River Shadowhand
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Hello all,
Are there any classes or archetypes that allow the mixing of Cleric and Druid? I'm curious if it's possible to play a cleric based character and gain access to certain druid spells (outside of ones granted via domains).
Alternatively, I'd be interested if anyone knows how to make a druid that can learn 'Guided Hand'.
If someone can provide some options then they get a free cookie. :)
| Claxon |
Samsaran and Mystic past life can get you access to certain spells. So if you are willing ot make a Samsaran cleric that uses Mystic past life.
Alternatively the new Sacred Fist war priest is probably what you actually want more than anything. Sacrede Fist gets flurry of blows and improved unarmed strike damage. They get channel energy. They can pick up channel smite, and Guided Hand. You can use your fists, have 6th level spell casting based on wisdom, use wisdom to hit.
Edit: Eh, nevermind just realized you are more focused on getting druid spell casting....Yeah sorry.
| Kazaan |
Well, there aren't any archetypes that make the Druid "Cleric-y" nor the Cleric "Druid-y" nor are there hybrid classes that mix Cleric and Druid. There are Druid domains that grant "like channel energy but...", but it's iffy if they qualify as a prereq for Channel Smite/Guided Hand. The only one I can say is a sure bet for giving a Druid Channel Energy is Adept Channel from Orcs of Golarion, but that requires 2 levels of the Adept NPC class and a feat so, at that point, you might as well just dip Cleric. There are also Shamans (hybrid class of Witch + Oracle). Not quite the Druid spell list but, depending on what you need, it might give you what you want. Take the Life spirit to get Channel Energy. Lastly is the option of Gestalt classing but that's a completely custom ruleset and, if the whole party isn'g Gestalt, can lead to unbalanced play. Which druid spells, in particular, are you looking for? They might be on other lists or available by other means. Or, as Claxon brought up, take Sacred Fist War Priest to get what you need from Monk and Cleric then go Druid the rest of the way.
Imbicatus
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You could go pure druid, and take one of the domains that grant channel in certain situations. The channel is limited, but it still serves as a prerequisite for feats allow you to take guided hand.
Nature Fang would be a good archetype choice as it gives you slayer toys in exchange for wild shape, which you wont be using if you are wis based.
| joeyfixit |
What about flipped around? 1 level dip Cleric to get channel, then do Druid X (and whatever Monk things along the way, if still required) taking Channel Smite and Guided Hand as your 1st/3rd feats?
Ninja'd!
A Human Cleric 1 can take both of those feats at first level. A one level dip in Monk will get you the AC bonus.
The Magical Knack trait applied to Druid will keep you from falling behind on anything related to caster level, such as duration/level.
Apsu's favored weapon is a bite or a quarterstaff. A quarterstaff is a monk weapon, so you can flurry with it. It is also one of two weapons that you can cast Shillelagh on (+1 enhancement and 2d6 damage).
Since Apsu's other favored weapon is a bite, I see no reason why you couldn't also use Wisdom to bite once you're using Wild Shape to turn into critters.
Do you have to choose one favored weapon if a deity has more than one?
River Shadowhand
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This would be for PFS btw.
It seems that the most likely suggestion to work would be the 1 level Cleric dip. I guess my two options would be a 1 lvl dip Monk, 1 lvl dip Cleric, then rest Druid. Or, a 1 lvl dip Monk and rest Cleric and settle with domains that give druid spells.
Does it sound worth it?
I believe you choose 1 of the two favored weapons and stick with that, I don't think you get both.
| joeyfixit |
This would be for PFS btw.
It seems that the most likely suggestion to work would be the 1 level Cleric dip. I guess my two options would be a 1 lvl dip Monk, 1 lvl dip Cleric, then rest Druid. Or, a 1 lvl dip Monk and rest Cleric and settle with domains that give druid spells.
Does it sound worth it?
I believe you choose 1 of the two favored weapons and stick with that, I don't think you get both.
I'm curious - why Druid instead of Cleric or Warpriest? What spells are you interested in? Personally I love Druids.
If a Sorcerer can retrain his bloodline, I see no problem letting you retrain your choice of which of the two weapons that your deity offers for a favored. Quarterstaff for the first five or so levels and Bite after you start Wildshaping. Heck, you can probably even Flurry with a natural attack like a bite (I actually have no idea what the rule is on this).
| joeyfixit |
joeyfixit wrote:Heck, you can probably even Flurry with a natural attack like a bite (I actually have no idea what the rule is on this).You could only Flurry with a natural weapon if you took Feral Combat Training or, if it's your deity's favored weapon, Crusader's Flurry.
Crusader's Flurry would be the way to go, but it requires WF.
So something like
Cleric 1/Monk 1/Druid X
1 Channel Smite/Guided Hand
2 Dodge (bonus Monk feat)
3 Weapon Focus: Quarterstaff
5 Crusader's Flurry
6 Retrain Favored weapon to Bite and retrain WF: Quarterstaff into WF: Bite
7 Natural Spell
Assuming a 22 Wisdom by level 8, that's AC 17 + Dex + Natural Armor + equipment. An Amulet of Mighty Fists +1/Natural Armor +1 should only run you 6k.
Wildshaping into a Lion at that level will give you 40 speed and a bite at +11 for 1d8 + at least 2 (assuming a base STR of 10) plus grab and a minimum AC of 19 (plus Dex). That's before a belt of strength/dex or a ring of protection.
Dex should be your second highest stat, followed by Strength, then Consitution. Dump Charisma.
| joeyfixit |
So I just read the description of an Amulet of Mighty Fists based on another post, and it turns out you can add the Guided enchantment to one, without even having the initial +1 on Mighty Fists.
So basically, if you can wait until you earn 4K gp (and have access to ye olde magick shoppe), you can pay for a better version of guided hand. A Guided amulet will give you Wisdom bonus to attack and damage rolls.
So, no cleric dip needed? If you still want the AC bump, dip in the monk level.
| Renegadeshepherd |
If your going to go crusaders flurry the. You don't need to take weapon focus at level 3. Take weapon adept monk 2, or crusader cleric 1. In fact I advocate weapon adept 2 regardless because the. You can take perfect strike for free, weapon focus for free, dodge and deflect arrows free. Efficiency is awesome.
If you forgo druid for a bit a human will look like this....
1H channel smite
1 guided hand
2 (M1) perfect strike and dodge
3 (M2) weapon focus and deflect arrows
3 crusaders flurry
After that it doesn't matter your set. 7 feats in 3 levels so sit back and laugh at your martial friends. Take negative energy and you can add more damage on top that.