Maxing out Perform


Advice


As the title says, I'm trying to figure out how high you can possibly get a perform check (specifically Perform [Sing]), with the intent of eventually being able to easily pass the DC 30 perform checks for an extraordinary performance without anyone providing assistance on the check (ie. no Aid Another or Inspire Competence).

I'd be doing this with an NPC, so it could be entirely devoted to maxing out this skill (so it wouldn't be a detriment to the rest of the party).

I figure a starting CHA of 20 (18 plus 2 from a racial bonus), +5 through level-up bonuses and another +5 through inherent bonus books, and the +6 headband, bringing it up to 36 for a CHA mod of +13.

At first I was thinking of going Bard for this, but looking over the class, I didn't immediately see anything on it that gave me bonuses to my perform checks; I did however find the Instrument of the Divine, which counts as a masterwork instrument (so a +2 circumstance bonus) and gives a sacred/profane bonus based on my channel-energy dice, which makes me think a Cleric might do better for this.

Skill Focus (Perform [Sing]) for a +6, Magnum Opus (Completed) for a +5 and the ability to take 15 on the skill check, a trait for a +1 bonus and making it a class skill (for another +3), 20 ranks in it.

With all that thus far, it comes out to a +58 on the skill check, which comes out to at least a 74 if I "take 15" on it, up to a max of 79 if I roll a natural 20.

I feel like there should be more I could add to this to increase the check even higher, but I can't seem to think of anything else that might provide a boost to it.


An instrument of the Divine is a musical instrument, so it'd only provide a bonus for the Perform check relating to that instrument (I think).

Apart from that though, I reckon you've got a pretty huge modifier there..


  • Inner Beauty trait (requires worshipping Shelyn): +4 to a perform check once a day.
  • Inexplicable Luck feat (requires Defiant Luck and being Human): +8 to a d20 roll.
  • Deific Obedience feat (Shelyn): +4 sacred bonus to perform.


Apocryphile wrote:

An instrument of the Divine is a musical instrument, so it'd only provide a bonus for the Perform check relating to that instrument (I think).

Apart from that though, I reckon you've got a pretty huge modifier there..

There are spells that change an instrument into a another.

RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16

Do you have a competence bonus yet? Bracers of the Glib Entertainer give a +5 competence bonus.


VRMH wrote:
  • Inner Beauty trait (requires worshipping Shelyn): +4 to a perform check once a day.
  • Inexplicable Luck feat (requires Defiant Luck and being Human): +8 to a d20 roll.
  • Deific Obedience feat (Shelyn): +4 sacred bonus to perform.

The Deific Obedience, unfortunately, would not stack as the Instrument of the Divine already provides the Sacred Bonus (of +10 if at least a 19th level Cleric).

However, the Inner Beauty trait showed me the Tap Inner Beauty spell, which gives me an addition +2 as an Insight bonus, and it's usable by Clerics, I could still use that with this particular NPC.

Add on the +5 competence from the bracers, and that brings the modifier up to +77, for a final check of a 92-97.

Now if only I could find some other bonus that gives at least a +3...

Is there really no alchemical bonuses I could get to a skill check?


In theory, couldn't you up the age category to get your charisma a bit higher, which would then count towards perform of course?

I've also heard of some succubus nonsense that can give you a profane bonus to charisma.


Discardo wrote:

In theory, couldn't you up the age category to get your charisma a bit higher, which would then count towards perform of course?

I've also heard of some succubus nonsense that can give you a profane bonus to charisma.

Unfortunately, the increase to INT/WIS/CHA for being middle-aged and older is only a +1, so the CHA mod wouldn't change.


Harrison wrote:
Unfortunately, the increase to INT/WIS/CHA for being middle-aged and older is only a +1, so the CHA mod wouldn't change.

As far as I was aware it was -1/+1 for Middle-Aged, -3/+2 for Old Age, and -6/+3 for venerable (i.e the bonuses listed stack with each other). This would still mean there'd be little benefit above Old age unless you could get another +1 bonus somewhere.


