jlighter
|
Just a logic question here. Wouldn't throwing paint/flour on somebody whose invisible only reveal them for a moment before the paint/flour became "part of them" for purposes of the spell? Glitterdust I can give you since it's designed to mark out things that are invisible. But the paint/flour would be treated as any other item in the invisible character's possession from where I'm standing.
Under other circumstances, DM would be able to find an invisible creature/thing, but this one sounds like it specifically negates that.
I was with Claxon as far as interpretation. Divination and other forms of magical detection do not work, but any mundane form of locating something invisible would (displacement, tracks, insane Perception modifiers, blindsight/sense).
| Neonpeekaboo |
| 1 person marked this as a favorite. |
Just a logic question here. Wouldn't throwing paint/flour on somebody whose invisible only reveal them for a moment before the paint/flour became "part of them" for purposes of the spell? Glitterdust I can give you since it's designed to mark out things that are invisible. But the paint/flour would be treated as any other item in the invisible character's possession from where I'm standing.
Under other circumstances, DM would be able to find an invisible creature/thing, but this one sounds like it specifically negates that.
I was with Claxon as far as interpretation. Divination and other forms of magical detection do not work, but any mundane form of locating something invisible would (displacement, tracks, insane Perception modifiers, blindsight/sense).
I would play it that way also, but then it becomes fun as people watch the floor, following the trail of paint footprints that become visible as the guy walks/runs away... bumps into a wall, giant paint smear appears... hahahah i like this.
| Claxon |
Aren't rules meant to be taken literally? specifically being stated as undetectable would mean a "detect" spell would not see it.
Sort of. The rules are supposed to be taken with a dose of common sense. One can definitely be overly literal in their understanding/twisting of a rule.
The Hidden Master ability is one such case, when taken extremely literal it means that despite the ninja touching you you can't detect. Despite the ninja being neck deep in water you can't notice it displacing water. Taken literally it would mean that the ninjas actions impact those around them, but things that affect the ninja have no observable response. Such as if you actually managed to guess what square he's in and successful attack him (how you did it is of no concern) then you're greastsword flies through the air with no resistance and no blood despite having inflicted a significant wound to the ninja, because you take the rule over literally.
| Rikkan |
Wouldn't throwing paint/flour on somebody whose invisible only reveal them for a moment before the paint/flour became "part of them" for purposes of the spell? Glitterdust I can give you since it's designed to mark out things that are invisible. But the paint/flour would be treated as any other item in the invisible character's possession from where I'm standing.
No, because the invisibility spell states it doesn't work like that.
Items dropped or put down by an invisible creature become visible; items picked up disappear if tucked into the clothing or pouches worn by the creature.
So unless you tuck the powder into your clothing or pouch, it'll remain visible.
| Neonpeekaboo |
So unless you tuck the powder into your clothing or pouch, it'll remain visible.
I guess that depends on what you consider tucked. If you're invisible, and pick something up and hide it under your cloak.. does it become invisible or not?
If you're standing there invisble, and get hit with a bag of flour, or walk through the settling cloud of flour, it'll get up in/under your cloak.. so does that not count then?
Where's the line? No one knows, BECAUSE IT'S INVISIBLE. ;p (sorry, couldn't resist)
| Mhart7707 |
i think that there must be some way to defeat hidden master if not through magic then through some mundane ways after all just because he is invisible does not mean he isn't there
though I have to somewhat agree if something is thrown on the said ninja then it becomes invisible until he moves and whatever was thrown begins to fall off the ninja thus giving away his location and a ninja cant possible hide the air currents he disturbs as he is walking through a fog or smoke or anything else that his passage would disturb if he walked through it such as a puddle on the floor make a splash when he steped in it
Chernobyl
|
using detect magic to find it would normally work on supernatural abilities though, but for the exception in this one. Bear in mind it takes 3 rounds to determine the location in that 60' cone, in which you're maintaining concentration as a standard action (and this is why its usually a waste of time, the loss of standard actions)
| Tels |
using detect magic to find it would normally work on supernatural abilities though, but for the exception in this one. Bear in mind it takes 3 rounds to determine the location in that 60' cone, in which you're maintaining concentration as a standard action (and this is why its usually a waste of time, the loss of standard actions)
It's only a waste of time in combat. If you're walking down a hallway with Detect Magic activated (as you should be) and suddenly it pings, you absolutely should pause for an additional 12 seconds to pinpoint where something is magical.
| 2bz2p |
Claxon wrote:Aren't rules meant to be taken literally? specifically being stated as undetectable would mean a "detect" spell would not see it.
I think the ability is not well written, especially the part about "cannot be detected by any means" as I know a few who take it far too literally.
