage, there's certainly still plenty of ways to incorporate that thematically and mechanically into the character.


I wasn't thinking of coming back here but I got board. So, hey guys its a game, and I want to play my game the way I want to play it. If I can't not play what I want to play, then what is the point?

Sczarni 5/5 5/55/5 ***

Do you play nothing but Tieflings?

EDIT: specifically, what did you think of this comment earlier?


Nefreet wrote:

Do you play nothing but Tieflings?

EDIT: specifically, what did you think of this comment earlier?

No, just had an idea for a few recently. I have played a lot of standard races, but the small races, in my long career in DnD/PF playing. I think I just need a game that is more open to creativity than this ATM. I am not bashing on the PFS, its just a personal preference atm.

I was referring to comments like this.

Grand Lodge 4/5

Captain Sir Hexen Ineptus wrote:
I wasn't thinking of coming back here but I got board. So, hey guys its a game, and I want to play my game the way I want to play it. If I can't not play what I want to play, then what is the point?

Even for a home game, the limitations are up to the GM, not the players.

So, even for a home game, the inclusion of Tieflings may not happen.

The benefit of PFS is PC portability, and an attempt to limit table variation between GMs.

The downside is that the rules of PFS are fairly immutable, but there are various boons available to bypass some or all of the rules, like the Teifling boons.

PFS, as various people are wont to say, is not for everyone. Sorry to see someone who won't even try it, but enjoy your home game.

Sczarni 5/5 5/55/5 ***

1 person marked this as a favorite.
Captain Sir Hexen Ineptus wrote:
I think I just need a game that is more open to creativity than this ATM. I am not bashing on the PFS, its just a personal preference atm.

There's lots of creative potential in PFS. I'd say give it a try, at least. If you've not enjoyed a few sessions, no biggie. After 18+ years of home games I brought 3 friends to a PFS session three years ago, and I was the only one who stuck with it. But, hey, what if you're that 25%? You never know until you try.

Captain Sir Hexen Ineptus wrote:
I was referring to comments like this.

Don't mind him. Nobody listens to him anyways =P

Silver Crusade 1/5 Contributor

melferburque wrote:
Kalindlara wrote:
Protoman wrote:


If that's actually the case, coulda just made any character with one of the core races and say they got some tiefling blood and describe a visible nonmechanical defect.
That would be "reskinning", which is illegal with extreme prejudice in Pathfinder Society. ^_^

reskinning for flavour or fluff with no mechanical benefit is "illegal with extreme prejudice"? since when?

Since people brought up dark-skinned elves, who are all obviously reskinned drow ripoffs.

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

2 people marked this as a favorite.
nosig wrote:

Goodness - Human as a Tiefling?

don't people remember the outcry over yellow tengu?

and all someone wanted to change there was the COLOR!

Now I want to play a yellow tengu mammoth rider.

Grand Lodge

1 person marked this as a favorite.
Kalindlara wrote:
melferburque wrote:
Kalindlara wrote:
Protoman wrote:


If that's actually the case, coulda just made any character with one of the core races and say they got some tiefling blood and describe a visible nonmechanical defect.
That would be "reskinning", which is illegal with extreme prejudice in Pathfinder Society. ^_^

reskinning for flavour or fluff with no mechanical benefit is "illegal with extreme prejudice"? since when?

Since people brought up dark-skinned elves, who are all obviously reskinned drow ripoffs.

Drizzle Diddly de Urdorden is no Drow! He is a very Dark Skinned rare race of Elf, known as the Druw, who just so happen to be evil, and Drizzle worships a Goddess, of like, Moonshadow, who like, want him to free his people, or something. He is like, filled with, um angst, and so Dark.

Totally different.

Silver Crusade 5/5 5/55/5 **** Venture-Captain, Germany—Bavaria

Captain Sir Hexen Ineptus wrote:
Nefreet wrote:

Do you play nothing but Tieflings?

EDIT: specifically, what did you think of this comment earlier?

