DeciusBrutus
Goblinworks Executive Founder
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The nice part about the Goblin Ball blackmail is that the longer we use it, the harder it will be to eradicate the term from usage.
All that needs to be done is to provide an official name, even if that name is subject to change in the future, to get some people using the official name and oppose the meme.
AvenaOats
Goblin Squad Member
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There is need for The River Kingdoms to come up with various forms of sayings and expressions peculiar to this land and it's people: Folk songs, old wise sayings, popular jokes etc that will no doubt reference this eponymous magical and alchemical currency known widely as "Goblin Balls":
"If you find the end of a Rainbow, somewhere nearby you'll find hanging no more than the head-height of a halfing - Goblin Balls."
Bringslite
Goblin Squad Member
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Today, I feel a little differently about "deeds". Not because deed is also a term for a certificate of ownership, but because some of the "things" needed to purchase "feats" are getting all mixed up.
We could probably be better about consistency in how we refer to them, but there are three major types of trait:
•Ability Scores are numbers that start at 10 (unless modified by race choice) and increase gradually as you purchase Feats. Many Feats include a prereq of a minimum Ability Score of a certain type to purchase them.
•Badges are pretty much standard game achievements: you do a certain thing (either an unusual thing once or a more common thing a fixed number of times) and get the Badge added to your character. In addition to an Ability Score, you may need prereq Badges to purchase a particular Feat. Role levels are a particular kind of Badge; you unlock Fighter 3 once you have Fighter 2 and a few other requirements, and it's a prereq for Fighter-specific Feats.
•Feats is a catchall term for everything you might buy that directly improves your character. It includes things you slot (attacks, refresh feats, passives, etc.), skills (they're functionally always active, but only get used in specific circumstances, such as stealth or crafting), and permanent upgrades to combat stats (like base attack bonus or Reflex saves). We sometimes refer to these as "abilities" (short for "special abilities") which is probably confusing :) .
You will gain XP over time whenever you're subscribed (or, later, are purchasing XP-earning time in a more modular fashion).
When you go to a trainer you will see all the available training (not all trainers will have advanced training, and trainers can run out of stock in the short term). Individual items will be unavailable to you if you do not meet their prereqs for Ability Score minimum and Badges. Of the training available to you, there will be an XP cost (which is deducted from your available XP) and a coin cost (largely set by the settlement that owns the trainer).
If you have the available XP and coin, you click to train the Feat and it is immediately added to your character.
We are trying to find a single term that fits all. It seems that GW is using "Badges" to cover what is needed before "feats" can be purchased. While some of us are confusing the prerequisites with the "feat", "level", or a "title" itself. Those all need their own individual nomenclature.
"Deeds" is good for the actions or tasks required.
"Skills", "levels", "feats", "minimum ability scores", and "achievements" are all requirements in that context.
Today, I feel like Prereqs is a better general term for all. Not very sexy, but it is....more descriptive of the OP's search.
Tuoweit
Goblin Squad Member
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We are trying to find a single term that fits all. It seems that GW is using "Badges" to cover what is needed before "feats" can be purchased. While some of us are confusing the prerequisites with the "feat", "level", or a "title" itself. Those all need their own individual nomenclature.
"Deeds" is good for the actions or tasks required.
"Skills", "levels", "feats", "minimum ability scores", and "achievements" are all requirements in that context.
Today, I feel like Prereqs is a better general term for all. Not very sexy, but it is....more descriptive of the OP's search.
The requirements you refer to are exactly actions or tasks you must complete (kill 30 orcs with a sword, etc). Whereas many of the so-called Feats are completely passive (extra hit points, etc), not new abilities that you purchase. To me, the word 'feat' describes the former a lot better than it describes the latter. I know that's highly unlikely to change, but everyone has their crosses to bear ;)
| Alarox |
Nihimon wrote:I'd like a special case of system emotes that can't be spoofed that we could use to display the fact that we accomplished a particular Deed.Does that risk the annoyance of "We're not letting you join our group until you demonstrate that you've done X"?
