| Anachronity |
| 1 person marked this as FAQ candidate. |
So, this nightmare of a hypothetical Monk (Master of Many Styles) Barbarian has left me with some questions...
Barbarian 3/Monk (MoMS) 2
22 Strength (while raging)
BAB +4
FEATS
1st - Power Attack
(human) - Improved Unarmed Strike
3rd - Dragon Style
MoMS 1st (4th) - Dragon Ferocity
5th - Tiger Style
MoMS 2nd (5th) - Tiger Claws
If some poor fool starts his turn next to this thing, how much damage can the barbarian deal using the Tiger Claws feat?
By my reckoning, his Tiger Claws would attack at +10 dealing...
2*(1d6 + 4 {PA} + 6 {Str} + 3 {Dragon Style x1.5 Str}) + 3 {Dragon Ferocity} + 3 {Tiger Claws PA bonus}
for a total of 2d6+32 damage
And my logic is this:
-Tiger Claws specifies that you make a SINGLE unarmed strike, yet doesn't specify how the strength bonus is handled for each roll. Here I'm assuming it defaults to applying at x1 for each damage roll, since it asks for damage rolls for both hands separately (which would normally receive 1 x Str).
-Dragon Style specifies that you can add 1.5 x Str Mod on the damage roll of your first unarmed strike on a given round. Now the actual wording suggests that you simply add the 1.5 x Str on top of the normal 1 x Str for that first strike, but I assume that's not what they're going for. The main question here is whether the 1.5 x Str modifier applies to both damage rolls of this single strike. I feel that there is no real intuitive answer here.
-Dragon Ferocity states that it adds 0.5 x Str to all unarmed strikes, of which you are making only one.
-Power Attack is assumed to apply for each fist separately since that is how Tiger Claws asks damage to be calculated, though it does not apply the 50% damage bonus because an unarmed strike is (arguably) not a primary natural attack, despite the monk unarmed strike entry.
All of the above is PFS legal, so I am interested in a strict interpretation and am already assuming that a reasonable home game would never allow this.
I would like second opinions on how this all would work together.
EDIT: Bonus rules-masochist question! How much damage does Dragon Roar do if this character picks it up later?
| Cap. Darling |
Tiger claw says that you can ADD half str to one of the rolls so take 3 away and i think you are about rigth. That is assuming your GM let you stack extra damage from dragon and Tiger. But this is not really special i think. If you go monk 2 bloodrager 3 (to avoid aligntment stuff) you can get about the same on a flurry with dragon alone. Spend one of the feats you save on weapon focus and you will be about where your guy is. Also dont spend your human feat on IUS. Just use a great sword until level 3, where you take first level moms. And take fuirous focus as human if you want to do the Tiger/Dragon combo.
A level 5 figther can get+11 to hit, (weapon dam)+15(+6(str 18) +6 (pa) +2(spec)+1 (weapon training)) with a better weapon and after a move, with out needing 2 swift actions to get the trick ready. Not as high but overall more usefull i think.
My point is that it May be a fun guy to play but he will not break the game and the only nigthmare is if the GM wont ignore the no raging for lawfull guys.
| Anachronity |
The tiger claw PA add is the "{Tiger Claws PA bonus}" at the end there. The +3 inside the 2*() is the Dragon Style 1.5 x Str modifier.
This isn't the real build, I'm just using it as an example to do what I want it to do. I needed to take IUS to qualify for Dragon Style by 3rd level. I'm also not saying this is overpowered, I'm saying the rules are very confusing.
The real build would be something like Barb 1/Monk 1/Fighter 2/Sorcerer 1 into dragon disciple.
Of course I forgot the conflicting alignment requirements, so you're right that I would need bloodrager instead.
| Anachronity |
Alright, well the main thing is that I wanted to make sure it really did work like that. It's only slightly worse than what a dedicated natural attacker Barbarian can do with a full attack, but a total of 4x Strength bonus to damage with a full-round (with some loss due to rounding) by level 5 is nasty.
| Qaianna |
This would be a little awkward of a build, to be honest. I think any GM paying attention is going to wonder, what with Barbarian and Monk not normally multiclassing with each other well. 'A barbarian who becomes lawful loses the ability to rage .... ', and your alignment's going to determine which class CAN advance. Master of Many Styles still has to abide by the alignment requirements.
| NikolaiJuno |
NikolaiJuno wrote:Or as mentioned further up Bloodrager.The example given is a Barbarian though -- but replacing that class with Bloodrager would be the simplest "fix".
Of course I forgot the conflicting alignment requirements, so you're right that I would need bloodrager instead.
I had actually posted about the alignment restrictions myself before noticing that and deleting the post.
It was easy to miss especially if you were skimming.| Qaianna |
Aligment is not a problem. Start with monk, then become non-lawful, you lose nothing.
The original poster didn't; the first monk levels were taken at 4th, which is why Improved Unarmed was a first-level feat. Not sure if this build would work with the monk levels taken first. And remember, once you're unlawful, no more adding monk levels.
Edit: As written, with monk levels at 4 and 5, forcing lawful alignment at THAT point..that 22 Strength goes down to 18, as there's no raging while lawful. -2 to the base damage bonus, yay!