Android wizard having the Acadamae Graduate trait


Advice


EDIT: Well this is awkward, I'm very certain this topic does NOT belong in the Pathfinder Adventure Card Game section. Could a mod perhaps move this? ^^;

So by the book, an android would not become fatigued from the effects of the Acadamae Graduate trait, as they are immune to fatigue. However, as a GM I don't want this trait to be taken with no repercussion. How should I address this loophole, barring outright banning the trait from being taken? Perhaps give the android wizard a bonus to Fort saves when trying to save against this trait's effects rather than outright being immune?


id say maybe play it up as hes draining his arcane batteries so suffers an effect similar to fatigue. or if you know the gamer trying to do this i would pull him aside and talk to him about it. maybe even let him do it for a while and if it seems to have balence issues change it but let him change the trait if he doeant like what you suggest.


feylund wrote:
id say maybe play it up as hes draining his arcane batteries so suffers an effect similar to fatigue. or if you know the gamer trying to do this i would pull him aside and talk to him about it. maybe even let him do it for a while and if it seems to have balence issues change it but let him change the trait if he doeant like what you suggest.

Yeah, I would think even an android would definitely feel "fatigue" of a sort from arcana. I think for now I might give a bonus equal to, I dunno, half your intelligence modifier to fortitude saving throws against this trait.


Simple, Acadamae doesn't tolerate androids. They see them as abomination, and would rater destroy the android, then let him study. I understand, that it's "outright banning", but at least you can explain why, using the setting, rater then just saying "no" as GM. Korvosa is a city with conservative mindset. Acadamae rulers may be even more conservative.


Ban android as an option?

Is this a theoretical question or do you have a player asking for this?

Obviously, android wasn't an option when the AP was written.


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darkwarriorkarg wrote:

Ban android as an option?

Is this a theoretical question or do you have a player asking for this?

Obviously, android wasn't an option when the AP was written.

Since this character will be for Iron Gods, banning the android would be like banning paladins for Wrath of the Righteous.

A player wants to be a wizard Conjurer with this trait.


Simple, if it's such an issue for you: It's a Crimson Throne campaign trait.
You're not running Crimson Throne.


darkwarriorkarg wrote:

Simple, if it's such an issue for you: It's a Crimson Throne campaign trait.

You're not running Crimson Throne.

It's actually a feat from the Crimson Throne Player's Guide. Anyway, it's from 3.5.


Does your player have some backstory or explanation of why and how the android went to a wizard's academy? Without a convincing story, this sounds like some attempt at loophole-exploiting cheese.

Asking players to give story/character explanations behind build choices is a pretty effective way to root out cheesey players, from my experience.


Splode wrote:

Does your player have some backstory or explanation of why and how the android went to a wizard's academy? Without a convincing story, this sounds like some attempt at loophole-exploiting cheese.

Asking players to give story/character explanations behind build choices is a pretty effective way to root out cheesey players, from my experience.

I actually had no idea that not only was this a campaign trait, it is also based on a region in Varisia, a region I have little knowledge of.

Since this player's fairly reasonable when it comes to that kind of stuff I'll point this out to him and see if he is able to make up a suitable backstory.

Now my question is, would the Acadamae accept an android? I read up on the institution and I don't get the impression that they're a particularly prejudiced place.

Another question, purely by the rules, you can't take two campaign traits, correct? That means if he takes the Acadamae trait then he can't take any of the campaign traits in the Iron Gods Player's Guide in People of the River, which is a requirement of mine.

I guess I'm still willing to let him take this trait if he a) comes up with a suitable backstory for having the trait and b) accepts that android immunity to fatigue will not save him from this effect.


And now I've realized it's a feat, not a trait. How on Earth did it take me this long to realize this.

Welp, this is the pinnacle of awkward.


1. That is not a trait, it is a feat.

2. It is from CotCT, which is written in 3.5 rules.

3. Why would an android from around Numeria end up studying to become a wizard in Korvosa and then return to Numeria?


Especially a low level one


Shadowkire wrote:

1. That is not a trait, it is a feat.

2. It is from CotCT, which is written in 3.5 rules.

3. Why would an android from around Numeria end up studying to become a wizard in Korvosa and then return to Numeria?

Yeah I realized the first two a bit too late, shamefully enough.

The third is easy: the android has some kind of obligation to return. Maybe he wants to take the fight to the Technic League, he wants to liberate fellow androids, or he feels a need to discover his origins to better understand himself.


Ashamed I missed that it's a feat. As gm, you ciuld modify it if you don't want him cAsting metamagic'ed conjuration spells every round. Maybe instead he makes a will save after castingto avoid being confused, stunned (something he's vulnerable to) forthe following round, rather than fatigued.

Dark Archive

Not only is it a feat from the 3.5 days, from a different region, it's also one that was badly edited as you couldn't graduate from the Acadamae without summoning a devil. (In other words, you had to be level 3 or higher to qualify for the feat.


If you like it and your player likes it and you want to allow it then just change the back-story of the feat (instead of stretching out the poor androids back-story) and maybe give it another name. You can do what you want as long your running a home game. Its a fine feat, i use it with my conjurer in PFS and it has never been seen as unbalanced by anyone so far. Perhaps change the name to "Essence yield summoning" and say its an esoteric technique practiced by android wizards which has a condition chain of effects just like "Fatigued/exhausted". The android wont be wheezing, sluggish and/or irritable like humans might get but can experience the same effects of the condition in different ways. Its good to leave the balance point in there. This is all assuming that your player still wants it now that you realized that its a feat. :)


Splode wrote:

Does your player have some backstory or explanation of why and how the android went to a wizard's academy? Without a convincing story, this sounds like some attempt at loophole-exploiting cheese.

Asking players to give story/character explanations behind build choices is a pretty effective way to root out cheesey players, from my experience.

Some players are horrendously bad at writing stories, and it seems a bit unfair to say that people who are bad at writing stories are somehow barred from using certain rules of the game that another player has access to - simply because they are bad at writing or do not have as good of an imagination. If this was a requirement for designing characters, then a good GM would help the player develop the story and background in order to get the character s/he wants to play.


Ashkar wrote:
Simple, Acadamae doesn't tolerate androids. They see them as abomination, and would rater destroy the android, then let him study. I understand, that it's "outright banning", but at least you can explain why, using the setting, rater then just saying "no" as GM. Korvosa is a city with conservative mindset. Acadamae rulers may be even more conservative.

No, that's just passive-aggressive nonsense. There's nothing wrong with just saying 'No' as a GM.


Shadowkire wrote:


3. Why would an android from around Numeria end up studying to become a wizard in Korvosa and then return to Numeria?

Because all that is purely flavor text and has no bearing on anything whatsoever.


Allowing androids hurts the lower race point options. It's a 16 point race for a reason. Seems like a good use of what's available to me.

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