You need to see to pick locks?!?


Rules Questions

Liberty's Edge

Today FAQ:

FAQ wrote:

Invisibility: Can you see yourself when you're invisible?

The spell doesn't say one way or the other.

Because being invisible doesn't give you penalties on actions that require you to be able to see exactly what you're doing (such as picking a lock), you can assume that you can at least see yourself well enough to perform such actions without penalty. Whether this means you can see yourself as if you were not invisible, can see yourself as a ghostly image, or some other description is up to the GM, so long as the description doesn't hinder your own actions.

—Pathfinder Design Team, yesterday

You really need to see to pick locks?

What are the penalties for not seeing?

To my limited knowledge thieves train to open lock in the dark. This mean that they have simply a very high skill or that there is no penalty for picking locks when not seeing?


I want to make a blind rogue, now.


No. Touch has far more to do with picking locks than sight. Of course it's far easier to find the keyhole if you can see it.

The Exchange

Touch and hearing. I'd probably impose a mere -2 for operating in pitch darkness, although oddly enough it's hardly ever come up.

Grand Lodge RPG Superstar 2012 Top 32

1 person marked this as FAQ candidate. 2 people marked this as a favorite.

I'm more interested in the ramifications of this FAQ for the issue of using a scroll while invisible.


I wouldn't give any penalty. Picking locks is entirely working inside a mechanism, so sight doesn't help you at all. Of course, I'd make them roll perception to find the lock in the dark.


I agree that picking a lot is much more of a touch/feel based thing than being sight based.


1 person marked this as a favorite.

Yes, touch has more to do with it than sight, but sight helps to get those tools into those tiny cracks and keyholes.

So I'd probably grant a -4 circumstance bonus to the check if sight isn't usable. Maybe even a -3. -2 seems a bit too easy.

The Exchange

But it's worth mentioning that the Disable Device skill itself doesn't actually specify penalties for attempting to disable a device in limited visibility (whether fog, darkness, sandstorm, whatever): I'm just suggesting this is a good place to apply the usual Fiat Rule (+2/-2).


The major caveat to this though is that locks today are pretty standardized. Even so, there are different kinds of locks and they require different techniques. You could probably identify this through touch alone but it'd be pretty frustrating.


Jiggy wrote:
I'm more interested in the ramifications of this FAQ for the issue of using a scroll while invisible.

Looks like as written, it says you can.

Edit: My cyphermage is very happy.

Grand Lodge RPG Superstar 2012 Top 32

Robert A Matthews wrote:
Jiggy wrote:
I'm more interested in the ramifications of this FAQ for the issue of using a scroll while invisible.
Looks like as written, it says you can.

Indeed, which is going to require an adjustment of my default mindset when interpreting side effects of primarily beneficial spells/effects.


Does the field of invisibility extend to things you hold?

Liberty's Edge

I would assume that sight might actually be a distraction to picking a lock. I wouldn't penalize that at all.


Not sure if real life counts, but I sit on the couch and pick locks while watching tv, aka not looking at the locks at all. I can do it and I am not good


Are they the same kind of lock? Are they the same locks you've been picking? If you're blind or even effectively so and came up to a new lock in a place like a dungeon I think it could potentially take a while to figure it out.


Vamptastic wrote:
Does the field of invisibility extend to things you hold?
The PRD wrote:
The creature or object touched becomes invisible. If the recipient is a creature carrying gear, that vanishes, too.

Emphasis mine. Yes. You can't see your scrolls because they are also invisible. Without a see invisibility spell, your other option would be listed later in the spell description.

The PRD wrote:
Items dropped or put down by an invisible creature become visible; items picked up disappear if tucked into the clothing or pouches worn by the creature.

So (assuming the scroll is in hand at the beginning of your round) drop the scroll as a free action, pick it up as a move action, and activate it as a standard.


Buri wrote:
Are they the same kind of lock? Are they the same locks you've been picking? If you're blind or even effectively so and came up to a new lock in a place like a dungeon I think it could potentially take a while to figure it out.

Considering that the things being manipulated are inside the lock, vision would seem to be secondary to hearing and touch when determining what senses are important.


Even so different style locks require different picks. Knowing what's what can be frustratingly difficult if you can't see the style of lock to begin with.


Unless locks are standardized (and I would say in Golarion they aren't) then sight doesn't help you do anything more than find the keyhole to insert your tools.


I wouldn't give a penalty to open a lock, but depending on the circumstances, I might increase the time it takes by a round.

I'm very concerned, with Jiggy, about the effects of this FAQ.

Grand Lodge RPG Superstar 2012 Top 32

I wouldn't say I'm concerned. I don't really care which way things like this go. I'm just interested in making sure I rule correctly at my tables.


I believe if you let the scoll go and pick it up again, you can see it anyway.

As to not being able to see yourself while making actions, it is easy to understand that it would affect every single action. If you try to traverse a ledge but don't know where your feet are, you could easly step right off. If you can't see the end of your blade, 3 feet away from your hand, how do you hit your appoinent with it, or gain sneak attack for that matter?

How do you even sheath a blade without stabbing yourself?

My suggestion is to either apply penalties to everything or nothing.

YMMV

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