Any ways to autocrit?


Advice


Hey all, I'm not normally drawn to crit builds, but I was wondering, are there any ways to automatically crit an attack, or barring that at least auto confirm an attack that threatens a critical? The only two things that jump to mind are the fighter's weapon mastery ability to auto confirm criticals and the coup de grace action. Any other sources would be greatly appreciated, especially if they can do it by level 12. I'm not sure if melee or ranged can do it better so I'm open to either option right now.


A friend with the Butterfly Sting feat going before you.

Bless Weapon spell vs evil enemies.

Silver Crusade

level 19 (20?) Two handed fighter.


I put together a TWF build that uses Butterfly sting, assuming you count as your own ally for the feat. Basically you wield a Scimitar/Rapier and a pick. Make your BaB attacks with your high crit, and if you crit you can choose to autocrit with your pick for x4. Not sure if that's RAW or not but the ability doesn't say you don't count as your own ally, so I think it should work.


Oh wow, I'd never seen butterfly sting. That would basically allow you to give a scythe a 15-20 crit range if you're working with your friend... that's really neat!


Evil minion: I'd forgotten about that spell, I used it on the last paladin I played, really handy to auto confirm greatsword crits on undead. Sadly it doesn't work on ranged weapons.

Rorek: the level 20 TH fighter is my favorite fighter archetype. It's awesome to auto threaten and confirm as a standard, just looking for something lower level.


Alistus wrote:
I put together a TWF build that uses Butterfly sting, assuming you count as your own ally for the feat. Basically you wield a Scimitar/Rapier and a pick. Make your BaB attacks with your high crit, and if you crit you can choose to autocrit with your pick for x4. Not sure if that's RAW or not but the ability doesn't say you don't count as your own ally, so I think it should work.

Yeah and normally you definitely count at your own ally.

Liberty's Edge

Scavion wrote:
Alistus wrote:
I put together a TWF build that uses Butterfly sting, assuming you count as your own ally for the feat. Basically you wield a Scimitar/Rapier and a pick. Make your BaB attacks with your high crit, and if you crit you can choose to autocrit with your pick for x4. Not sure if that's RAW or not but the ability doesn't say you don't count as your own ally, so I think it should work.
Yeah and normally you definitely count at your own ally.

The feat does say the "next" ally, not next attack by an ally, so unless there is a serious case of multiple personalities, you probably don't qualify for the effect. I wouldn't count on many favorable adjudications on this one working for you.


It requires sneak attack 5d6 to use, but Dastardly Finish lets you Coup de Grace a target that is stunned or cowering, which is an auto-hit AND auto-crit, plus free sneak attack damage.

You have to stun them or render them cowering first, but why would automatically hitting critical hits be made to be easy?


There's a thing with boar-shifter barbarians in Blood of the Moon auto-critting on a charge. There's Named Bullet. There's "Being a Cyclops".


Ronin Samurai can auto threaten and confirm at 20.


Wow, I just read named bullet. That's really, really useful, especially because ranged weapons tend to have high crit multipliers.


Darn, ran out of time to edit. So how would named bullet and the ranger's Quarry ability interact? Would that really work?

Quarry:
"At 11th level, a ranger can, as a standard action, denote one target within his line of sight as his quarry. Whenever he is following the tracks of his quarry, a ranger can take 10 on his Survival skill checks while moving at normal speed, without penalty. In addition, he receives a +2 insight bonus on attack rolls made against his quarry, and all critical threats are automatically confirmed. A ranger can have no more than one quarry at a time and the creature's type must correspond to one of his favored enemy types. He can dismiss this effect at any time as a free action, but he cannot select a new quarry for 24 hours. If the ranger sees proof that his quarry is dead, he can select a new quarry after waiting 1 hour." (Bolding is mine)


Destruction Domain: Destruction Aura

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