Pure Two weapon warrior build


Advice


I am looking for some advice on a Pure two-weapon warrior build. Multiclassing or prestige classes are not allowed.
http://paizo.com/pathfinderRPG/prd/advanced/coreClasses/fighter.html

How would be the best way to build him out, feats, traits etc as well as what would i be looking at damage as I go.

A couple of things that are being forced on this character, initial race ability scores are being modified to +2int +2dex -2cha regardless of race and he will be using Long Swords as the primary weapon. He does have the option to use a short sword for off hand as well.

Point buy in for the character is epic fantasy.

Other than that its free play, how can I max this char out and do the most damage possible within the restraints I have here.

Grand Lodge

Can he not use two Short Swords?

Human, for the extra feat is likely the best.


He can use a short sword for the off hand but not the primary. A long sword is being required for the main hand weapon.

Grand Lodge

Are these restrictions yours, or the DM's houserule?


Light weapon and double-pistol, working towards this. Eventually trade the EWF for a revolver or pepperbox.
http://www.d20pfsrd.com/feats/combat-feats/sword-and-pistol-combat

Grand Lodge

Backlash3906 wrote:

Light weapon and double-pistol, working towards this. Eventually trade the EWF for a revolver or pepperbox.

Sword and Pistol.

What??

That is not what he asking for at all.


So, if I'm reading this right, he's basically going to start with 2 Longswords and a Shortsword? Or is it your choice of either 2 Longswords or 1 Longsword + 1 Shortsword? With a racial +2 to Int, you can easily put a single point into Int and get Combat Expertise which leads into Trip and Disarm. That will give you some options for how to deal with opponents since both maneuvers can "sub in" for any melee attack.

Human is a good race and, if you don't feel you need the additional open feat (fighter isn't exactly hurting for feats) you can take the alternate racial that gives you Skill Focus at lvls 1, 8, and 16. This will give you a semi-skilled Fighter. Another option is Elf and taking Bredth of Experience for a bonus to all Knowledge and Profession checks and can make them untrained; it's kind of a poor man's Bardic Knowledge. The feat has a prereq of 100 years old, but Elves starting age is 100+ so they can take it right from lvl 1. You can also take Envoy to qualify for Arcane Strike since you won't need Elven Magic as a pure Fighter.

Grand Lodge

Are there any additional houserules, or restrictions?

Is this for an AP, or Homebrew?


blackbloodtroll wrote:
Backlash3906 wrote:

Light weapon and double-pistol, working towards this. Eventually trade the EWF for a revolver or pepperbox.

Sword and Pistol.

What??

That is not what he asking for at all.

*blink, awake now*

Okay.. there's my fail for the day. I saw the mention of one of my favorite archetypes ( http://www.d20pfsrd.com/classes/core-classes/fighter/archetypes/paizo---fig hter-archetypes/two-weapon-warrior ) and spaced out on the rest of the starter post. Sorry.

Closer to topic... you may want to ask your DM if scimitars would be acceptable in place of long swords. At least then you could capitalize on the Dex bonus.

Grand Lodge

I was going to suggest a Aldori Dueling Sword, as it can be used as a Martial Weapon (in which case it functions as a longsword).

You can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier on attack rolls with an aldori dueling sword sized for you, even though it isn't a light weapon. You can also wield an aldori dueling sword in two hands in order to apply 1-1/2 times your Strength bonus to damage.

So, when you can only make one attack, you can two hand it for damage, but still take advantage of you dexterity.

Later, you can enchant it with the Agile enchantment, for Dex to damage.


How do you feel about spiked shields and shield bashing?


I tend to do TWF with the same weapon in each hand, because then your weapon training, weapon focus, and weapon specialization apply to all your attacks, along with any improved critical based feats.

If you're going to do any Enlarge Person or Lead Blades-type buffs, your best bet is Sawtooth Sabre: it functions as a long sword in all respects, but it can be used in an off hand without penalty. It takes an EWP feat, but you can swing 1d8 in each hand, and then enlarge person or use lead blades to kick it up to 2d6.

I have a two-weapon fighter who uses dual wakizashis, with improved critical, weapon focus/specialization, and weapon training with gloves of dueling. At 10th level, she threw out 4 attacks a round at +20/+20/+15/+15, for 1d6+10 each, critting on a 15 or better, without any temporary buffs up. I went for the wakizashis because they were the highest damage light weapon that did both piercing and slashing with an 18-20 crit threat.

My husband and I picked up the teamwork feat Outflank, so every time my fighter scored a critical hit, his barbarian got a free AoO against the target. It was really, really brutal. If you don't have a regular melee partner, you can accomplish the same effect with a Ring of Tactical Precision.


If you're really limited to using the Two-Weapon Warrior archetype and at least one Longsword, you're looking at a pretty default set of standard feats; fortunately the Two-Weapon Warrior eventually gets to drop the penalties for using two longswords, so you can just use a feat-less shortsword in the offhand until you feel like changing to two longswords is worth the penalty or the penalty is gone.

Personally, if I was limited by class and fighting style like that and looking at spare feats to use, I'd have fun getting creative with racial and oddball stuff.

For example, with your epic point buy you could go for a charisma score high enough to grab the Eldritch Heritage feats for the Fey bloodline; you now have a Fighter who can do a touch-attack no-save shutdown and use Greater Invisibility a few rounds a day.

Or, you could go Aasimar and spend the feats to get a set of wings that give you a permanent fly speed and two secondary wing attacks.

Most of this stuff never quite makes the cut when people are focusing all their resources on a main goal, but if you're limited to pure fighter anyhow... why not go nuts with the fringe goodies?


I'm not sure if you're looking for a fighter who uses 2 weapons, or specifically a fighter with the Two-Weapon Warrior archetype. Assuming the former, here's a variation on a kukri build (15 point buy). I'm not sure if your GM would allow Dual Talent.

Human – Dual Talent
Str 17 (15+2), Dex 17 (15+2), Con 12, Wis 10, Int 10 (8+2), Chr 9 (11-2)
Fighter - Dawnflower Dervish

Traits – Auspicious Tattoo (Race), Wendifa Apprentice (Faith)

1 Fighter Two-Weapon Fighting, Arcane Strike
2 Fighter Double Slice
3 Fighter Weapon Focus - Long Sword
4 Fighter Weapon Specialization – Long Sword (+str)
5 Fighter Power Attack
6 Fighter Improved Two-Weapon Fighting
7 Fighter Iron Will
8 Fighter Greater Weapon Focus – Long Sword (+dex)
9 Fighter Improved Critical - Long Sword
10 Fighter Cleave
11 Fighter Two-Weapon Rend
12 Fighter Greater Two-Weapon Fighting (+dex)
(retrain Cleave to Greater Weapon Specialization – Long Sword)

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