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Solonar |
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I wanted a character with a two-handed hammer, but I'm not finding one in the SRD or elsewhere.
Great Club comes closest, but at d10 damage, it's not that attractive.
Club is to Warhammer as
Great Club is to ?Any suggestions?
I think your looking for the Earth Breaker. It is a hammer that was originally published with the Rise of the Runelords players guide.
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![Nyrissa](http://cdn.paizo.com/image/avatar/PZO9036-Nyrissa.jpg)
If you're a Dwarf and have the Advanced Race Guide, there's also the Dwarven Longhammer. It's an Exotic Weapon (except for Dwarves), and has Reach, but is otherwise pretty much the same as an Earthbreaker.
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![Theodore Black](http://cdn.paizo.com/image/avatar/PZO9549-Theodore_500.jpeg)
An option for a non-exotic reach hammer for non-dwarves is the Lucerne Hammer. It's a martial polearm that has a warhammer head as the crossbrace for a pike. d12/x2 instead of 2d6/3 sucks, but it has reach and can do Piercing damage if you run into enemies with DR vs Bludgeoning. It can also be braced vs a charge.
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Gwen Smith |
![Madge Blossomheart](http://cdn.paizo.com/image/avatar/madge_color.jpg)
An option for a non-exotic reach hammer for non-dwarves is the Lucerne Hammer. It's a martial polearm that has a warhammer head as the crossbrace for a pike. d12/x2 instead of 2d6/3 sucks, but it has reach and can do Piercing damage if you run into enemies with DR vs Bludgeoning. It can also be braced vs a charge.
You also get bonuses to sunder your opponent's armor.
Reach is a very, very nice thing to have. Reach + Combat Reflexes or Uncanny Dodge is even better. The best though, is Reach + Combat Reflexes + Enlarge Person.