Tiny Gunslinger...


Advice


so say you were playing a tiny race, and decided to play a gun toting character. What would be the best build to maximize your damage potential? I realize weapon die is usually not a major concern; but still - what are the best methods to bump it back up?

Sovereign Court

Making Dollman?


Possibly. I've never heard of him, though...


Halflings get a bonus to DEX which more than makes up for your weapon dice down from size.

Also: A few levels of dip into Synthesist summoner, take the arm evolutions as many times as you can and then the leaping shot deed feat :)


Pathfinder Adventure Path Subscriber

Arcane Strike (if you qualify via a tiny aasimar or tiefling), Deadly Aim, Rapid Shot, Cartridges.
Pistolero or Musket Master.


LoneKnave wrote:

Halflings get a bonus to DEX which more than makes up for your weapon dice down from size.

Also: A few levels of dip into Synthesist summoner, take the arm evolutions as many times as you can and then the leaping shot deed feat :)

Six-Shooter from the Puppet master films?


Use guns..don't be a gunslinger!

Spell Slinger Wizard Archetype

or

Grenadier Alchemist Subtype and a conductive weapon.

Sovereign Court

Never heard of dollman? Well let me get you a link....err yeah you are going to have to youtube it yourself. :)


Pathfinder Adventure Path Subscriber

Dollman FTW! Classic B-movie stuff...from the Trancers era. :)

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Tiny Gunslinger... All Messageboards

Want to post a reply? Sign in.