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So I found two more: the Prodigy feat gives an untyped +2 to any Perform check, and the Lozenge of the Songbird gives a +2 alchemical bonus.

So if my math is correct, here's the complete list of how it gets this high:

Make Azmodeus Weap:

Human, 20th level Cleric of Shelyn
Feats: Defiant Luck, Inexplicable Luck, Magnum Opus (Completed), Prodigy, Skill Focus (Perform [Sing])
Traits: Talented (Perform [Sing]), Inner Beauty
Spells: Tap Inner Beauty

18 Base Charisma + 2 Racial Bonus + 5 Level-Up bonuses + 5 Inherent Bonus (from Tome of Leadership and Influence) + 6 Enhancement Bonus (from Headband of Alluring Charisma) = 36 Charisma Score = +13 Charisma Modifier

20 Skill Ranks + 3 for being a Class Skill (from Talented trait)

For the typed bonuses, you have:
+ 2 Circumstance and + 10 Sacred Bonus (from Instrument of the Divine) + 2 Insight Bonus (from Tap Inner Beauty) + 4 Trait Bonus (from Inner Beauty) + 5 Competence Bonus (from Bracers of Glib Entertainer) + 2 Alchemical Bonus (from Lozenge of the Songbird) = +25 to Perform (Sing)

For untyped bonuses, you have:
+ 6 from Skill Focus (Perform [Sing]), + 5 from Magnum Opus (Completed) + 8 from Inexplicable Luck + 2 from Prodigy = +21 Untyped Bonus

Having Magnum Opus (Complete) allows me to take 15 on my perform check, so using that as a minimum:

15 (minimum d20 roll) + 23 (Skill Ranks and Class Skill Bonus) + 13 (Charisma Modifier) + 25 (Typed Bonuses) + 21 (Untyped Bonuses) = 97 Perform (Sing) check, maxing out at 102 on a natural 20.


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Heroism and greater heroism give morale bonuses to skill checks.


Moment of Prescience - This spell grants you an insight bonus equal to your caster level (maximum +25) on any single attack roll, combat maneuver check, opposed ability or skill check

This maxed can increase your skill by 23

Cleromancy - Roll 1d4 per caster level. Group the dice by like results, and choose one of the groups. For the duration of cleromancy, you can apply a luck bonus equal to the result of the selected dice to any d20 roll.

So this can increase it by another 5 if you have fate's favored trait.


Rogar Stonebow wrote:
Apocryphile wrote:

An instrument of the Divine is a musical instrument, so it'd only provide a bonus for the Perform check relating to that instrument (I think).

Apart from that though, I reckon you've got a pretty huge modifier there..

There are spells that change an instrument into a another.

There are, but the OP is talking about Perform (Sing).

You could probably change the instrument to a larynx, but that would be icky.


Good catch with Heroism/Greater Heroism. That can easily be picked up with the Heroism domain, for a +4 Morale bonus.

Chess Pwn wrote:

Moment of Prescience - This spell grants you an insight bonus equal to your caster level (maximum +25) on any single attack roll, combat maneuver check, opposed ability or skill check

This maxed can increase your skill by 23

Cleromancy - Roll 1d4 per caster level. Group the dice by like results, and choose one of the groups. For the duration of cleromancy, you can apply a luck bonus equal to the result of the selected dice to any d20 roll.

So this can increase it by another 5 if you have fate's favored trait.

Moment of Prescience wouldn't work, unless there was a way to add the spell to the cleric's spell list, since the NPC is supposed to be able to make the check without outside support.

Cleromancy would work, though. The Extra Traits feat can give me Fate's Favored to bring that up to the potential +5 bonus.

Apocryphile wrote:

There are, but the OP is talking about Perform (Sing).

You could probably change the instrument to a larynx, but that would be icky.

Or some kind of megaphone.

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