Swashbuckler+Duelist question


Rules Questions


Does the swashbuckler's precise strike

Quote:

Precise Strike (Ex)

: At 3rd level, while she has at least 1 panache point, a swashbuckler gains the ability to strike precisely with a light or one-handed piercing melee weapon (though not natural weapon attacks), adding her swashbuckler level to the damage dealt. To use this deed, a swashbuckler cannot attack with a weapon in her other hand or use a shield other than a buckler. She can even use this ability with thrown light or one-handed piercing melee weapons, so long as the target is within 30 feet of her. Any creature that is immune to sneak attacks is immune to the additional damage granted by precise strike, and any item or ability that protects a creature from critical hits also protects a creature from the additional damage of a precise strike. This additional damage is precision damage, and isn't multiplied on a critical hit. As a swift action, a swashbuckler can spend 1 panache point to double her precise strike's damage bonus on the next attack. This benefit must be used before the end of her turn, or it is lost. This deed's cost cannot be reduced by any ability or effect that reduces the amount of panache points a deed costs (such as the Signature Deed feat).

stack with the duelist's precise strike or is this a case of "highest one wins"

Quote:
Precise Strike (Ex): A duelist gains the ability to strike precisely with a light or one-handed piercing weapon, adding her duelist level to her damage roll. When making a precise strike, a duelist cannot attack with a weapon in her other hand or use a shield. A duelist's precise strike only works against living creatures with discernible anatomies. Any creature that is immune to critical hits is also immune to a precise strike, and any item or ability that protects a creature from critical hits also protects a creature from a precise strike.

Grand Lodge

The key here is that the Duelist does it constantly, the swashbuckler needs some panache to manage it. There are also different limitations to them.

So same name, but different abilities, a swashbuckler 5/duelist 3 is getting +8 damage to it's rapier thrust while it has a panache and does not have a shield.


That is what I thought too, but my GM seemed to think otherwise. Because they have the same name and are both extraordinary abilities it is a bit confusing however since they do not affect the same levels (I.E. the duelist levels does not affect the swashbuckler levels and vice-versa) it's not doubling up it is just a continuation.

anyone else want to weigh in?


FAQ says that similar abilities that are "based on total class levels" stack (in the same way of animal companions). This strikes me as a pretty clear example of that.

+8 damage, burn a point of panache for +5


Different abilities even based off different things. they may have a similar name but thats it. and there are more than a few things with same names.
No stacking issues I believe.
So both help

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