No, just had an idea for a few recently. I have played a lot of standard races, but the small races, in my long career in DnD/PF playing. I think I just need a game that is more open to creativity than this ATM. I am not bashing on the PFS, its just a personal preference atm.

I was referring to comments like this.

Thats ok, if you ever see a PFS game in your area, maybe grab a pregen and give it a try. I can't guarantee any particular performance, but it is a good option to see if this could have long term value to you.

Personally I think PFS offers quite a bit of RP, and allows much more than most home campaigns (I know a couple of GM who would not allow anything outside the CRB)

3/5

2 people marked this as a favorite.
Captain Sir Hexen Ineptus wrote:
I think I just need a game that is more open to creativity than this ATM. I am not bashing on the PFS, its just a personal preference atm.

Fair statement.

Not all character concepts fit in well with the PFS worldview / campaign view. Increasingly fewer, IMHO.
Home games and PFS games are generally very different. There's good and bad to both. Kudos to you for knowing what you're looking for and recognizing that PFS may not be it right now and not bashing that which is different. :)

Captain Sir Hexen Ineptus wrote:
I was referring to comments like this.

Meh. PFS is not the Borg (generally - though we are at sci fi cons a lot, so I guess sometimes, they may be both a Borg and a PFS player ;). There are widely varying opinions about many things in PFS and the VO titles do not mean that they speak for PFS* - only that they are the regional folks who are at the sharp end of some of the PFS decision trees. Even VO's often disagree with each other. They just generally keep it out of public eye a bit more. That particular VO just happens to be more active than many on the boards and very opinionated about their preferences for PFS.

If you have any interest in checking out PFS though, I'd recommend just DL'ing and printing out some of the pregens and keep an eye out for game days that may occur on days you have nothing else going on and show up and try out a pregen on that day (signing up a bit ahead of time is also highly recommended, but that too differs by region). Unless the particular VO you quoted is the VC of your area, odds are you won't ever have to deal with them and the VO's of whatever area you're in may have completely different opinions (though you still won't be able to play an aasimar/tiefling/apg summoner/early entry prestige character unlike those who were grandfathered - because those decisions were made by Paizo staff, not VO's).

-TimD

*PFS Terminology for those who have not taken the blue or red pill:

VO = Venture Officer ... any regional organizer or assistant for PFS recognized by Paizo, not a Paizo employee (effectively a general term for both Venture Captains and their Venture Lt. minions)
VC = Venture Captain ... the head regional organizer for PFS, still not an employee, but they're the ones who are the decision makers for the local areas for things like disputes with local GM calls that may have resulted in character death, being a point of contact for folks that are just getting into PFS, and other assorted and thankless things that generally make PFS a positive experience. Nobody ever listens to them, though :)
VL = Venture Lieutenant ... regional minions for the VC, they are also VO's but generally have more specific tasks such as coordinating for specific stores, handling tech issues for local websites, booze runs for game days, organizing for local conventions, etc.
Campaign Coordinator ... currently Mike B. (long may he reign) ... where the buck stops until someone higher up on the Paizo food chain says otherwise, they ARE an employee of Paizo and have the dubious pleasure of getting all of the feedback from the various VO's throughout the world and they are the one who gets to make the tough decisions and occasionally fun ones... when it comes to PFS what they have written, so shall it be done...
PFS Developer ... currently John C. ... also a Paizo employee, he has the slightly more fun job of juggling writers, keeping the PFS campaign continuity something approaching decipherable, answering random questions on his "ask" thread (probably not ACTUALLY in his job description), attempting to be reasonable when asked both reasonable and bat-sh*t crazy questions about PFS (though to be fair, Mike B. probably also has that dubious honor), coordinating with other Paizo folks for content, and most importantly planning and executing on the development plan for the various seasons' scenarios and tie-ins with other paizo product ...

