El Baron de los Banditos
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I want to note: this is a module, so a party of brand-new, 1st level PCs may be rough depending on difficulty (having helped carry a party of brand-newbies through Crypt of the Everflame with my Witch alongside a 24-AC-having fighter.) The module assume we would level halfway through (thought we don't, since this is PFS and not a regular XP game,) so expect to be optimized to the point where you can survive a CR up.
Unless they scaled the difficulty down, in which case, then please ignore.
| Deane Beman |
My only available existing character for Tier 1-2 is my Paladin. If we think we need one or two 2nd level characters for survivability I don't mind using him...but if everyone is bringing a new character to the table I'm happy to do that too.
| GM Brute Squad |
Yes, having a couple of level 2 characters would be good. The other thing to consider is that after this we will have a group of level 2-3 characters. Which means either the level 3s will play down or the level 2s will play up. Ultimately it will be up to you, but yes, doing this module with a group of brand new level 1 characters will be a challenge.
Then again, I haven’t had a TPK yet...
El Baron de los Banditos
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I'll re-note that I have two unformed level two characters, so I'm good to fly with or without a local 3XP run. I've been greatly considering a Crossbow-user or a Necromancer as of late, though I change my mind more than wind changes direction.
As always, I'm good for anything (as long as it doesn't interrupt our local Saturday S&S game.)
| GM Brute Squad |
We only have the four of you at the moment, so this may be it for now.
Even a level 1 character with a session or two under his belt would be good. Then they will have a MW weapon, better armor, and/or some extra expendables.
Discussing Factions and character personalities might be good as well for those who are designing/redesigning their characters.
Langsford, I like Druids. :)
| Langsford |
Then prepare to laugh at my awfulness, Brute. This is gonna be my first foray into Druid, so it will be painfully noobish. I don't have anything else to offer in the level 1-2 range.
In terms of faction and whatnot, I'm kind of blanked out. Grand Lodge makes the most sense, buuut they never much interested me. Personality I haven't gotten figured out yet. Just gonna run with it and see.
El Baron de los Banditos
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Yeah, for a first druid/pet class in PFS, I'd recommend either avoiding the Animal Companion or seeing if the Handle Animal skill makes sense easily to you. Tricks (to me) are something that has to "click" into one's conscious. I simply made my Cavalier's horse a Racing Horse and picked up Fleet every level (and only used it twice, I think.)
The good part for you is that Modules don't have faction missions, so faction REALLY doesn't matter. Plus, you can "rebuild" until you sit down with a second level character.
| GM Brute Squad |
You can still get a Dino as a vanilla Druid.
Btw, if you are an Aasimar druid you can take Celestial Servant for a really awesome Companion. :)
Side Rant: Druids have been greatly overlooked as far as viable archetypes go in the expansion books. It's really frustrating. Sure, there are plenty of options, but 95% of them are worse off than playing a regular Druid, and the regular Druid can pretty much do whatever you want them to anyway.
| Deane Beman |
I'm good to go with my paladin or I'm prepared to punt with a newly created character if we have a gap or two in party roles.
El Baron de los Banditos
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Since it looks like we need arcane power... Here's 1-800-ARCANE.
Press 1 for a Conjuration Wizard
Press 2 for a Dirge/Soundstriker Bard
Press 3 for a Theologian Fire Cleric
All are 2nd level, and require (at most) a few minutes of updating/creation bits. Mostly wealth stuff.