No, rules are written in human context, and that means the idea should be the keystone, not the literalness. If you take it literally, that the Ninja cannot be detected by ANY means, then the walking on fresh paint, through fog, over loose sand, catching on fire, walking through an inch of water -- nothing - will detect the invisibility of the ninja. Go ahead, sneak up on that god, you are literally undetectable. I think it is painfully clear this context refers to detection by spells and abilities that typically detect invisibility.
| Claxon |
A coup de grace? No. The target has to be helpless, not unaware.
Coup de Grace: As a full-round action, you can use a melee weapon to deliver a coup de grace (pronounced “coo day grahs”) to a helpless opponent. You can also use a bow or crossbow, provided you are adjacent to the target.
You automatically hit and score a critical hit. If the defender survives the damage, he must make a Fortitude save (DC 10 + damage dealt) or die. A rogue also gets her extra sneak attack damage against a helpless opponent when delivering a coup de grace.
Delivering a coup de grace provokes attacks of opportunity from threatening opponents.
You can't deliver a coup de grace against a creature that is immune to critical hits. You can deliver a coup de grace against a creature with total concealment, but doing this requires two consecutive full-round actions (one to “find” the creature once you've determined what square it's in, and one to deliver the coup de grace).
Helpless: A helpless character is paralyzed, held, bound, sleeping, unconscious, or otherwise completely at an opponent's mercy. A helpless target is treated as having a Dexterity of 0 (–5 modifier). Melee attacks against a helpless target get a +4 bonus (equivalent to attacking a prone target). Ranged attacks get no special bonus against helpless targets. Rogues can sneak attack helpless targets.
| Mhart7707 |
but isn't he helpless to defend himself if he doesn't know that the attack is coming sometimes it seems that the helpless category is somewhat limited in what is and what is not considered helpless just like in one fight we had a demon held down by three guards and kneeling on the ground and yet even though it could not possibly defend itself it was not considered helpless or if I have someone tied behind his back with his feet bound still not considered helpless even though once again he could not possibly take any action to defend himself against the blow so why is it that a ninja who con not be detected by magic and has done nothing to give any warning that he is there would not find his target helpless to a attack that he has no idea is coming and could not defend himself against
| Captain Wacky |
Since this is a lvl 20 ability we are talking about here, im gonna say that cannot be detected means exactly that. This a lvl 20 ninja we are talking about.
I'd have to disagree with this. Yes, it's a 20th level Ninja. Yes, it's a capstone ability. However, You're saying that a 20th level Diviner is useless against this guy. He is also 20th level and also has capstone abilities. While the ninja is geared to be "undetectable" the diviner is geared to "detect everything". Immovable object... unstoppable force I suppose. But I think the RAI were meant for spells that specifically allow you to "see through" the invisibility. I also think the "Cannot be detected by any means" is being taken a bit in the extreme. If the ninja were to bump into you, you'd detect the bump, you detect his footprints in the flour, you'd detect the water being displaced... you can still detect glitterdust even though he isn't "revealed" per se. You can still detect everything that "isn't" the ninja.
If you want the power to work as it's being implied by some, it should read as fallows: Everyone in the area of the ninja who are within any sort of sensory range... including magic, lose feeling, hearing, sight, smell and taste in regards to the ninja and any actions the ninja performs, for the duration.
As others have pointed out, the ninja is invisible, not intangable. I think a rewording to Greater Invis. and Mindblank is a better solution. "Not detecable by any means", I think is poorly thought out.
There's always limited wish and wish I suppose. "I wish the invisible guy wasn't invisible anymore". Or, an anti-magic field. Foresight will warn you of danger without actually "detecting" him.
| Mythic Evil Lincoln |
Chernobyl wrote:using detect magic to find it would normally work on supernatural abilities though, but for the exception in this one. Bear in mind it takes 3 rounds to determine the location in that 60' cone, in which you're maintaining concentration as a standard action (and this is why its usually a waste of time, the loss of standard actions)It's only a waste of time in combat. If you're walking down a hallway with Detect Magic activated (as you should be) and suddenly it pings, you absolutely should pause for an additional 12 seconds to pinpoint where something is magical.
"Hey wait guys, there's something magic in front of us..."
"Really what is it?"
"I dunno, hang on a se—" *stabbed by the ninja*
jlighter
|
Helpless: A helpless character is paralyzed, held, bound, sleeping, unconscious, or otherwise completely at an opponent's mercy. A helpless target is treated as having a Dexterity of 0 (–5 modifier). Melee attacks against a helpless target get a +4 bonus (equivalent to attacking a prone target). Ranged attacks get no special bonus against helpless targets. Rogues can sneak attack helpless targets.
like in one fight we had a demon held down by three guards and kneeling on the ground and yet even though it could not possibly defend itself it was not considered helpless
The demon was helpless. "Held down by three guards" fits one of the definitions of helpless.
or if I have someone tied behind his back with his feet bound still not considered helpless even though once again he could not possibly take any action to defend himself against the blow
Again, such a person would be helpless, per the definition.
so why is it that a ninja who con not be detected by magic and has done nothing to give any warning that he is there would not find his target helpless to a attack that he has no idea is coming and could not defend himself against
There's a difference between "helpless," which in context means unable to take any meaningful action, and "unaware," "surprised," "flat-footed." The latter three conditions still permit reaction to the aforementioned ninja.
