Blood money, fabricate and wish for stats


Rules Questions

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Grand Lodge

Masterwork Transformation seems to work just fine.


Hendelbolaf wrote:
Orfamay Quest wrote:
So if there were a way to get immunity to unconsciousness..... i don't know of any off-hand, but that would be quite cool, yes?
For the record a zero strength would leave you paralyzed not unconscious. They are different conditions.

... ring of free action?


Hendelbolaf wrote:
Orfamay Quest wrote:
So if there were a way to get immunity to unconsciousness..... i don't know of any off-hand, but that would be quite cool, yes?
For the record a zero strength would leave you paralyzed not unconscious. They are different conditions.

3.5-ism. Ability damage (that isn't Con or Dex) greater than or equal to the relevant ability score leaves you unconscious.


Guys, lets not forget that Blood Money is a continuous magical effect transmuting your blood for one round and that fabricate cant be used on or to make magical materials/items.
Your blood while under the effects of blood money is a magical substance/item, so no dice on fabricating blood money.

The Exchange Owner - D20 Hobbies

Keiger wrote:
so no dice on fabricating blood money.

Could you explain your position more? I'm totally not following your point.


I believe the answer is "Maybe, but no because DM says so."

However, DM aside I'm curious if it's permissible.

on a related note Does blood money work for permanency.

R1: standard action: Cast Target spell
R2: Swift action: blood money diamond dust
R2: Standard action: Permanency.

The Exchange Owner - D20 Hobbies

Is there a reason you think it doesn't work Tiny Coffee Golem?

If it is:

Quote:
Casting Time 2 rounds

Then yes it works because you had the material component at the beginning of the spell casting. We don't have a hard rule saying so, but it makes sense and is backed up by James Jacobs saying it works.

There is another line rejecting Blood Money/Permanency depending on GM interpretation. The personal spells section says to cast the spell then follow with Permanency.


James Risner wrote:

Is there a reason you think it doesn't work Tiny Coffee Golem?

If it is:

Quote:
Casting Time 2 rounds
Then yes it works because you had the material component at the beginning of the spell casting. We don't have a hard rule saying so, but it makes sense and is backed up by James Jacobs saying it works.

perfect. Thanks.

The Exchange Owner - D20 Hobbies

If you really want it to work and your GM is giving you a hard time, do a Contingency or Blood Money/Contingent Scroll for Arcane Sight when you say "woot". Then next round cast blood money, say woot, then cast Permanency.


I would let the player create the diamond, but it is tainted by the necromancy. What special powers does this give it? Are certain creatures drawn to it? Did the necromantic surge catch the eye of something powerful?


.
gonna read later


Korlos wrote:
I would let the player create the diamond, but it is tainted by the necromancy. What special powers does this give it? Are certain creatures drawn to it? Did the necromantic surge catch the eye of something powerful?

Do your players catch the eyes of Great Old Ones everytime they use Death Ward?

Are all your Paladins haunted by horrors from beyond the stars when they apply a Mark of Justice?

Or are you telling me Blood Money, this 1st level TRANSMUTATION SPELL, causes more necromantic activity than actual 5th/4th level Necromancy spells?


DominusMegadeus wrote:
Korlos wrote:
I would let the player create the diamond, but it is tainted by the necromancy. What special powers does this give it? Are certain creatures drawn to it? Did the necromantic surge catch the eye of something powerful?

Do your players catch the eyes of Great Old Ones everytime they use Death Ward?

Are all your Paladins haunted by horrors from beyond the stars when they apply a Mark of Justice?

Or are you telling me Blood Money, this 1st level TRANSMUTATION SPELL, causes more necromantic activity than actual 5th/4th level Necromancy spells?

Gems are magical things. Diamonds or diamond dust are required for all the major resurrection spells. It's an interesting theme there.

My other point is that PCs printing money is disruptive. Add some interesting consequences.

The Exchange Owner - D20 Hobbies

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Korlos wrote:
My other point is that PCs printing money is disruptive. Add some interesting consequences.

Remind me to not play in your games.


James Risner wrote:
Korlos wrote:
My other point is that PCs printing money is disruptive. Add some interesting consequences.
Remind me to not play in your games.

Seconded.

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