| Ender730 |
Wanting to hear your thoughts on whether or not a ranger is capable of being the tank of the party. An archer ranger with full plate can full attack with 5ft steps, and threaten their adjacent squares through feats. Full plate will limit their dexterity, but they can spread their stats between strength and dexterity using a composite longbow. Is this viable, or are rangers simply not meant to be a front-liner?
| Ender730 |
"Capable" yes. "Excels at" no.
A ranger built as a tank can be a perfectly fine tank. A ranger built as an archer will not be as good as a dedicated tank of any class.
But that doesn't mean they CAN'T tank. Especially if the party is willing to provide some useful buffs.
Can you explain why? With the Point-Blank Mastery feat they can full attack with a bow at any time without provoking AoO, so how are they different than a full-attacking melee ranger? They'll be able to full attack at all times, and their AC will be as high as any other full-plate wearer, right?
| Pendagast |
You can get feats that deal with the issue of archer's provoking, although admittedly harder to do with a ranger than a fighter, due to the feat accessibility.
A Ranger in full plate also means blowing another feat on heavy armor prof.
So no, I don't think this is really going to work. Best to do an archer dedicated fighter.
| bbangerter |
The dex mod only applies to dex bonus for AC purposes.
Maximum Dex Bonus: This number is the maximum Dexterity bonus to AC that this type of armor allows. Dexterity bonuses in excess of this number are reduced to this number for the purposes of determining the wearer's AC. Heavier armors limit mobility, reducing the wearer's ability to dodge blows. This restriction doesn't affect any other Dexterity-related abilities.
| eakratz |
And don't Rangers lose a few class features in Heavy Armor?
Yes so bye-bye Imp. Precise Shot and Point Blank Mastery (assuming these are picked up as Combat Style Feats).
The benefits of the ranger's chosen style feats apply only when he wears light, medium, or no armor. He loses all benefits of his combat style feats when wearing heavy armor. Once a ranger selects a combat style, it cannot be changed.
| Pendagast |
But with the Full Plate their to-hit will be a lot lower, unless I'm misunderstanding the Dex mod cap. They'd effectively have 1d20+BaB to-hit, that's it.
Composite Bows don't help with attack rolls, just damage.
And don't Rangers lose a few class features in Heavy Armor?
Heavy armor is negated by mithral (which would make it medium) more cheese if you ask me. Mithral is spammed too much these days.
So the Ranger would just need to take the heavy armor proficiency (still needs the proficiency) but the armor counts as one step lower, so medium in this case.
Although depending on how you would rules lawyer the wording of the rangers combat style, you could limit/prohibit them from pulling this off ( I would , but technically, would limit the availability of mithral instead, to make the cost of building such armor a long, ardous task that far out costs the benefits of doing this..... I like to make cheese expensive, especially brie like this, good stuff, rare, should be pricey)
| Nicos |
Wanting to hear your thoughts on whether or not a ranger is capable of being the tank of the party. An archer ranger with full plate can full attack with 5ft steps, and threaten their adjacent squares through feats. Full plate will limit their dexterity, but they can spread their stats between strength and dexterity using a composite longbow. Is this viable, or are rangers simply not meant to be a front-liner?
No, the ranger lose the benefist of his style feats in heavy armor.
| Pendagast |
Mithral makes Heavy Armor count as Medium Armor for everything but Proficiency. So you could absolutely still use your Ranger bonus feats in Mithril Full Plate, RAW.
Yea I know, it's RAW. but RAW doesnt tell you how plentiful or accessible mithral is. So could be limited by a DM.
And I think it's a cheesy use of the material, personally.
| Roberta Yang |
make the cost of building such armor a long, ardous task
Even someone with a +38 to Craft (Armor) takes more than one year to craft a single suit of mithral platemail, unless they have something like seven levels of Soul Forger Magus or some Amazing Tools of Manufacture. Building such armor is a long, arduous task.
Except for ninth-level wizards who can do it in six seconds.
| Pendagast |
Even with mitral full plate and a trait the ranger would have a -2 to all his attacks so he will ned a feat, losing a feat is relly bad for an archer build.
agreed. which is why i said it's much better/easier to do with a fighter who has more feats and already has access to heavy armor.
The "deal" for rangers comes at not needing the prerequisites to get the feats, which means not having as high a dex, or not getting some of the required earlier feats.
but in an archer build 1) you need the high dec for extra to hit 2) you usually need all the other feats anyway. 3) you need more feats than your combat style gives you and 4) a Fighter also gets armor training, coupled with that high dex so is going to have a better AC in Full Plate AND doesn't need it to be mithral because his feats dont require medium or less armor.
so in the world of arguing which is better for archer, ranger or fighter, the scales are tipped way in favor of fighter, when trying to use a ranger THIS way.
| Grizzly the Archer |
If you want to pull off the archer tank, your much more well equipped to do so as the fighter, not the archer archetype. You lose gloves of dueling access and AC loss from the archetype. The actual fighter class, will have the proficiency, and con boost, as well as the higher HD to compensate.
