| Bearded Ben |
Another option is Pounce (full-attack on a charge). The two ways I can recall to get it are synthesist summoner and the greater beast totem rage power. (Beast shape II and above gives it to you for certain animal forms, but that's probably not what you want.)
The feat Mounted Skirmisher lets you full attack while your mount moves around, if that's what you want to do.
Malachi Silverclaw
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Although Pounce is (very!) cool, technically it doesn't do what the OP said.
Are there any feats,skills,traits, items, etc that allow you a move action and still be able to attack w both weapons?
Pounce lets you move and attack as a full-round action, it doesn't give you a move action!
That said, a move might be all he wants. :)
| Bearded Ben |
Although Pounce is (very!) cool, technically it doesn't do what the OP said.
The OP wrote:Are there any feats,skills,traits, items, etc that allow you a move action and still be able to attack w both weapons?Pounce lets you move and attack as a full-round action, it doesn't give you a move action!
Neither does mounted combat, if you want to be that picky. :)
Malachi Silverclaw
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Malachi Silverclaw wrote:Neither does mounted combat, if you want to be that picky. :)Although Pounce is (very!) cool, technically it doesn't do what the OP said.
The OP wrote:Are there any feats,skills,traits, items, etc that allow you a move action and still be able to attack w both weapons?Pounce lets you move and attack as a full-round action, it doesn't give you a move action!
We don't know what the OP wants the move action for!
| Some Random Dood |
Another option is Pounce (full-attack on a charge). The two ways I can recall to get it are synthesist summoner and the greater beast totem rage power. (Beast shape II and above gives it to you for certain animal forms, but that's probably not what you want.)
The feat Mounted Skirmisher lets you full attack while your mount moves around, if that's what you want to do.
Don't forget a beastmorph alchemist can also get pounce.
There's also the quick runners shirt from UE.
Once per day as a swift action, the wearer can take an additional move action to move on his turn.
I assume he just wants movement + full attack, since a melee character loses a lot of dpr when denied a full attack.
| Gwaihir Scout |
Malachi Silverclaw wrote:In The Complete Warrior from 3.5 there is a feat called Dual Strike, which let you roll a single d20 for both weapons as a standard action.I would go with this feat too. If I remember correct it says "roll for both attacks and take the lesser result".
I'm the GM in this case. As far as I'm concerned, 3.5 is dead and buried.
I think Flash Attack looks good, though.
Malachi Silverclaw
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Malachi Silverclaw wrote:In The Complete Warrior from 3.5 there is a feat called Dual Strike, which let you roll a single d20 for both weapons as a standard action.I would go with this feat too. If I remember correct it says "roll for both attacks and take the lesser result".
Although rendered moot by the DM not allowing 3.5 feats (fair enough, but it may be of use to others who read this thread), the 3.5 Complete Adventurer, p.108 says:-
As a standard action, you can make a melee attack with your primary weapon and your off-hand weapon. Both attacks use the same attack roll to determine success, using the worse of the two weapons' attack modifiers. If you are using a one-handed weapon or a light weapon in your primary hand and a light weapon in your off hand, you take a -4 penalty on this attack roll; otherwise you take a -10 penalty.
Each weapon deals it's normal damage. Damage Reduction and other resistances apply seperately against each weapon attack.
Special: When you make this attack, you apply precision-based damage (such as from Sneak Attack) only once. If you score a critical hit, only the weapon in your primary hand deals extra critical hit damage; your off-hand weapon deals regular damage.
| Some Random Dood |
Malachi Silverclaw wrote:wanting to be able to sneak up and full attack with dual weapons, without having to start off in the mix of everything.
We don't know what the OP wants the move action for!
Excluding any class specific abilities, the only thing that comes to mind is the quick runners shirt. Which gives you an extra move action once a day. So if you have several of them, this would give you an extra move once per fight.
| Captain Sir Hexen Ineptus |
Trueshots wrote:Excluding any class specific abilities, the only thing that comes to mind is the quick runners shirt. Which gives you an extra move action once a day. So if you have several of them, this would give you an extra move once per fight.Malachi Silverclaw wrote:wanting to be able to sneak up and full attack with dual weapons, without having to start off in the mix of everything.
We don't know what the OP wants the move action for!
I hope that the RAI is that you have-to perform a move action first to be able to use the shirt. Raw it is a little vague and could go ether way, I just don't like it. This would be way too powerful of an item, and the sort of thing that broke 3.5 DnD.