Improving natural weapons


Advice


So, I'm making a silly character that is a half-orc barbarian druid fighter that will take feats that give him claws and a bite attacks. But I don't really know a lot things to give me bonuses to natural weapons. It would be a lot of help if I could be pointed in the right direction


What level are you creating this character? Will you play it in a certain kind of adventure?

Amulet of Mighty Fists is the standard way to improve natural attacks. Size bonuses work well too.

Shadow Lodge

The feat improved natural attack
The spell strong jaw

Liberty's Edge

Look at the Ranger. Since I'm guessing this is for a Society character this would be the only way to get Improved Natural attack.

An other option is Barbarian and Rage Powers.


The Cloak of Fangs will increase the damage of your bite attack by one die step. It's pretty cheap too.

Also, make sure you take the multiattack feat so your secondary natural attack penalties aren't so devastating.

Either way...just my 2 cp


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

A half-orc can take the Toothy alternate racial trait to get a primary bite attack (swap out Orc Ferocity).

A ranger with the Natural Weapons Combat style can take Aspect of the Beast without meeting the requirements, "even if he does not select Aspect of the Beast as a bonus feat," to get two primary claw attacks. Rending Claws can be taken at 2nd level ranger to get extra damage when both claw attacks hit the same creature.

Eldritch Claws is a nice pick later on to have your natural attacks inherently count as magic and silver.

Druid has greater magic fang on its spell list. With Craft Wondrous Item, you can just make your own amulet of mighty fists, since barkskin is also on a druid's spell list.

Sczarni

I did a ranger 2, Druid (ape shaman) XX...there is a feat that lets you use your Druid +ranger levels to figure favored enemy bonuses and the durations of wild shape. Totem tranformation-slam gives me two slams, a bite (orc), and two claws (aspect of the beast). With a Holy amulet, strong jaw, imp. Natural attack he eats evil outsiders....they are very tasty. Several buff spells to up my natural attacks if needed.

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