| Tirisfal |
Ah, I forgot that the Woundwyrm was in the Inner Sea Bestiary...
To be real, I'm a little drunk and for some cray cray reason assumed that "ISB" was referring to the book's "ISBN" code, as I was once a librarian assistant...
...yeah, so...I'd go with Thanis' description, Schiffer - I own both and that pretty much covers it.
| Aldarionn |
I found a flipthrough of the Inner Sea Bestiary on Youtube, but the guy doing the review hit almost every single page in the book EXCEPT the one the Woundwyrm was on (Seriously, it's the second to last monster in the book and he hit pages on both sides of it, but never flipped to that page.)
I'm unable to find the artwork either, which is unfortunate because I would like to see the thing so I can describe it to my players. I don't think I'll use the book much or I would just buy the PDF copy.
Bleh!
| Seannoss |
Hopefully there are enough views on this thread to answer this:
What is the purpose of the woundwyrm's abyssal maw attack?
Sorry, I'm at work and can't quote it directly but it is the one that takes a full round action but prevents bite attacks and it's breath weapon.
| Aldarionn |
Spoiler tags to prevent my players from reading this. You know who you are. If you are reading these threads in the first place you should be ashamed of yourselves.
Better to just use standard Dragon tactics of flying around nearby using perception to pinpoint the party's general vicinity and letting Blindsight take over when he gets close. Fly, breathe, fly, breathe, rinse and repeat until a chunk of resources are used or the party runs, then dive in for some hellish full round attacks to drop front-liners.
| magnuskn |
Heh, yeah. When I read the tactics block of that encounter, I instantly mentally translated it to "As a result, she generally begins combat by thundering into melee to die as fast as possible".
Never "thunder into melee" with a CR-appropiate dragon. There's no better way to take all the wonder and dread out of them than to have them slain in one or two rounds. Their pitiful melee damage alone should be a sign that they can't do much in melee.
The Morphling
|
I highly recommend beefing up the "vortex" breath weapon, as it's pretty weak as-written. The "maw of chaos" suggestion is a damn good one. Personally, I'd just give the dragon Swallow Whole and any creature dragged into its square is considered to be automatically inside the dragon's mouth, ripe for a grapple check to swallow on the next turn (particularly if you let it swallow all of the creatures inside its mouth with one check in such an instance).