Ex: Walking down a tunnel, when the wizard behind you says to stop because there's something magical nearby. You stop for a moment, straining your senses for anything that isn't your own group. A rush of air is all the warning you get, but it's enough for you to shift sideways, and you feel a blade score the side of your armor, narrowly missing a vital spot. Translation: the ninja missed.
When a target is helpless, it is next to impossible for the attacker to miss. When there's a chance that the attacker could miss, you probably aren't helpless, even if that just means you have a metric ton of armor on.
No, because the invisibility spell states it doesn't work like that.
Upon further reading, you are correct. One might be able to argue, though, that paint might soak into fabric and therefore count as "tucked into the clothing". But RAW, I stand corrected.
| aboniks |
Ex: Walking down a tunnel, when the wizard behind you says to stop because there's something magical nearby. You stop for a moment, straining your senses for anything that isn't your own group. A rush of air is all the warning you get, but it's enough for you to shift sideways, and you feel a blade score the side of your armor, narrowly missing a vital spot. Translation: the ninja missed.
This is why I'm taking a black sharpie to that "cannot be detected by any means" phrase in my book. If it's taken as read, then the example changes unto the point of being ludicrous:
"Walking down a brightly lit tunnel, when the wizard behind you, (despite straining his god-like magical and mundane senses to their limit and feeling completely confident that no threat is nearby), sees your body collapse into a heap, spraying blood from a wound that appeared as if from nowhere."
I'll take your interpretation any day. :)
| Bill Dunn |
It's only a waste of time in combat. If you're walking down a hallway with Detect Magic activated (as you should be) and suddenly it pings, you absolutely should pause for an additional 12 seconds to pinpoint where something is magical.
Perhaps, but in the games I run (and play in) we take the stand that any magic designed to conceal or be concealed like invisibility or magical traps are automatically resistant to detect magic. It is our opinion that they would be pretty stupid otherwise because they would actually draw attention to themselves under magic detection (which is pretty common) which should be directly contrary to their effect.
| Neonpeekaboo |
As far as Detect Magic vs Invisibility goes, I personally rule that like a dispel check.
If Person A is invisible as a 20th lvl caster., and Person B casts Detect Magic, there would be a caster level check to determine if he's able to pick up on the illusion aura. ie. DC: 11+CL (31) A first lvel guy, never going to even know there was an invisible guy there. Level 20 Wizard? Well he'll probably notice it, still a chance he doesn't
If he fails, the illusion is so airtight that it's aura is undetectable, and detect magic glances right over it. If Person B succeeds, Round 1 he is able to determine there is a magical aura. Round 2 number and strength. Round 3, location.
Now, Location doesn't mean the guy can be seen.. normal rules for attacking an insivible creature apply, ie. 50% miss chance.
If Person B stops concentrating, and Person A moves? Well then it looks like you're SOL, because you can no longer determine the location of Person A..
The Ninja Capstone, however, grants him immunity to such things. It's impossible to Detect him. ie. Detect Magic, See Invisibility, Detect Life, Detect Thoughts, Invisibility Purge, etc.
Things like powder, and glitterdust however, do not affect the invisibility illusion itself. THey dont see through it, they dont dispel it, etc.. but they do coat a person in stuff that isn't invisibile, which negates their benefits.
| Captain Wacky |
"You're saying that a 20th level Diviner is useless against this guy."
A 20th level Diviner is useless against a person with the 2nd level invisibility and Mind Blank. So why's that a stretch.
This is true. I suppose it's not really a stretch at all.
I'm old school -- so detect magic doesn't detect invisibility anyway. That's counter-intuitive.
I'm rather undecided at the moment. I can see both sides of it.
Con Detect Magic: It's logical that it would hide it's magic aura. It's an effect designed specifically to conceal you, even in plain view. So hiding it's own aura would make a lot of sense, esp. in high magic games
Pro Detect Magic: It says nothing about hiding it's own aura in the description. It still renders you invis. so it's not useless. Even if you get the 3 rounds in or are using Arcane Sight, you still don't know who or what they are, just what square they're in. The spell only hides you from sight, nothing else. This makes more sense in a low-magic game, where there arn't 10 people in your average villiage who can detect magic.