
Ravingdork |

Is there anything that would prevent you from placing multiple explosive runes on a single object? I can't seem to find anything that would prevent such an obvious abuse, short of GM fiat.
Thinking of doing this with a spy-type character.

Bad Man |

Wouldn't the explosion from the first read rune erase the others, thereby setting them off as well?
I guess that depends how the DM understand the context. Maybe the enermy could be thrown away by the first explosion, preventing the damage from others.
or,
Yes. Everything happens at the same time. Which is fair since you expended all those spells that depends on such especific condition. Considering this, i could allow that interpretation. That's the part where the PCs creativity should be encouraged.

TittoPaolo210 |

The text says "attempting to dispel or erase the explosive runes and failing to do so triggers the explosion". I suppose that completely destroying the item that holds the runes counts as succeding at erasing them... although a GM may also read it as "failing to erase them with an erase spell triggers the explosion, other methods to erase them work just fine."
EDIT: ninja'd by Cult xD

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Anyone hear of sub-vocalization?
When you read, you sub-vocalize. This is important since your brain actually takes in (reads) information faster than you vocalize this. For instance, flash 5 numbers on a screen for 1/100 of a second. Then say the first 5 numbers that "come out" or that come to mind. Congrats! You just said the number.
A single rune is a single character. So, since the spell says "Runes" it is at least 2. Your mind can do the sub-vocalization to as many as 7-8 characters (I haven't gotten further than that though).Thats 3-4 spells.
Another idea: stack the runes on top of each other. You "trace" the runes on, so... trace and retrace!

MordredofFairy |
"You trace these mystic runes upon a book, map, scroll, or similar object bearing written information. The runes detonate when read, dealing 6d6 points of force damage. Anyone next to the runes (close enough to read them) takes the full damage with no saving throw; any other creature within 10 feet of the runes is entitled to a Reflex save for half damage. The object on which the runes were written also takes full damage (no saving throw). "
RAI, it seems pretty obvious that the object upon which you traced the runes is not exactly expected to survive this spell.
Meaning multiple placements thus seems unlikely to work.
Also: "attempting to dispel or erase the runes and failing to do so triggers the explosion. "
Which is not the case if the object bearing them gets destroyed. This would be more relevant if the spell is used to protect information that you need to access...meaning you have to bypass the spell.
As for fancy ideas of "tracing and retracing"...it's just as easy to rule that you only read the outermost rune. If i use a pen to write exactly the same word 10 times in exactly the same place, how many words do you read when you look at it?
Sure, once the outermost rune-set blew up, IF the object survived, there would still be 9 more below. But na, i would not be up for letting you game the system like this because it seems against the intent to me.
Of course, having multiple readers could bypass this...even if some of them are...say...summoned, instructed and invisible creatures that read their explosive runes-notes right next to the target(close enough for the target that he would be able to read them, too, taking full damage without a save).
If you ARE a spy-type character, you may also want to take a look at Sepia Snake Sigil. While it includes a save and material component, it's silent and makes your target helpless for several days(meaning you can silently take them out, or take them for interrogation...and those book-y types seldom have great reflex saves)

Ravingdork |

There is the idea with filling a bag with paper slips with explosive runes and then cast an area dispel on them. All those that isnet dispelled is as i undestand it then triggered.
Getting around that is as easy as a GM saying they all have total cover from the dispel thanks to the bag.
...but then that opens up an entirely different can of worms...

Cap. Darling |

Cap. Darling wrote:There is the idea with filling a bag with paper slips with explosive runes and then cast an area dispel on them. All those that isnet dispelled is as i undestand it then triggered.
Getting around that is as easy as a GM saying they all have total cover from the dispel thanks to the bag.
...but then that opens up an entirely different can of worms...
He he