From what I understand, we're likely to also start seeing stuff from some of the assistant dev's, but that's pure speculation on my part. Should that occur, they too will have a Paizo Golem sign and some esoteric purpose that can only be deciphered by Paizo HR once proper change has been inserted and if HR finds you worthy.

Grand Lodge 3/5

@TimD

Well said. I would just like to add a couple of points. I have two different (sometimes very) experiences with PFS. The first is in a 'home based' group which has the same 4-6 players, each taking time to run various PFS scenarios or approved modules. The storyline occasionally gets disrupted (out of sequence issues), but it is rare. The real joy of this group is we tend to have a health mix of roleplaying not only with the NPCs- but each other as well. We have generally agreed that 'certain' characters won't be played outside the group- but it isn't a hard rule, more of a guideline. On occasion, the whole (or part) of the group will play together at a Con or local PFS event- keeping with their own flavor (style) of playing.

The other side is the very common style of PFS at a store or convention setting- which does seem to push for speed (time frames can be a burden) and often puts folks of varying play styles and experience at the same table which can be off-putting to some.

@ Captain Sir Hexen- I really would encourage you to try the 'home game' aspect of PFS if possible, and take TimD up on his suggestion to try a pregen at a Con if you are so inclined.

Dark Archive **

Kalindlara wrote:
melferburque wrote:
Kalindlara wrote:
Protoman wrote:


If that's actually the case, coulda just made any character with one of the core races and say they got some tiefling blood and describe a visible nonmechanical defect.
That would be "reskinning", which is illegal with extreme prejudice in Pathfinder Society. ^_^

reskinning for flavour or fluff with no mechanical benefit is "illegal with extreme prejudice"? since when?

Since people brought up dark-skinned elves, who are all obviously reskinned drow ripoffs.

if I make a mwangi elf with dark skin who neither confirms nor denies if someone accuses him of having drow blood, and gains absolutely zero mechanical benefit from his pigmentation, and its purely story based fluff, you're saying I can't do that?

that's crap. by that standard, two thirds of my PFS characters are illegal.

Scarab Sages

melferburque wrote:
Kalindlara wrote:
melferburque wrote:
Kalindlara wrote:
Protoman wrote:


If that's actually the case, coulda just made any character with one of the core races and say they got some tiefling blood and describe a visible nonmechanical defect.
That would be "reskinning", which is illegal with extreme prejudice in Pathfinder Society. ^_^

reskinning for flavour or fluff with no mechanical benefit is "illegal with extreme prejudice"? since when?

Since people brought up dark-skinned elves, who are all obviously reskinned drow ripoffs.

if I make a mwangi elf with dark skin who neither confirms nor denies if someone accuses him of having drow blood, and gains absolutely zero mechanical benefit from his pigmentation, and its purely story based fluff, you're saying I can't do that?

that's crap. by that standard, two thirds of my PFS characters are illegal.

There actually is a darker skinned elf from the Mwangi. They are called the Ekujae, and are more of a darker brown skin tone than the ashy-black to hazy purple of drow. They also don't generally have the stark silver/white hair, or white/red eyes.

Scarab Sages 5/5 5/5 *** Venture-Captain, Netherlands

WiseWolfOfYoitsu wrote:
melferburque wrote:
Kalindlara wrote:
melferburque wrote:
Kalindlara wrote:
Protoman wrote:


If that's actually the case, coulda just made any character with one of the core races and say they got some tiefling blood and describe a visible nonmechanical defect.
That would be "reskinning", which is illegal with extreme prejudice in Pathfinder Society. ^_^

reskinning for flavour or fluff with no mechanical benefit is "illegal with extreme prejudice"? since when?

Since people brought up dark-skinned elves, who are all obviously reskinned drow ripoffs.

if I make a mwangi elf with dark skin who neither confirms nor denies if someone accuses him of having drow blood, and gains absolutely zero mechanical benefit from his pigmentation, and its purely story based fluff, you're saying I can't do that?

that's crap. by that standard, two thirds of my PFS characters are illegal.

