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So list some hilarious stuff that happened!
And if it relates to a scenario in particular, please use Spoilers! :D
After coming out of the sewer pipe, my group came face to face with an unarmed person. I acted first in initiative, and not being a murder hobo, I decided I would run up and Grapple him (since it was obviously a caster since he was unarmed) instead of hitting him with my sword.
No, I didnt have Improved Grapple. So I take the AoO to the face, and at the same time learn the rule where the damage from the AoO counts as a penalty on your CMB check, and I fail to Grapple him.
The GM was kind enough to flip to that rule quickly for my benefit, since it was something I had never heard of. I wasnt even mad. Just lolled that my plan had failed so hard. :P
The first time I ran this, the party had two Nagaji characters in it. When the party ran across the kobolds, one of the nagaji ran into the room, and made a bluff check (in Draconic) to convince the kobolds that he and the other nagaji were really kobolds who had been captured, experimented on, and 'turned big'. He rolled high, I rolled low.
The kobolds turn to the human party members and threaten them with their spears.
Then the other nagaji takes her turn. She moves into the room, and informs the rest of the party (in Common) what the first nagaji had done.
Since the kobolds speak Common, they understood everything, too.
Me: After you say that, they look at each other, and one of them says in Common, "We've been fooled! We'll kill you!"
2nd Nagaji player: OH NO! I gave it away!
Rest of the table: LOL

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in Seige on the Diamond City, my cleric was newly at level 11, and itching to try out his new feat, Divine Interference. A demon rolls a natural 19 on one of his attacks against my ally, so I activated it:
"Hey, make him reroll that attack, with an extra -1 penalty!"
He rolled a natural 20.
*facepalm*

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My most recent one...
My PC moves a little ahead of the party to check out something that just screams TRAP! and what do you know - it's a trap. A Haunt actually....
Judge (knowing I go in the surprise round due to 1 level of Foresight wizard): "roll Init"
Me: (roll) "9, yeah I rolled a 3 +6 = 9" my worst Init roll so far in that game...
Judge describes powerful visions from the Haunt and then says: "Make a will save"
Me: rolling a "Nat 1". sigh, "there is a reason I always take 10 on things... Wait, I bet this is a D$%# Haunt isn't it - I hate those things... Can I use my shirt re-roll?"
Judge: "yeah," looking down and thinking before he adds, "maybe you should"
Me: Another "Nat 1". My dice are BIG, everyone at the table can see the two Natural 1s face up in front of me.
Judge: "wow... "
Me: Shrug - "Yeah, it's my karma - I never roll better with re-rolls - It's a haunt isn't it? you know I have holy water in a spring wrist sheath just for these stupid things...."
2nd player handing me another BIG die (his): "here, try with this one, just to see..."
Me: "oh, I can do it with this one too." roll another Nat 1. "See?"
Everyone can see the three d20s in front of me all reading "1"
I pick up my "special dice" and roll it too, while everyone hold thier breath and watches it roll to... Yeah, "Natural 1" for the fourth time in a row. All four dice in a little cluster on the table top in front of me.
Judge gets up from the table to walk around the shop a second and then asks "are you some type of warlock or something?"
Me: "Nah, my dice just hate me..."
Really - there is a reason I try to always take 10. It's 10 times as much as a "1"....

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Last Night
I say "Do you actually say that in character?"
Sorcerer "Yes"
Me "Seriously?"
Sorcerer "Yes"
Next up in initiative is the BBEG who casts Magic Missile at the sorcerer.

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One of my characters had a facepalm moment when he wasn't even being played:
"By all accounts Passad is a difficult man, but the delegation proved… stupendously inadequate to the task. Not only did they fail to secure the manual, but they also managed to grossly insult the merchant."
One of the players looks at me, startled, and blurts out:
"Wait...they didn't send your Magus, did they?"

