| Driver 325 yards |
I assume you mean a deaf oracle.
Knowledge (read lips)
Profession (lip reader)
Linguistics (lip reading)
Perception Check (with a minus to for not being able to here)
They could write on a piece of paper what they want you to do.
Telepathy
Sign Language - of course the oracle and his party would have to know the language
Body Language - we use and understand it all the time without knowing. Shacking your head no or yes. Shivering to say it is cold.
I actually think that sense motive is only good if a person was trying to mime or trying to use body language to tell what they wanted the Oracle to do. Reading lips is not sensing motives.
| Driver 325 yards |
Not an official rule, but this is how the Pathfinder Society Organized Play campaign handles it.
Lol, looks like PFS handles it the way I suggested
Tempestorm
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Interesting... there seems to be two threads on this subject regarding this "Mute Curse" Oracle.
At any rate, yes a point in linguistics would be the way to go for lip reading. I would probably allow one point spent to give sign language/lipreading as a combined language. Thus, a Deaf cursed Oracle could read lips of their companions and said companions could spend a point in linguistics to communicate properly with the Oracle.
I have played and seen played such characters long before the Orace made it cool... deaf, blind, lame et al. they were just character quirks. Now you can play an Oracle and get something out of them! lol
| ShoulderPatch |
Interesting... there seems to be two threads on this subject regarding this "Mute Curse" Oracle.
At any rate, yes a point in linguistics would be the way to go for lip reading. I would probably allow one point spent to give sign language/lipreading as a combined language. Thus, a Deaf cursed Oracle could read lips of their companions and said companions could spend a point in linguistics to communicate properly with the Oracle.
I have played and seen played such characters long before the Orace made it cool... deaf, blind, lame et al. they were just character quirks. Now you can play an Oracle and get something out of them! lol
Ninja'd to how our group adjudicated it :)
[Wasn't an Oracle, just a PC who wanted to play a deaf/mute]| insaneogeddon |
I assume you mean a deaf oracle.
Knowledge (read lips)
Profession (lip reader)
Linguistics (lip reading)
Perception Check (with a minus to for not being able to here)
They could write on a piece of paper what they want you to do.
Telepathy
Sign Language - of course the oracle and his party would have to know the language
Body Language - we use and understand it all the time without knowing. Shacking your head no or yes. Shivering to say it is cold.I actually think that sense motive is only good if a person was trying to mime or trying to use body language to tell what they wanted the Oracle to do. Reading lips is not sensing motives.
Yeah deaf .. pretty obvious to anyone that plays really.
Deaf gives immunity to a whole slew of language dependent effects. Not sure a simple skill should allow the negation of a classes one curse.
Pathfinder society organized play is full of pretty soft little loopholes so hardly a argument for anything.
Jadeite
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3.0 had Read Lips as a skill. In the 3.5 revision, it was made part of the Spot skill. Considering that Pathfinder consolidated Search, Spot and Listen into Perception, I'd go with that skill.
Here's the section from the d20 SRD:
Read Lips
To understand what someone is saying by reading lips, you must be within 30 feet of the speaker, be able to see him or her speak, and understand the speaker’s language. (This use of the skill is language-dependent.) The base DC is 15, but it increases for complex speech or an inarticulate speaker. You must maintain a line of sight to the lips being read.
Simply replace Spot with Perception.