There actually is a darker skinned elf from the Mwangi. They are called the Ekujae, and are more of a darker brown skin tone than the ashy-black to hazy purple of drow. They also don't generally have the stark silver/white hair, or white/red eyes.

I've got a mwangi elf witch. With a head full of black dreadlocks. (there are all kinds of charms/talismen in the dreads)

Sczarni 5/5 5/55/5 ***

1 person marked this as a favorite.
melferburque wrote:

if I make a mwangi elf with dark skin who neither confirms nor denies if someone accuses him of having drow blood, and gains absolutely zero mechanical benefit from his pigmentation, and its purely story based fluff, you're saying I can't do that?

that's crap. by that standard, two thirds of my PFS characters are illegal.

This question has been answered. To reiterate, you can't reskin a character to look like a drow. You also can not play a character who is descended from a Drow, including a half-elf with drow ancestry. Since this is, unfortunately, not clear, I will make sure it is documented where it needs to be.

Drow are evil. Drow are despised and hated. Drow are essentially kill on sight because they are considered a monster for all intent and purposes. The Society would likely not accept a character that looks like a Drow due to the problems that come with it.

If you want to use a disguise kit or a hat of disguise or whatever to try to look like a Drow, then it is an option. However, the reactions of NPCs will likely cause grief for the other characters and the GM is well within his or her rights to have NPCs act accordingly if they fail their perception and think the character is a Drow.

This topic is now closed.

Dark Archive **

Nefreet wrote:
melferburque wrote:

if I make a mwangi elf with dark skin who neither confirms nor denies if someone accuses him of having drow blood, and gains absolutely zero mechanical benefit from his pigmentation, and its purely story based fluff, you're saying I can't do that?

that's crap. by that standard, two thirds of my PFS characters are illegal.

This question has been answered. To reiterate, you can't reskin a character to look like a drow. You also can not play a character who is descended from a Drow, including a half-elf with drow ancestry. Since this is, unfortunately, not clear, I will make sure it is documented where it needs to be.

Drow are evil. Drow are despised and hated. Drow are essentially kill on sight because they are considered a monster for all intent and purposes. The Society would likely not accept a character that looks like a Drow due to the problems that come with it.

If you want to use a disguise kit or a hat of disguise or whatever to try to look like a Drow, then it is an option. However, the reactions of NPCs will likely cause grief for the other characters and the GM is well within his or her rights to have NPCs act accordingly if they fail their perception and think the character is a Drow.

This topic is now closed.

I understand this is a limitation of PFS from a pure logistics standpoint, but it doesn't make it any less frustrating. I play in a rise of the runelords homegame with a half-drow who goes to GREAT lengths to conceal his heritage, one he is constantly trying to atone for. and the GM throws me into precarious situations because of it, and warned me at the outset he would use any such weaknesses or character flaws against us. it makes for a fuller roleplaying experience.

it does seem somewhat hypocritical to say you can't even flavour a half elf with a tinge of drow blood because they're evil (not even one seeking redemption for the sins of his forefathers), yet we all know goblin race boons exist. goblins may not be as dangerous as drow, but they're still inherently evil. and a ton of fun to roleplay. I have two dhampir boons that are also a ton of fun, and dhampirs aren't exactly cute and cuddly.

the society is hardly a bastion of morality and good will. I've encountered plenty of players who very much cross the line between neutral and evil. but as long as they stick to a core race, they get a pass.

I guess like the original poster, I'm better suited to home game environs than PFS.

Grand Lodge 4/5

melferburque wrote:
Nefreet wrote:
melferburque wrote:

if I make a mwangi elf with dark skin who neither confirms nor denies if someone accuses him of having drow blood, and gains absolutely zero mechanical benefit from his pigmentation, and its purely story based fluff, you're saying I can't do that?

that's crap. by that standard, two thirds of my PFS characters are illegal.

