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Davashuum

Rhydderch Dawnbringer's page

270 posts. Pathfinder Society character for Deane Beman.


Race

Aasimar/Paladin - HP: 28, - AC: 18/T: 11/FF: 17 - Perception: +10(Darkvision)

Classes/Levels

- F:+8 / R: +6/ W: +7 - CMB: +6 - CMD: 17, Speed: 20, Init: +1

About Rhydderch Dawnbringer

Rhydderch Dawnbringer
Male Aasimar Paladin (Warrior of the Holy Light, Hospitaler) 3
LG Medium outsider (native)
Init +1; Senses darkvision 60 ft.; Perception +10
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Defense
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AC 18, touch 11, flat-footed 17 (+6 armor, +1 shield, +1 Dex)
hp 28 (3d10+6)
Fort +8, Ref +6, Will +7
Immune disease, fear; Resist acid 5, cold 5, electricity 5
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Offense
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Speed 20 ft.
Melee cold iron longspear +6 (1d8+4/×3) and
. . scimitar +7 (1d6+3/18-20) and
. . silver light mace +6 (1d6+3)
Ranged darkwood composite longbow +5 (1d8+3/×3)
Special Attacks smite evil
Spell-Like Abilities (CL 3rd; concentration +5)
. . At will—detect evil
Aasimar Spell-Like Abilities (CL 3rd; concentration +5)
. . 1/day—daylight
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Statistics
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Str 16, Dex 12, Con 14, Int 10, Wis 12, Cha 15
Base Atk +3; CMB +6; CMD 17
Feats Power Attack, Weapon Focus (scimitar)
Traits deft dodger, valashmai veteran
Skills Diplomacy +10, Knowledge (religion) +5, Perception +10, Sense Motive +5; Racial Modifiers +2 Diplomacy, +2 Perception
Languages Celestial, Common
SQ aura of courage, aura of good, lay on hands, mercies (mercy [fatigued])
Other Gear four-mirror, buckler, arrows (20), cold iron longspear, darkwood composite longbow, scimitar, silver light mace, cloak of resistance +1, belt pouch, 3,208 gp
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Special Abilities
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Aura of Courage +4 (10' radius) (Su) You are immune to Fear. Allies within aura gain a morale bonus to saves vs Fear.
Aura of Good (Ex) The paladin has an Aura of Good with power equal to her class level.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Immunity to Disease You are immune to diseases.
Immunity to Fear (Ex) You are immune to all fear effects.
Lay on Hands (1d6) (3/day) (Su) You can heal 1d6 damage, 3/day
Mercy (Fatigued) (Su) When you use your lay on hands ability, it also removes the fatigued condition.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Smite Evil (1/day) (Su) +2 to hit, +3 to damage, +2 deflection bonus to AC when used.
Valashmai Veteran (Perception) +1 trait bonus on Survival in the jungle.
Wayfinder, holy symbol (empty) (Wayfinder, Holy Symbol) This wayfinder has been carved or molded to resemble your deity’s holy or unholy symbol and may serve as an icon of both the Pathfinder Society and your chosen faith. You can use a holy symbol wayfinder as a divine focus.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.

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Journal
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Starting Gear:

Alchemical Silver Light Mace
Belt Pouch
Buckler
Cold Iron Longspear
Explorer's Outfit
Four-Mirror Armor
Scimitar
49 GP

Level 1:

0-29: The Devil We Know Part 1: Shipyard Rats
-----XP: +1; PP: +2; GP: 538
-----Items purchased: Holy Symbol Wayfinder (2PP)
-----Total GP: 587
-----Total Fame/Prestige: 2/0
3-19: The Icebound Outpost
-----XP: +1; PP: +1; GP: 524
-----Total GP: 1111
-----Total Fame/Prestige: 3/1
0-24: Decline of Glory
-----XP: +1; PP: +2; GP: 1540
-----Items purchased: Darkwood Composite Longbow (STR+3) (2PP); 20 Arrows (1gp)
-----Total GP: 2650
-----Total Fame/Prestige: 5/1

Level 2:

4-11: The Disappeared
-----XP: +1; PP: +2; GP: 520
-----Total GP: 3170
-----Total Fame/Prestige: 7/3
1-47: The Darkest Vengeance
-----XP: +1; PP: +2; GP: 515
-----Items purchased: Cloak of Resistance +1 (1000gp)
-----Total GP: 2685
-----Total Fame/Prestige: 9/5
2-13: Murder on the Throaty Mermaid
-----XP: +1; PP: +2; GP: 523
-----Total GP: 3208
-----Total Fame/Prestige: 11/7

Boons:

House Thrune's Favor: Your complete discretion in infiltrating the Chelish embassy has earned you a rare token stamped with the insignia of the House of Thrune, signifying your favor in the eyes of Cheliax’s ruling house. This grants you a +3 circumstance bonus on Diplomacy checks to influence high-standing members of House Thrune, the Chelish government, or a Hellknight order in good standing. This bonus remains in effect as long as the token remains on your person, and the token imparts its bonus only to you.


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