Solo Adventuring


Advice


I'm trying to get a player of mine to come out of her shell and polish up on some of the rule details before an upcoming campaign. For about a month or so I am going to be running a solo adventure with her, she is starting at level 1 and playing a barbarian. I'm going to be using kid gloves for most of this since its just a primer for the real deal.

I have some experience with unconventional parties and players with little experience/knowledge. But, I was just wondering if there were any significant pitfalls to avoid. I do not want to have the player run any additional characters and I am going to keep GMPC's to a minimum.

Are their any PFRPG compatible materials that could help?


You could try the 1 on 1 adventures by Expeditious Retreat. I have never used them but they may be just the thing you are looking for.


Alright thanks, I'll be sure to check those out.


pipedreamsam wrote:

I'm trying to get a player of mine to come out of her shell and polish up on some of the rule details before an upcoming campaign. For about a month or so I am going to be running a solo adventure with her, she is starting at level 1 and playing a barbarian. I'm going to be using kid gloves for most of this since its just a primer for the real deal.

I have some experience with unconventional parties and players with little experience/knowledge. But, I was just wondering if there were any significant pitfalls to avoid. I do not want to have the player run any additional characters and I am going to keep GMPC's to a minimum.

Are their any PFRPG compatible materials that could help?

The biggest thingto be wary of is going to be crowd control abilities of enemies. Anything that seriously impedes her character's ability to act is going to effectively be a death sentence in a solo setting. One failed save against Nauseated, Stunned, Paralyzed, Sleep, etc.and its all over.

In a group, the unaffected members pick up the slack and protect the hindered PC. Solo, you get CDG'd or just beat to death without the ability to fight back.

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