| Omnitricks |
So all I know about channel energy is that clerics, paladins, oracles and warpriests can get them. Is anyone aware of any other ways to get them without being part of those classes like items, feats, archetypes, etc?
I ask because I just found out about channel foci recently and those need to have at least a use of channel on them to be activated which makes me sad.
| Abraham spalding |
Shaman with the life spirit gets to channel positive energy 1 + CHR times per day. The Witch doctor get 3 + Chr but at Cleric level -3. Not sure what happens with Witch Doctor that takes the life spirit.
Two pools of channel energy, one 3 + cha mod times a day at class level -3 effective output, and the other 1 + cha mod times a day at class level effective output.
It can be especially good for a character that wants to use alternate channel energy abilities since you can use one to power the abilities and the other to heal, based on the needs of the player/party/table.
Weirdo
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The Adept Channel feat works for adepts and maybe other divine casters with familiars. I think RAI is that getting a familiar through a class feature such as the Feather Domain, the shaman's spirit animal, or a dip in witch/wizard/arcane sorc counts, even if the class feature isn't actually called "summon familiar" (which is exclusive to the NPC adept class).
| UnArcaneElection |
^Oh, yeah, I forgot about Hex Channeler. Actually could make a thematically compelling (if not exactly the most effective) Necromancer Witch by combining the Gravewalker and Hex Channeler archetypes (replace all even-numbered Hexes with Channel +1d6, except for those replaced by Gravewalker; use the 1st level Hex and the Extra Hex feat to get a few Hexes).
EDIT #1: Gravewalker replaces Hexes at levels 1, 4, and 8 (not 2, 4, and 8). So level 6 Hex is needed to anchor Extra Hex instead of level 1 Hex (can't use level 2 because Hex Channeler obligately replaces it). Otherwise works like stated above, with offset in Channeling strength relative to a Cleric or Necromancer Wizard being average -3.5d6. Like I said, not the most effective, but thematically awesome for a villain. Need to find ways to boost the Channeling strength to make up for the deficit.
EDIT #2: Necromancer Witch would also have to have the Plague Patron, because this is the only one that awards Animate Dead (and 1 of 2 that awards Command Undead and Create Undead).
EDIT #3: On the other hand, you could also combine Hex Channeler with Hedge Witch (similar to the above) to get a Healing Channeling Witch that is only average -2.5d6 behind a Cleric (Level 1 Hex is not replaced). Grab the Healing (alternatively Endurance) Patron, and you've got a pretty good stand-in for a Cleric without needing a deity even in the Pathfinder Campaign Setting -- again not the most effective, but thematically pretty cool (seems that Evil gets short shrift yet again).
| UnArcaneElection |
Also, if you dip in ANY class or archetype that awards Channeling, and then become an Inquisitor and pick up Channeling Scourge, you get to count your Inquisitor levels as Cleric levels (presumably stacking with whatever Channeling you got in the dip, although the wording of the feat is not as clear as it could be).
Imbicatus
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Also, if you dip in ANY class or archetype that awards Channeling, and then become an Inquisitor and pick up Channeling Scourge, you get to count your Inquisitor levels as Cleric levels (presumably stacking with whatever Channeling you got in the dip, although the wording of the feat is not as clear as it could be).
Channeling Scourge only applies to channels to harm, it does not apply to healing or any other use of Channel such as Turn/Command undead, grayflame, or channel foci.
| Kaouse |
Cleric 8 / Holy Vindicator 4 / Envoy of Balance 8
14 BAB
CL 19
However, you can get maximum channel dice, the ability to channel both positive and negative (equally and even simultaneously), tons of AC (twice your channel dice) and a bunch of other nifty bonuses here and there (like free alignment DR bypass and free continual mind blank and free bonuses on certain things of your choosing).
Depending on your Domain, you could leave at Cleric 6 and gain 2 more HV levels, to gain the ability to Channel energy in a 60 ft cone or a 120 ft line. As long as you take Magical Knack though, you'll negate the caster level loss.
If you're an Aassismar, you could even combine the above with the "Channel Force" feat line.
Depending on how your DM runs Variant channeling, the Death domain's ability to get healed from Channel Negative as well as Channel Positive can make you an incredibly powerful character should you be allowed to chose your own domains and portfolios...
| UnArcaneElection |
Channeling Scourge only applies to channels to harm, it does not apply to healing or any other use of Channel such as Turn/Command undead, grayflame, or channel foci.
Oops, read it wrong. But that still augments 1 of 2 aspects of your Channel Energy ability, and with Variant Channeling, depending upon your deity's portfolio, you can still put some nasty effects on that.
LazarX
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So all I know about channel energy is that clerics, paladins, oracles and warpriests can get them. Is anyone aware of any other ways to get them without being part of those classes like items, feats, archetypes, etc?
I ask because I just found out about channel foci recently and those need to have at least a use of channel on them to be activated which makes me sad.
Riftwardens get Channel Energy, but it's a very specialised kind that only is used to harm outsiders.