Since they have so many feats, spend them on Point blank master, snap shot and imp. snapshot. Greater is not needed. If you want to threaten a large area bigger than 15'... than the combat patrol feat ,which needs mobility and dodge, you can threaten to roughly 25'. Throw into the mix that makes all this even sweeter, the Pin down feat, which does work for archery, and you stop people from 5' steps, withdraws, and make AOO's out to 25'...
| Nicos |
Nicos wrote:Even with mitral full plate and a trait the ranger would have a -2 to all his attacks so he will ned a feat, losing a feat is relly bad for an archer build.agreed. which is why i said it's much better/easier to do with a fighter who has more feats and already has access to heavy armor.
I agree entirely with you. Fighter have an early acces to point blank master and manyshots. For a front liner Improved precise shot is not a must, besides the fighter can take the snap shot line much early than rangers.
| Ender730 |
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Not sure why people think mithral full plate is cheese, it's even given as an example under the "mithral" special materials section.
From my reading of the combat style, a mithral full-plate will allow the ranger to retain them, and as someone else pointed out above, the Dex limited by full plate is only for AC purposes, so the attacks will still be fine.
I'm thinking of going beastmaster archetype and using an ankylosaurus as a mount. Shooting atop a mount while the mount gets dazing/stunning attacks seem like a pretty fun tanking tactic.
What is tank's job anyway? I always thought that their job is either to dish out massive damage (barbarians), or they can have high AC (paladins), or they can control the battlefield in limited amount (fighters), or they can be some of all three combined. I figure that the ranger doesn't have the HP of a barbarian, so it'll need a good AC to be comparable to a fighter or a paladin. From a damage standpoint, I think they can stand toe-to-toe with any of these classes, and as an archer they'll get full attack all the time. So I guess if my assumption of a tank is correct, the archer ranger should be able to do a good job at it...?
Seranov
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Seranov wrote:Mithral makes Heavy Armor count as Medium Armor for everything but Proficiency. So you could absolutely still use your Ranger bonus feats in Mithril Full Plate, RAW.Yea I know, it's RAW. but RAW doesnt tell you how plentiful or accessible mithral is. So could be limited by a DM.
And I think it's a cheesy use of the material, personally.
I think you have a silly usage of the word "cheesy" because that's 100% the intended use for Mithril armors. If they didn't want to make it so that heavier armors counted as lighter armors, it wouldn't say so.
I agree that the accessibility of it should absolutely be up to the DM, but I also don't believe it's the rarest metal in the world of fantasy.
| Pendagast |
Mithral full plate is cheese when the build depends on having it to get around a restriction of the core class.
I must have it. Becomes everyone must have it, because this build rocks. Becomes mithral is everywhere in huge doses. Becomes Players B*%Cing when the DM says or suggests that mithral might be rare or wants to restrict it.
| Gnomezrule |
Different people play different games and they are all named Pathfinder. Yes the rules explains how Mithral works they even have a system for what should be normally available. But if a GM thinks that every small town having access to rare metals and the process to forge them is a stretch then that is a choice they make at their table.
Seranov
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And I don't disagree with that. The DM is absolutely able to say "This small hamlet doesn't have access to Mithril at all" and no one can complain about it.
In larger villages and cities, where traders come for frequently? I think it would be safe to say you can generally find some there.
Really, I just don't see how it's cheesy to use things exactly as they are designed to be used. Mithril armor is highly sought after because it's good. Do you have a problem with people wanting +1 weapons, too?
Seranov
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It's not that it's bad because it's good, it just seems like it defeats the entire purpose of armor restrictions for class features.
Yeah, for the low low price of like 11500 gold for a suit of Mithril Full Plate. And that doesn't count enchanting it or anything.
And Celestial Full Plate might indeed be the sort of thing the OP is looking for, though it's not necessarily the only option, and is quite an expensive option as well.
| Ender730 |
Screw the mithral fullplate, be a dwarf ranger and wear a Mithral Agile Breastplate with an armored Kilt.
Equals +7 Armor with much better dexterity cap and you didn't blow a feat.
Ride your Anklosaurus mount and shoot everybody.
