
STR Ranger |

Hi.
This was one of the coolest fights I have seen on TV.
Link redacted.
So. Basically I am starting an INQUISITOR for a Shackles Game and have been inspired by the Spear wielding Martel.
The class has to be an Inquisitor or Maybe a Kensai Magus Human or Half-Orc.
Has to kick a$$ in melee and emphasis on Agile spear fighting.
Trip monkey would be cool.
Please help
20 point buy
Starting with one npc level+ 4th level Inquisitor.

Hawktitan |

Must it be an Inquisitor?
If you want a reach weapon - 3 levels of Fighter with the Phalanx Soldier Archtype, 1 level of Swashbuckler from the ACG for Finesse. Use a buckler. This gives you a couple different weapons spears or polearms you could use. I'd continue with swashbuckler from there, but you could go Inquistor afterwards.

Sub_Zero |

Feel free to ignore me since my post is almost completely inquisitor free. (I just don't see Martel as mainly being an inquisitor). With that said.
well, a small longspear would probably fit well for a 5-6 foot spear that Martel uses.
The shortspear fits best, but is too short (3 feet). The longspear is too long (8 feet).
I'd just houserule a longer version of a shortspear (basically a shortspear but 6' long). That would then fit him perfectly for a duelist or swashbuckler build.
Duelist fits well since they get Int to defense, which fits how smart Martel was (if not too cocky in the end).
prior to that lore warden fighter/vivisectionist alchemist fit well. In fact a vivisectionist alchemist might go well with the strong knowledge Martel had of human anatomy/poison (he knew his poison would be exceptionally painful and knew how/where to cut down the Mountain).
As for feats, dodge, combat expertise. You'd need to houserule in weapon finesse to work with spears.

Durngrun Stonebreaker |

well, a small longspear would probably fit well for a 5-6 foot spear that Martel uses.The shortspear fits best, but is too short (3 feet). The longspear is too long (8 feet).
I'd just houserule a longer version of a shortspear (basically a shortspear but 6' long). That would then fit him perfectly for a duelist or swashbuckler build.
Why not just a regular spear?

Sub_Zero |

Sub_Zero wrote:Why not just a regular spear?
well, a small longspear would probably fit well for a 5-6 foot spear that Martel uses.The shortspear fits best, but is too short (3 feet). The longspear is too long (8 feet).
I'd just houserule a longer version of a shortspear (basically a shortspear but 6' long). That would then fit him perfectly for a duelist or swashbuckler build.
too most legally qualify for the duelist class which needs a 1-handed piercing weapon.
You could just hand-waive a spear being 1-handed piercing as well.

![]() |
Spear-wielding melee inquisitor seems like a great character. You can be dextrous and skillful with a spear, like Martell, without using DEX to attack. He was using DEX on defense, and skill backed by enough strength on offense. His fighting style resembled southern-Chinese longspear technique, but modified for his slightly shorter spear.
Melee inquisitor is an effective option. Wield a longspear. STR of at least 14, like Martell, gives you capable melee presence while leaving you lots of other options. For melee feats you probably want Combat Reflexes at 1st level and Power Attack at 3rd. At 5th level your Bane ability comes online, for an enormous +9 average damage per hit. You'll hit as hard as the Barbarian, you'll have lots of skills, and even limited divine spell casting.
Unlike Martell in that clip, don't voluntarily approach a downed foe until you are sure they are really down. The same martial arts styles that teach spear forms also teach to continue striking your foe until that foe is still, before approaching. He obviously learned only half the lessons, which is probably why he failed and died.

Alex Smith 908 |

Unlike Martell in that clip, don't voluntarily approach a downed foe until you are sure they are really down. The same martial arts styles that teach spear forms also teach to continue striking your foe until that foe is still, before approaching. He obviously learned only half the lessons, which is probably why he failed and died.
He succeeded on all three goals he had. Dying may not have been a part of the plan but as soon as he hit the mountain with his poisoned spear Oberyn had won. He had poisoned Tywin, killed the Mountain, and his death or the confession would push the Dornish people to war.
Also real characters don't need to become zombies. They have a fully developed family tree of backup characters.

GM Arkwright |

This might require a little refluffing, but... consider the Staff Magus. Use of a quarterstaff as a one-handed weapon, gain staff's enhancement bonus to AC in exchange for losing medium and heavy armor proficiency... Seems a nice way to gain high AC in light-armor while not forfeiting much to-hit or damage.

Durngrun Stonebreaker |

Durngrun Stonebreaker wrote:Would Titan mauler work better? That way you're not forced to wear a shield.Yeah, but you'd have a -2 to attack. I'd rather have a buckler strapped on my arm than the to hit penalty.
Can you combine Titan mauler and Urban (I think that's the one). The increased Dex would negate the minus to hit.

![]() |

Imbicatus wrote:Can you combine Titan mauler and Urban (I think that's the one). The increased Dex would negate the minus to hit.Durngrun Stonebreaker wrote:Would Titan mauler work better? That way you're not forced to wear a shield.Yeah, but you'd have a -2 to attack. I'd rather have a buckler strapped on my arm than the to hit penalty.
No, they both trade Fast Movement.

STR Ranger |

This might require a little refluffing, but... consider the Staff Magus. Use of a quarterstaff as a one-handed weapon, gain staff's enhancement bonus to AC in exchange for losing medium and heavy armor proficiency... Seems a nice way to gain high AC in light-armor while not forfeiting much to-hit or damage.
I like this idea. Will see what I can make.
My original plan was to up attack and gai miss chance by taking darkness domain for touch of darkness and Blindfight. That would set me up for moonlight stalker before level 5.
The agility was going to be from Max ranks in Acrobatics

![]() |

Unless I am mistaken, you cannot combine fighter and swashbuckler, as the latter is a fighter/gunslinger hybrid already (at least if memory serves).
That restriction was in the playtest, but it has been removed.