Question about spells and saving throws? ROTRL


Rules Questions


Hey guys,

Starting rise of the runelords. Im GMing and have some questions about spells. I see that goblin warchanters can cast "Hideous Laughter" that has a "Negate Effect" will save that the player can make.

How do I calculate that save... what does the player have to roll and how? How do I calculate that. I dont see any bonuses for casting or anything on this goblin. Thanks!


Standard formula: 10+ Spell Level + Ability Modifier for whatever class they are.


I have not the AP, but generally the DC for that kind of things are listed in the stats for the mosnters.


Zhayne got it right.

In your case, Warchanters are Bards, making them Charisma based spellcasters.

So add 10 + the goblin's Charisma + 1 (Because hideous laughter is a 1st level bard spell)


Iorthol wrote:

Zhayne got it right.

In your case, Warchanters are Bards, making them Charisma based spellcasters.

So add 10 + the goblin's Charisma + 1 (Because hideous laughter is a 1st level bard spell)

The goblins entire charisma or charisma modifier?


charisma modifier.

Grand Lodge

Just as an FYI, for the first time they give the Goblin Warchanter's stat block, it does list the DC for all her spells, under Spells Known.

Hideous Laughter:
For the warchanter, the DC listed is 12.
From the stat block, on page 17:
1st (2/day)—cure light wounds, hideous laughter (DC 12)


kinevon wrote:

Just as an FYI, for the first time they give the Goblin Warchanter's stat block, it does list the DC for all her spells, under Spells Known.

** spoiler omitted **

Noticed that after my post! :) <-- noob!

Thanks!

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