Class for evil Aasimar


Advice


So after seeing an abundance of good Tieflings I decided to make an evil Aasimar. At first Antipaladin seemed like a good choice but the Chaotic Evil alignment is not what I had in mind.

So what class do you think would be great for an evil Aasimar? As long as the class allows Neutral/Lawful Evil I have no preferences.


I was toying around with a LE Priest of Asmodean that was an asaimar [Wither Angel or Archon Blood]who was given to the church after being born [so the family would have the same of giving birth to a non-human]

He see him self as better then human [and tieflings] and feels that he deserves a place in power because he is better.

Grand Lodge

Core Aasimar, or alternate Aasimar?

Cleric is good choice for most.


Anything with an animal companion, as the celestial servant is a nice improvement for the AC. And few enemies will get past its if you are the bad guy.

Dark Archive

How about barbarian+oracle of battle=rage prophet?


As for alternative Aasimar heritages I don't have preferences either. Mostly because you probably should discuss that with the GM first. Not that this character will actually see play.

I live in this small town and as far as I know I'm the only one interested in this kind of games. So I have never actually played in a game before. This might change in the future. But I have this habit of making and stating up characters for games I'm interested in.

So I don't have any kind of preferences. Feel free to suggest any combination. I might try to join an online game.

And I kinda like the Cleric class. I usually chose it in computer games like Neverwinter Nights. So if I chose Cleric what deity would you recommend?


So does anybody know any online game thats recruiting? If I finish this character I might be interested in joining.

And what kind of backstory would be most interesting? A fall from grace, something like Ardent mentioned or something else?

And how does an Oracle play in comparison to a Cleric?


I'd go with bard or summoner. A summoner can play their planar theme, with a twist that they'd likely call on evil outsiders (which can outline their vileness, bitterness etc), while a bard can focus on the unearthly charisma of the aasimar, possibly providing for a few interesting ways they can play being evil - i.e. the secretly rotten nice guy/girl, the "They shall love me and despair" kind, or just a spoiled rotten primadonna.


For a cleric I think the deity would depend on the type of Aasimar. I think Asmodeus would make a good choice, though an Angel Blooded might find more in common with serving one of the Whore Queens.

An oracle basically is to a cleric what a sorcerer is to a wizard. More versatility at the cost of spell selection. I use to think spontaneous casters were hands down better, but after playing an oracle and a sorcerer for a short while, I can definitely see the value of a prepared spellcaster.


So I rolled up some stats at Invisible Castle. These are the numbers I got without any racial modifiers:

14, 11, 12, 14, 12, 13.

So which stats are most important for an Oracle/Cleric/Summoner?
And I think I will be going with Angel Blooded. That's a bonus to CHA and CON right?
As for the Whore Queens, Eiseth and Doloras seems most interesting at the moment. Depending if the character should be more indifferent or wrathful against the divine.


It's starting to get late where I am so I'm logging of now. I will not be posting replies until tomorrow. Just so that you know.


Cleric of Asmodeus into Divine Scion with Good Opposite Alginment?

Scarab Sages

I'm invthe process of building an aasimar negative energy channeling cleric of Gozreh. Picking up the Channel Force line of feats and feather/growth domains so I can get a tiger animal companion and enlarge it while I blast my foes with negative energy. I'm also considering 1 level of mammoth rider at level 10, but I have to decide at first level to ensure I have enough skill points to qualify.


Make Griffith from Berserk.
Muse-Touched Aasimar variant.
Do Dawnflower Dervish bard (see if your DM will let an evil god of trickery grant you the boons of Dawnflower dervish so that you can pretend to be a good Sarenrae worshiper) + Standard Bearer Cavalier (order of the cockatrice) + Battle Herald.


Thanks for all the advice. I do think I will be picking Cleric, it's the class I'm most familiar with. So the character will now be angel blooded LE Aasimar Cleric of (insert deity here). I'm not entirely certain which god to go for yet. Any suggestions?


any specific Domains? I like the non traditional gods. or specific weapons? I.e. Belial who gets ranseur as a weapon. I like reach. But i dont know anything about evil domains.


I'm currently checking Pathfinder wiki. Dispater sounds interesting and gives the Evil, Law, Nobility, Trickery and his favored weapon is the heavy mace. Is this a good choice?


I love travel domain so ide be awful tempted by Cagnazzo But there is NO info on him. Barbatos has travel but quarterstaff? bleh

The other lawful evil travel domained deity uses a lance.


I like the idea of smacking around my enemies with a heavy mace. So I think Dispater is the way to go.


antipaladin seems totes grest--if you're gonna go evil, go REALLY evil.

cleric works nicely if you're trying more undercover evil (as does inquisitor)

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