This question has been answered. To reiterate, you can't reskin a character to look like a drow. You also can not play a character who is descended from a Drow, including a half-elf with drow ancestry. Since this is, unfortunately, not clear, I will make sure it is documented where it needs to be.

Drow are evil. Drow are despised and hated. Drow are essentially kill on sight because they are considered a monster for all intent and purposes. The Society would likely not accept a character that looks like a Drow due to the problems that come with it.

If you want to use a disguise kit or a hat of disguise or whatever to try to look like a Drow, then it is an option. However, the reactions of NPCs will likely cause grief for the other characters and the GM is well within his or her rights to have NPCs act accordingly if they fail their perception and think the character is a Drow.

This topic is now closed.

I understand this is a limitation of PFS from a pure logistics standpoint, but it doesn't make it any less frustrating. I play in a rise of the runelords homegame with a half-drow who goes to GREAT lengths to conceal his heritage, one he is constantly trying to atone for. and the GM throws me into precarious situations because of it, and warned me at the outset he would use any such weaknesses or character flaws against us. it makes for a fuller roleplaying experience.

it does seem somewhat hypocritical to say you can't even flavour a half elf with a tinge of drow blood because they're...

Drow is out. Ekujae is fine.

Probably, at least in part, because of too many Drizzt clones in various OP campaigns. 4E went out of their way to make Drow not work well with Ranger.

Silver Crusade 1/5 Contributor

In the linked thread (thanks, Nefreet!), there was a lot of conflict about whether you could play an Ekujae (or other Mwangi elf) since they looked kinda-sorta like drow. And also because there wasn't any book that explicitly gave Ekujae as a legal ethnicity. :/

I'd give it a read, if you have the time. It should give you a better idea of how the Society feels about reskinning (in the context of unavailable races) and how much flavor you're allowed to have (that's more for the other thread about fitting into the campaign world).

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

Kalindlara wrote:
And also because there wasn't any book that explicitly gave Ekujae as a legal ethnicity. :/

Ironically, this is probably the bigger of the two problems.

Re Drow vs Goblin.

The leadership has produced a limited number of goblin boons, as a "once ever" event. They have released a single (ever?) assassin boon. They have pretty much said that there will be no drow boons ever under any circumstance.

That should tell you how much the Decemverate hates drow.

Silver Crusade 1/5 Contributor

Yeah, I'm hoping that Inner Sea Races makes a bunch of the nonhuman ethnicities more explicit, the way Snowcasters and Pahmet are in the Player's Companion line. ^_^

Scarab Sages

Kalindlara wrote:

In the linked thread (thanks, Nefreet!), there was a lot of conflict about whether you could play an Ekujae (or other Mwangi elf) since they looked kinda-sorta like drow. And also because there wasn't any book that explicitly gave Ekujae as a legal ethnicity. :/

I'd give it a read, if you have the time. It should give you a better idea of how the Society feels about reskinning (in the context of unavailable races) and how much flavor you're allowed to have (that's more for the other thread about fitting into the campaign world).

Actually there is a PFS legal Ekujae Elven ancestry for half-elves in Bastards of Golarion. The flavor text quotes that "If they manage to hide their telltale pointed ears and angular jawlines, many Ekujae half-elves can even pass as Garundi or Mwangi." So there is that to show the skintones of the Ekujae. As far as I know, there is no actual precedence on the Ekujae elves themselves as of yet.

Silver Crusade 1/5 Contributor

Half-elves, yes. Not for elves, though. :(

Scarab Sages

You can still make an Ekujae Elf, but you get no different benefits than any other Elf. Ekujae Elves are mentioned in the Inner Sea World Guide and Bastards of Golarion at a minimum, thus they are canon.

Silver Crusade 1/5 Contributor

WiseWolfOfYoitsu wrote:
You can still make an Ekujae Elf, but you get no different benefits than any other Elf. Ekujae Elves are mentioned in the Inner Sea World Guide and Bastards of Golarion at a minimum, thus they are canon.

Did you read the linked thread? ^_^

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