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My PC identifies a monster that has DR, so I announce in-character, "Use [REDACTED] weapons!"
But the next PC in initiative was already adjacent (yeah, one of THOSE fights) and decided to full-attack instead of switching weapons. She crits, making the DR fairly trivial and, IIRC, dropping the monster.
I amend my directive to "Or, you know, just use crits."
Next combat, we encounter more monsters with DR. My PC identifies them, and I again announce what to use, with the joking addendum, "...or just use crits."
There were like 2 or 3 crits in that fight.
Next fight, more monsters with DR. Again, "Remember, use crits!". One guy full-attacks and 3/4 attacks are crits. The monster is paste.
By the end of the slot, we had pretty thoroughly established that all [REDACTED] have DR/crit.

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In the forest, the players encounter the Spider Swarm, it wins initiative, and promptly swarms the Paladin.
One of the new players made the knowledge check, and knew swarms where vulnerable to AoE, so they pulled out an Alchemist's Fire, and chucked it at the spider covered Paladin.
The swarm and the Paladin failed their reflex saves.
The cleric asks if he's alright, and the Paladin responds with this:
"I'M COVERED IN SPIDERS AND FIRE."

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Our Inquisitor: "Wait, so we genocide all the Tengus in this area and they don't retreat, but OUR guys do?"
And the lack of anyone on our side dying made the "mourning of the fallen (one guy tripped)" all the more hysterical.

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Day of the Demon
The party eventually became convinced 'Tilly' was some sort of devil impersonating a child and figured they held the upper hand because she didn't realize that they already 'realized'. They played along with the programmed storyline and were all smugly complimenting themselves on having "called it" when she began her not-so-shocking betrayal.
The best part of the night however was after she was defeated. They wanted to know how on earth she had electrical resistance? Once they learned the reason, the wizard's player was literally face-palming- he had been burning expendibles to turn his spells from their normal energy type INTO electricity- the only thing she was resistant to :) .

Kildaere |
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Archer players pulls his bow and pumps the moving square full of arrows. Makes the miss chance for concealment. End result: one dead little girl and one nearly so.
At least he had the decency to feel bad...

Jason Wu |

BBEG is losing badly and decides to teleport away from the party. She had to make a concentration check to get away.
She rolls high.
As an interrupt, one party member uses a boon to force her to reroll.
She rolls high again.
Second party member declares to hell with that. Uses Oracle's Misfortune.
She rolls high AGAIN.
THIRD party member speaks up. Turns out that he, too, is a dual cursed oracle.
This time it sticks, she fizzles the concentration check, and the large muscled adventurers standing next to her do horrible things.
They really didn't want her to get away.
-j

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End of the scenario, a BBEG is getting absolutely thrashed (two paladins and a double channeling alignment channel aasimar oracle against an evil outsider. That she lasted two rounds was a miracle). She is completely surrounded, has no real way of causing harm, and decides to teleport clear. I have her give a classic villanous monologue about how the heroes aren't really winning, and she'll be back, etc etc. And then a player points out that she still needs to make a concentration check for the spell like ability. Well, fine. She'll make it on anything over a 2. So I promptly proceed to roll....a 1.
"and when I come back, you're all...oh ****."
And then horribly horribly bad things happen. The party cheered, laughed, and then went to bed as this had turned into a 6 hour scenario, it was at least 1 in the morning, and we all had another day of convention game play.

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Well, we actually have a page for these in the Finnish Society, but it is in, well, Finnish. So, some gems.
Devil We Know
Immortal Conundrum
Out of character one. We like to use cookies as figures for mounts sometimes, as they're nice and flat, meaning the character can actually be placed on the mount. This has it drawbacks, however. "Put my horse on battlemap, would you." "I ate it!"
In one scenario the BBEG has DR/silver and regeneration. We manage to knock it unconscious but have no silver weapons so we cannot actually kill it easily. We then remember that the first loot we found was a bunch of silver ingots. We proceed to club the BBEG to death with these improvised weapons.
Fingerprints of the Fiend provided to be laughably easy fot the group a ran it to, so it degenerated into lots of joking. Which culminated in:
The BBEG gives his slowclap speech and proceeds to give his ass handed to him. He is then promptly turned into a dodo as a result of the witches Baleful Polymorph. The party gives him some slow clapping.

