| LoneKnave |
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Casteth Fire Trail on thyself.
Enter combat with thine poor foe.
Casteth bladed dash as a standard action to moveth thyself towards thine enemy and maketh a single attack with thine piercing weapon, leaving a trail of fire in thine wake.
Verily, thou should possesseth the feat Hamatula Strike, so that when thine piercing weapon strikes thou arth able to grappleth thine foe.
Once thine foe arth grappleth by thou, thou shalt use thine move action with Greater Grapple (that thou obviously possess) to move thyself and thine enemy back across thine trail of fire up to half thine movement speed+5-15 foot at the end. Thou deal 1d6+1dmg/caster level (10 max) for each 5 foot movement done in thine trail of fire.
And then, thou could follow up with a Rapid grapple to repeateth the process. Assuming thou art a medium creature with thy movement speed being 30, this could meaneth 12 times 1d6+1/level damage.
Knowing that how would thou increaseth thy movement speed?
| avr |
With 3/4 BAB the +9 BAB for Rapid Grapple won't arrive until level 12, so this is at least a 13th level character if single-classed. Which means that your first problem will be succeeding at CMB checks on a regular basis when the enemy CMD is in the mid-30's. Synthesist Summoner is looking good for a nice large size bonus, as well as its odd BAB progression which means rapid grapple becomes available at 11th level.
It's far more efficient to increase an eidolon's climb or fly speed than its regular speed. One evolution point per 20' rather than two per 10' using extra legs. Flying around playing pinball with walls of fire may not have been your initial image, but it works for me.
| LoneKnave |
Good point on the fly speed, although I'm not sure how grapple works while flying, and especially not sure how it interacts with the move option. Eidolons can also get Grab, which makes hamatula strike unneeded.
Hmm, wonder if I can get this going with a simple summoner instead of an eidolon/summoner combo. Would help the action economy out a lot. Summoner casts wall of flame, eidolon grapple/moves the mofo 3 times around. Rapid Grapple is only 4 feats so the eidolon can get it by 11 by itself.
| avr |
I can't think why grappling a creature while flying shouldn't work. Other than failing to move at all in a round requiring a Fly check to hover, of course.
True, synthesist isn't really necessary given a sufficently specialised eidolon.
I wonder if bashing grappled people into an Aquaeous Orb would work? Just in case the target is resistant to fire it'd be nice to have a backup plan.
| LoneKnave |
Well, there's Night of Blades, which deals comparable damage (in fact, at lvl 11-ish you have more average damage at 25 than fire walls 18) and is untyped.
If you have a high level wizard pal, you could move someone through an orb of the void like 40 times.