Can you explain the reasoning behind choosing a dwarf? I do like that you managed to get a +7 armor, which is just 2 lower than the full plate, and it can be made up for by the higher dex.
| Rynjin |
Can you explain the reasoning behind choosing a dwarf? I do like that you managed to get a +7 armor, which is just 2 lower than the full plate, and it can be made up for by the higher dex.
Probably because of their whole "Not slowed by encumbrance" feature.
Though it really wouldn't affect the Ranger since they don't get faster movement or anything and any other race would move at 20 feet with Medium armor.
| Pendagast |
well take a guy with a 20 deX.
Full plate limits you to a +1 for AC bonus so you're 'stuck' at 10. Mithral brings that up by 2, so you get an extra 2 AC (the OP is trying to tank.) total =12
The Same guy in breast plate gets a 6 AC and a total of 3 max dec, so 9 , mithral would make that 11. Which is your best bet really, because as a ranger, why blow the feat for the 1 ac?
Now take a character with a higher ac, let's say he has a deX item that gives him +2 so his total dex mod is +6 (a 22 deX)
the Ranger will never be able to realize his full DEX bonus, but a fighter, in mithral full plate, with a 22 DEX and 11th level to get armor training 3 and you get a total of 15 AC.
The Ranger is stuck down at 11 AC (6+5) while the fighter has 15 (9+6), after level 11, a few point in AC stops meaning so much because monsters just blow your AC away anyway, unless you start focusing on AC builds, which require shields as well.
So an Archer Ranger tanking, isn't going to do the deed.
The fighter also has 11 feats to pull off the arching as well as the other stuff he will need to do the above mentioned things like not trigger AoOs.
An 11th level Ranger has 3 combat style feats and 6 regular feats to deal with it, so he is two feats short.
As an in melee tank the ranger is going to fall short.
A player in my group is 'kinda' making something like this, it's a "legolas" build. She is using Ronin as a mounted archer mostly, and took expertise in katana. Which she is calling TWF with a bow. If she gets in close she can quick draw the katana to do the dirty knife work and then resheath without having to put down her bow.
| Nicos |
Now take a character with a higher ac, let's say he has a deX item that gives him +2 so his total dex mod is +6 (a 22 deX)the Ranger will never be able to realize his full DEX bonus, but a fighter, in mithral full plate, with a 22 DEX and 11th level to get armor training 3 and you get a total of 15 AC.
The Ranger is stuck down at 11 AC (6+5) while the fighter has 15 (9+6), after level 11, a few point in AC stops meaning so much because monsters just blow your AC away anyway, unless you start focusing on AC builds, which require shields as well.
The ranger would want the celestial armor for that, he still would be behind by two points.
| Pendagast |
that also puts the ranger at a distinct monetary disadvantage too, spending more money on armor, spending a feat to wear it, and less money available for his primary weapon.... it just doesnt wash for the ranger to pull it off.
In fact if I havent said this already, I think the whole build concept is a pile of poop.
| Nicos |
that also puts the ranger at a distinct monetary disadvantage too, spending more money on armor, spending a feat to wear it, and less money available for his primary weapon.... it just doesnt wash for the ranger to pull it off.
In fact if I havent said this already, I think the whole build concept is a pile of poop.
I meant the celestial chainmail, the ranger do not need a feat for that. but yeah I agree that a Ranger archer that tanks is a dificult concept at best.
| Pendagast |
I personally try to limit flying in my games.... hate celestial armor...
most casters never choose it as spell, had one witch choose the hex and had one randomly rolled flying carpet (first one in 20 plus years! it was so odd we never randomly rolled one i let him have it.)
but by and large i dont like un restricted flying... but then again I really dont like 22 (or more) in stats for pcs...
| Ender730 |
The Ranger is stuck down at 11 AC (6+5) while the fighter has 15 (9+6), after level 11
Realistically though, would a tank fighter actually put up numbers like 22 Dex by level 11? The archer ranger most definitely would, given the range attack specialization, but I don't see it happening for the fighter in full plate. The numbers would be a bit closer, though still definitely in favor of the fighter.
Still, comparing it to, say, a paladin, at level 11 we'd be looking at still a 12 AC vs 11 AC, right? Granted, a paladin can heal himself, making him more survivable, but a ranger would have an animal companion helping him out as well, so he's not without resources.
| Nicos |
Quote:The Ranger is stuck down at 11 AC (6+5) while the fighter has 15 (9+6), after level 11Realistically though, would a tank fighter actually put up numbers like 22 Dex by level 11? The archer ranger most definitely would, given the range attack specialization, but I don't see it happening for the fighter in full plate. The numbers would be a bit closer, though still definitely in favor of the fighter.