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My husband and I played our feuding twin-brother half-orc Bloodragers through the Confirmation. These two were forced into the Pathfinder Society by their parents because Pathfinder agents can't fight each other, and the twins would have to learn to work together.
During the briefing, Kreighton Shane mentions that we'll soon be full-fledged Pathfinders. My twin perks up and says, "Wait, we're not Pathfinders yet?" And then clocks his flat-footed brother, one last time.

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Recently I played through Crypt of the Ever Flame. I don't know if this is a face palm moment but it certainly was a comedy of errors!
We had a large party. We had seven players, with one summoner, and one hunter (my character) in the group. That came to 9 pc minis on the map including one mini for the eidolon and one minni for the animal companion.
At one point the party split up.
The GM did a face palm.....and he did say, I'm going to tell stories about this.
We survived with only one character going unconscious.

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Echos of the Everwatched, level 1 party. I'm 'ghosting' playing an iconic Amiri for fun (I'm normally the skill monkey)
Against redacted. Able to charge. "Amiri SMASH stupid fish man." *miss* "Or not." It drops before the gunsligner can shoot it.
Against the <redacted> with hardness 8, Gunslinger keeps shooting and not doing anything. Finally we take it down he's lamenting how frustrating it is.
Final encounter. "Amiri SMASH dead caster man!" Hit not enough to kill.
Wizard, ear piercing scream GM and I both forget it can't be dazed.
Gunslinger goes to fire, misses.
Amiri Smashes him (49 points of crit love).

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This is one of my favorite PFS stories...

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So we're in the cave and our Rogue with Hide in Plain Sight goes around the corner, sees the horribleness that is there and via message whispers back to us "2 Targets."
Our barbarian comes around the corner, sees the horribleness that is there and repeats "2 targets."
Thinking oh, it can't be too bad, I shadow hop into the back of the room, immediately get squished against the back wall but manage to stay hidden due to my own Hide in Plain Sight, I of course repeat "2 Targets" rather than telling our party members outside any useful information.

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7 players, 2 pets, season 1 adventure with lots of little 2 square by 2 square rooms, 6 square by one square hallways, etc.
multiple PCs standing around outside doors, playing cards, smoking cigarettes, etc, as people take turns going into rooms to beat up bad guys.
"It's your initiative, do you want to do something?"
"Nah, it looks like thy got this, and there isn't really room. I'll just chill out here."

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First steps Pt 1 last night, the party is investigating.
The gnome (Lini) decides to interrogate... one of the cats.
So I'm scrambling to put everything in the cat's PoV. So they learn that yes, she treats the cats well, of course she treats them better than the small humans. They're cats after all, they're more important than the small humans. Then...
"Is there anything I can get for you?"
"Yes, fish."
Cue the gnome running off *in the middle of the scenario* to buy fish for the cats.
Bonus that she didn't think to feed her animal companion any of the fish.

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That brings back a memory.
First Steps, there's a Barbarian with 1 rank in Profession (teacher), and a Halfling Rogue. They stay outside while the rest of the party talks to Auntie Baltwin inside. The Barbarian gathers up the children and starts teaching how to hunt so that they can fend for themselves, while the Halfling sneaks under the house to see if she can find a way into the basement.
Which is where the Familiar is hiding. She spots it, realizes something is off about this one, and combat ensues. Both have strength penalties and are basically dealing 1 point of nonlethal damage per hit, but the cat is getting more hits. The Halfling barely finishes the fight with 1 hit point left.
And emerges from under the house, bloodied, with cat in tow, just as the Barbarian is finishing her lecture!

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While exploring an ancient ruin trying to track down an evil overlord, we encounter some enslaved minions guarding an altar and a set of double doors. We try to talk our way passed them by telling them they were free to go. They didn't buy it and said we had to leave.
"Is your overload behind those doors over there?" I ask.
"No comment," say the minions.
"Okay, I guess we'll just leave then, see you later, " I say.
I step over to the rest of the party and cast Dimension Door to take us all just behind the doors. We see the BBEG across the room who is then hit by a full-round of attacks from the archer, a Blindness from me, and a Fireball from the sorcerer, killing him before he even gets to his initiative.
We open the doors behind us less than 6 seconds after disappearing, "Okay, NOW you can go."

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