| ShadowyFox |
So the stats are rolled for a Wrath of the Righteousness game. Sadly, the game has had a good deal of changes in character generation rules, but currently, it's a 3d6 roll, in order, for each stat. I have, honestly, no idea what these stats could play.
STR: 9
DEX: 11
CON: 14
INT: 11
WIS: 14
CHA: 10
So do people have any thoughts?
| Ris Dnalor |
So the stats are rolled for a Wrath of the Righteousness game. Sadly, the game has had a good deal of changes in character generation rules, but currently, it's a 3d6 roll, in order, for each stat. I have, honestly, no idea what these stats could play.
STR: 9
DEX: 11
CON: 14
INT: 11
WIS: 14
CHA: 10So do people have any thoughts?
Race: Human ( +2 Wisdom )
Alignment: True NeutralDeity: Lythertidia (NG)
Domain: Death
Favored Weapon: Unarmed Strike
Favored Class Monk
01 (Crusader) Cleric 01
Feat: Channel Smite
Human Bonus Feat: Guided Hand
Crusader Bonus Feat: Weapon Focus Unarmed Strike
Traits: Brawler, Quain Martial Artist
Spells:
Domain Spell: Cause Fear
zero level: Detect Magic and Cure Minor Wounds
1st Level: Divine Favor (or Cure Light Wounds)
02 (Martial Artist) Monk 01
Monk Bonus Feat: Dodge
03 (Martial Artist) Monk 02
Standard Feat: Domain Strike (Bleeding Touch)
Monk Bonus Feat: Scorpion Style
(free Evasion)
04 (Martial Artist) Monk 03
+1 Wisdom
05 (Martial Artist) Monk 04
Standard Feat: Boar Style
--------------------------------------
So at Level 5, with zero gear:
Flurry of Blows +6/+6 (1d8), but:
- + 1d6 from bleeding touch 6/day (via domain strike)
- + 1d6 from channel smite 3/day
- + 2d6 from Boar Style any time both attacks hit.
- Ability to do bludgeoning or piercing damage at will.
- swift action wis check for +2 to hit, or +2 to AC vs 1 opponent.
- - (+7 to DC 15 wis check to succeed vs. a CR 5 enemy to use)
- +1 additional to hit & damage via Divine Favor 1 minute / day.
DC 16 Stunning fist 4/day
Minor self-healing.
30-40 hit points
8/4/9 saving throws with evasion
15 AC (17 vs. opponent with similar wisdom check)
Future feats?
Boar Shred
Boar Ferocity
Power Attack (eventually)
it's not optimal, and some gear would make it better, but you won't need weapons or armor (good thing with your low carrying strength), so you can save up for magical goodies. I'd play it and I think it would be enjoyable.