Awarding Sin Points


Rise of the Runelords

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Okay, so I just had a player with the Hagfish Hopeful trait win the Hagfish's competition.

She had her character go: "Yeah! I am awesome! Wooooooo!"

Does this qualify for a point of Pride?


Yes, it most definitely does.

It may also count as Gluttony.


Similar question: I have a Sorceress who, every time an animal enemy is killed, cuts them up and eats them because her character only eats raw meat. Would give her a gluttony point every time she does this, or just when it seems excessive?

RPG Superstar 2008 Top 32

I've got one: the Dwarf barbarian was seriously talking about using Erylium's corpse as a handpuppet (with the intention of putting on a show for the children...)

I... don't even know which sin to begin with, there.

For a kick off, I've created an eight category, the sin of "what the f[redacted]" for the moment...


Archpaladin Zousha wrote:

Okay, so I just had a player with the Hagfish Hopeful trait win the Hagfish's competition.

She had her character go: "Yeah! I am awesome! Wooooooo!"

Does this qualify for a point of Pride?

Definitely.

I had a player attempt the hagfish challenge and fail, and I stil gave him a point of both pride and gluttony, simply because he talked himself up before he tried it.

I'm not that far into the campaign yet, but I feel like the sin and virtue points should be liberally thrown about like confetti.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Yan Grorson wrote:
Similar question: I have a Sorceress who, every time an animal enemy is killed, cuts them up and eats them because her character only eats raw meat. Would give her a gluttony point every time she does this, or just when it seems excessive?

Even though I'm still figuring this Sin Point stuff out, I'd vote only when it seems excessive. The flavor text in the book indicates only to award sin points when it seems appropriate to the story, or for a significant roleplaying effort on the player's part. If eating raw meat is mundane for her, then it should only score Gluttony points when it's done in excess.

For the record, I've only awarded the player a Pride point because her intent was less about the drinking and more on winning the competition. Which surprises me because I was sure Lust was what she'd get first (she tends to play those kinds of characters).

Lantern Lodge

Personally, I'm going to do away with awarding points for sin during the campaign. I have been making mental notes which character most embodies which sin and assigning that to them when the time is right.

When it comes to my explanation, I doubt that they will argue with me, because it will be pretty clear.

One of them does heaps of damage and laughs when he picks up a fistful of D6s, that's Pride. Another one has his character talk about how fearful people should be of his god and doesn't like lots of people, he's Wrath. Another one *really* is afraid of getting hit and gets into cover/out of range as soon as there's a threat, she's Sloth. I've got another character who does lots of sexy dances as their bardic performance, so I've assigned him Lust.

There's another character joining us halfway through Book 2, and until I get to know he and his character's style, he's currently unassigned. He's playing a rogue so I reckon he'll end up with Greed.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

If I end up doing that, I already have at least two characters pegged:

The contest winner is being played by a player who enjoys playing...promiscuous...characters, and she'd happily accept Lust as her character's sin of choice.

Her boyfriend is playing a half-orc who used to be a town guard but started raging after his home town was massacred by giants. He's Wrath, all the way.

The other characters I'm not so sure of. One's a dwarf wizard who's a transmuter and studier of Thassilonian lore.

Greed is sort of her thing, both as part of being a dwarf and as being a sort of foil to Karzoug. She's greedy for knowledge and power. On the other hand, Pride could work well for her too, as she's stubborn in choosing magic as her profession (rather than going into forge work like her dad and siblings).

Greed would also work well for the half-elf Varisian rogue, though honestly the character is kind of neutral at the moment, and hasn't really gotten rattled by anything. Perhaps Sloth, as a result.

And the hard one is the alchemist. He's a curious farm kid who wants adventure and to study new things. Maybe he'd be greed, but that's not really his schtick, he's more about thrill seeking and impulsively poking ant hills with sticks and whatnot. Perhaps Envy, seeking to be like the heroes he may have heard of as a kid?


You do realize characters can have Virtues as well, don't you?

As I said, I've several PCs with virtues instead of vices. And there's nothing wrong with that.

Silver Crusade

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I'm thinking of keeping a log of when and where each sin/virtue point is earned, instead of just a running total. Looking back and sharing with the group at the end of the campaign could be fun.


Wish I'd thought of this. Will have to do so in the future.


I briefly ran this campaign earlier in the year — the players only got to Thistletop before I moved out-of-state. In that time, though, I added several opportunities for people to accumulate Sin or Virtue.

When the tavern owner was first given incentive to help the PCs, I started by having her treat them to a full-spread breakfast, with enough food to cover a large table. One PC immediately filled two plates, one for each hand, so I gave him a point of Gluttony. At the same time, another PC only selected a single apple, so I gave him a point of Temperance.

Something similar happened when Shayliss Vinder dragged one of the PCs into her cellar. (Heh.) That PC panicked and tried to get out of anything compromising, so I added a point against Lust. One of the other PCs, though, was shouting encouragement as they were leaving, so he got one point in favor.

I wouldn't necessarily limit the awarding of Sin/Virtue points to excessive acts, but use them at times where someone clearly acts in a way that fits.

Lantern Lodge

I realise that the characters can also earn Virtues, but none of them are really virtuous, they're not the best roleplayers either and like following clues, killing things and taking their stuff.

So I decided to just eschew virtues in the AP and just give them sins. They'll never know and they'll still have fun.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Tangent101 wrote:

You do realize characters can have Virtues as well, don't you?

As I said, I've several PCs with virtues instead of vices. And there's nothing wrong with that.

Oh I know. It's just that my players are sinful types. In fact, if I tell the player I mentioned in the OP about that sort of thing, she'd TRY to maximize her Lust points, taking any opportunity she could to pursue sexual relationships with NPCs. I actually had to talk her down from her desire for her character to have the potential for pregnancy through her various sexual escapades. I'll be honest...she's kind of weird that way.


Nothing wrong with that. It gives you gaming hooks to have fun with.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

My issue with it is that it gets distracting when I'm trying to tell a serious adventure. I've no problem with sexual stuff in the game. What I have a problem with is her being so promiscuous that the game evolves from an epic adventure to a mere sex farce.

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