If you disagree with a certain requirement, why would you want to join them in the first place? If anything, giving people who want to set requirements the tools to do so allows you (the potential applicant) to more easily distinguish between groups of people you would get along with, and those you wouldn't. If people want to set requirements to filter applicants, or just want to feel "elite", why go out of your way from a design perspective to make doing so difficult?
Hardin Steele
Goblin Squad Member
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"Scroll of Mastery"
"You have received a 'Scroll of Mastery' in Swordfighting 1.
It could even be delivered by an errand boy at the lowest levels, a rider in the mid range, and for the capstone (or whatever the pinnacle class achievement is now) delivered in a chest by a highly appointed member of the school staff. (Less obvious for a rogue or assassin skill cap).
Keovar
Goblin Squad Member
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Emblems of Valor.
That's assuming they are brave actions. If you're training Sleight of Hand IX and need to pickpocket a town guard and escape, that's not exactly a valorous action.
I agree with Quandary that we need a general term to refer to the class of prerequisites that require something to be done in-game.
Deeds, Achievements, Accomplishments - all of those get the point across. I've yet to find any compelling argument that any one is better than the others. I find it mildly compelling that the ambiguity of Deed makes it less attractive - but not enough to really care that much.
'Deed' does have the advantage of being a short word that requires only two keys, meaning people may actually type it. The documents of ownership conflict assumes that there will be private housing or shops which require an object in some way. If there is, the documents will likely be abbreviated to 'docs'.
The other possible conflict is with the gunslinger class feature which costs grit, but I think they'll be the last class/role added, if they make it into PFO at all.
Bluddwolf
Goblin Squad Member
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GW and We all know that if there was a poll on this, and Goblin Balls was an option, it would win by over 90% of the vote.
That being said, GW will likely either not make it an option on a ballot or will likely not have a vote on it at all.
There is nothing to say that we as a community can not have our our slang terminology for various features or events in the game. So by virtue of that, I will use the term "Goblin Balls" in reference to whatever system name they do come up with.
Nihimon
Goblin Squad Member
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GW and We all know that if there was a poll on this, and Goblin Balls was an option, it would win by over 90% of the vote.
That being said, GW will likely either not make it an option on a ballot or will likely not have a vote on it at all.
The system won't be called goblin balls.
Bluddwolf
Goblin Squad Member
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Bluddwolf wrote:GW and We all know that if there was a poll on this, and Goblin Balls was an option, it would win by over 90% of the vote.
That being said, GW will likely either not make it an option on a ballot or will likely not have a vote on it at all.
Ryan Dancey wrote:The system won't be called goblin balls.
There is nothing to say that we as a community can not have our our slang terminology for various features or events in the game. So by virtue of that, I will use the term "Goblin Balls" in reference to whatever system name they do come up with.
Nihimon
Goblin Squad Member
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@Bluddwolf,
I understand why I quoted Ryan in response to your post, since you expressed uncertainty as to whether or not Goblinworks would have "Goblin Balls" as an option on a vote for the official, and I wanted to clear up that uncertainty - if not for you, then for any other readers who might have gotten the wrong impression.
I don't understand why you quoted me to point out that we could use our own slang. I am acutely aware that the community can and likely will refer to them as Goblin Balls.
Or did you think Ryan's statement meant no one would refer to them as Goblin Balls?
Bluddwolf
Goblin Squad Member
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@Bluddwolf,
I understand why I quoted Ryan in response to your post, since you expressed uncertainty as to whether or not Goblinworks would have "Goblin Balls" as an option on a vote for the official, and I wanted to clear up that uncertainty - if not for you, then for any other readers who might have gotten the wrong impression.
I don't understand why you quoted me to point out that we could use our own slang. I am acutely aware that the community can and likely will refer to them as Goblin Balls.
Or did you think Ryan's statement meant no one would refer to them as Goblin Balls?
You misunderstood my post. I acknowledged that "Goblin Balls" would not be the term used: [/b]"GW will likely either not make it an option on a ballot or will likely not have a vote on it at all."[/b]
I may have misinterpreted your intent in posting Ryan's quote. Since I thought my acknowledgment was clear, I thought the intent was to show that Ryan would be opposed to the slang term being used, regardless of the terminology decided upon by GW.