Why not? 22 in dex is absolutely doable. For example the is some old build of mine
Fighter 11
Aasimar - Garuda blooded
Str 14
Dex 22
Con 16
Int 12
Wis 14
Cha 8
===== defene ====
Hps: 104
AC: 29
FF AC: 23
Touch AC: 17
CMD: 30 ( 36 against disarm and sunder)
==== Saves =====
Fort: +14
Ref: +13
Will: +10 (+13 against fear effects)
==== Attack ====
Ranged
+21/+21/+16/+11 (1d8+18 19-20/x3)
===== Traits =====
Indomitable Faith (faith), Reactionary
==== Skills =======
Perception +19
Survival +12
Climb +8
Swim +9
Acrobatics +13
==== Feats ====
1. Point blak shot, Precise shot.
2. Weapon focus (C. longbow).
3. Rapid shot.
4. WS (longbow).
5. Point blank master.
6. Deadly aim.
7. Clustered shots.
8. Manyshots.
9. Greater weapon focus.
10. Snap shot
11. Improved snap shot.
===== SQ =====
Weapon training 2 (bow, light blades), Armor training 3, barvery 3, see invisibility 1/day
==== Gear ===
WBL 82 K
+2 Belt of physical might (dex,con) (10K), +2 composite longbow (8K), Gloves of dueling (15K), +2 mitrhal Full plate (13,5 K), Bracers of Falcon’s Aim (4K) +3 Cloak of resistance (9K), cracked Pale Green Prism Ioun stone [saves] (4K),+1 Ring of protection (2K), +1 amulet of natural armor (2K), eyes of the eagle (2,5K), amulet of natural armor +1 (2K), Ring of protection +1 (2K) , masterwork Kukri(0,3), Masterwork falchion (0,3),cracked Pale Green Prism Ioun stone [attack] (4K)
Total spended 79 K
I think thebuild have aceptable Hps and AC and saves, good ofensive and note that it is not easy to disarm or sunder his bow. The ranger would have Much more skill points and spellcasting abilities though.
| Pendagast |
Quote:The Ranger is stuck down at 11 AC (6+5) while the fighter has 15 (9+6), after level 11Realistically though, would a tank fighter actually put up numbers like 22 Dex by level 11? The archer ranger most definitely would, given the range attack specialization, but I don't see it happening for the fighter in full plate. The numbers would be a bit closer, though still definitely in favor of the fighter.
Still, comparing it to, say, a paladin, at level 11 we'd be looking at still a 12 AC vs 11 AC, right? Granted, a paladin can heal himself, making him more survivable, but a ranger would have an animal companion helping him out as well, so he's not without resources.
we arent talking about standard builds, or AC builds, we are talking about an archer tank.
With DEX being both an AC stat and the Archers Primary stat, WHY would the fighter NOT put as much as he could into DEX?
another thing that is being over looked, is the ranger looses his evasion in medium or heavier armor, this is key ability over a fighter, and by trying to chase the fighter in AC, he loses it.
So by level 11, a Ranger is really actually limited to Elven Chain (or celestial chain), but considering the same exact stats for both classes... the ranger will always lose in The AC race.
He will tie the fighter for HP (same stats and HD) so he really makes a worse 'tank' than a fighter.
Although with abilities like evasion, Id argue his overall survivability is going to be better.
| Adamantine Dragon |
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Don't forget rangers also get some spells they can use to self-buff that fighters can't cast.
My advice to the original poster is unchanged. A ranger archer tank is not optimized, but there is no reason that it can't work. Too many players have fallen prey to the notion that if there is a better way to obtain a specific goal, then every other option is pointless.
If you want to have a ranger archer tank, then work on optimizing a ranger archer to be a tank and go out and have fun. You might not be as good as a fighter in the same role, but you should be good enough, if you are part of a decent party who will support you.
| Ender730 |
Why not? 22 in dex is absolutely doable. For example the is some old build of mine
Ah, I got ya. I wasn't trying to say that an archer ranger can be a better tank compared to an archer fighter. I was comparing it to the "usual" fighter tanks, which are melee full-plated fighters.
My advice to the original poster is unchanged. A ranger archer tank is not optimized, but there is no reason that it can't work. Too many players have fallen prey to the notion that if there is a better way to obtain a specific goal, then every other option is pointless.
Good advice. Thanks! :)
| blue_the_wolf |
I say no.
I love ranged classes and play them well but the biggest weakness is that a bow user is not going to get attacks of opportunity vs sunder/grapple/disarm attempts.
even with the 5ft step all they have to do is step in and take your bow.
cant use bow with locked gauntlet (at least I would not allow it as a GM) and also most bows are relatively low on the STR rating....
i mean... can it be doen? yes... can it be great.. I think not as long as the enemy are half way intelligent.