Veldrin Shadowbane
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So this came up tonight. We were in a small town that had a casino. Dice games, card games, etc.
I play a magus and after losing about 10k I come up with an idea: Use my unseen servant to manipulate dice rolls.
I head off to a rest room in the casino, make sure no one is within earshot or sight and cast the servant. I then give it the instruction to do the following; Anytime I roll dice, two of the rolled dice to a 5 and a 6." Thats it. No other instructions.
Is this a simple task in your eyes? Or one too complex for the servant? My DM allowed it, and still beat me a few times in one of the games. I basically used it to win the money back that me and some of the other party members lost.
Anyway, I just wanted to get some opinions from you guys.
Bomanz
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Personally, I would think that the unseen servant would do something like catch the dice you throw, or, even worse, wait until they stop (because its not a very complex animation) and then switch/lay the dice down to the numbers you wanted....which of course would be terribly obvious and you'd be caught...well, not so much red handed as invisible handed.
That said, I'm also all about the rule of cool, and if as an all powerful spell caster you can't manipulate the world to your advantage, just why in the hell did you leave the wizard school/tower/whatever where you first learned to cast spells in the first place?
Rule of cool. It worked.
Just...probably not at my table without a discussion.
| Scythia |
I would allow it, but if you started getting "too lucky", the casino would rig the game, and things might suddenly get interesting.
Maybe they have the dice enchanted to roll snake eyes when they are thrown after the employee running the table says a particular phrase, and if your unseen servant flips them away from snake eyes, they would know something was up, but of course couldn't acknowledge it openly, so they might ask you to meet with the boss, or just invite you to cash out. Maybe comp you a room and companionship, only to ambush you at night. There are many possibilities.
| VRMH |
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- Unseen Servants are untrained - it wouldn't take much to detect their "Sleight of Hand".
- Unseen Servants have to be instructed what to do - good luck telling invisible buddies to cheat for you, without anyone getting suspicious.
- Unseen Servants can only do one task, either once or repeatedly. You'll have a hard time making your luck seem "random".
| Claxon |
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What VRMH said. I would allow the Unseen Servant to accomplish your task, changing your dice roll. But it would incredibly obvious to even a casual observer that something was wrong, that something was manipulating the rolls. You would have been caught immediately in my game. Depending on where you were, this could result in simple jail time or perhaps the death penalty.
Casinos aren't known for their generosity or laissez-faire attitude towards money.
| Cuup |
In a world where magic is a common occurrence, and in an establishment where cheating is expected, and lots of money is at stake, I would consider the proprietors idiots if they didn't have a few Antimagic Fields up, have every bouncer in the joint able to Detect Magic at will, etc. Casino employees are trained to spot cheaters. In my game, your Unseen Servant wouldn't have made it to the table.
| MrSin |
[Unseen Servants are untrained - it wouldn't take much to detect their "Sleight of Hand".
I don't know, I always have a hard time seeing things that are unseen.
Anyways, I'd be cool with it, but only in small amounts. Cheat or play fair, the house always wins... [/ominous] More seriously, even playing fair I think a casino you just robbed of a lot of gold would be a little angry, and your not the only spellcaster in the world. In small amounts though, I don't have a problem because its not gamebreaking and its all in fun anyway. Get 100 gold, spend it on a book or buy a round of drinks, no harm.
| DualJay |
have a few Antimagic Fields up
Probably not. Any given caster can only have up, centered on himself. It takes a wizard of at at least 11th level to cast, higher if you get it from a cleric.
In earlier editions IIRC, an antimagic field that was permanent could be caused by direct deific intervention, artifact-level magic, or a cataclysmic event. Not exact something you can have a few of.
OT: it'd be obvious something was manipulating the dice. They wouldn't necessarily know what or see the invisible servant, but the dice would stop or change when they shouldn't.
| Claxon |
Cuup wrote:have a few Antimagic Fields upProbably not. Any given caster can only have up, centered on himself. It takes a wizard of at at least 11th level to cast, higher if you get it from a cleric.
In earlier editions IIRC, an antimagic field that was permanent could be caused by direct deific intervention, artifact-level magic, or a cataclysmic event. Not exact something you can have a few of.
Now you've just inpsired me to say that all gambling (perhaps the entire casino) would occur in permanent demi-planes. Dead magic demiplanes. Plus, what better way to store your gold.
Also, Arcane Archer could have antimagic field in various locations because he can cast it on his arrow.
| MrSin |
DualJay wrote:Cuup wrote:have a few Antimagic Fields upProbably not. Any given caster can only have up, centered on himself. It takes a wizard of at at least 11th level to cast, higher if you get it from a cleric.
In earlier editions IIRC, an antimagic field that was permanent could be caused by direct deific intervention, artifact-level magic, or a cataclysmic event. Not exact something you can have a few of.
Now you've just inpsired me to say that all gambling (perhaps the entire casino) would occur in permanent demi-planes. Dead magic demiplanes. Plus, what better way to store your gold.
Also, Arcane Archer could have antimagic field in various locations because he can cast it on his arrow.
So... all casinos are owned by or involve people with sixth level casting abilities?
| Claxon |
Claxon wrote:So... all casinos are owned by or involve people with sixth level casting abilities?DualJay wrote:Cuup wrote:have a few Antimagic Fields upProbably not. Any given caster can only have up, centered on himself. It takes a wizard of at at least 11th level to cast, higher if you get it from a cleric.
In earlier editions IIRC, an antimagic field that was permanent could be caused by direct deific intervention, artifact-level magic, or a cataclysmic event. Not exact something you can have a few of.
Now you've just inpsired me to say that all gambling (perhaps the entire casino) would occur in permanent demi-planes. Dead magic demiplanes. Plus, what better way to store your gold.
Also, Arcane Archer could have antimagic field in various locations because he can cast it on his arrow.
They'd certainly be rich enough to do so. Perhaps not all casinos, but certainly the very successful ones. Or at the very least they would employ spellcasters to create the planes for them.