
Phasics |

Let's See
Mage Strike: insight bonus extra damage bypass DR and combine with spellstrike .... YES PLZ
Channel Power: +50% to spell damage, heightened shocking grasp I choose you :)
Competent Caster: no concentration check for spell below highest .. ARE YOU KIDDING ME :) feel the Magus Love
Endless Power: 13th level Magus = endless heightened shocking grasps...all day...every day ;)
Can you feel the love yet ?

Saint Bernard |
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wait I missed the rules where you can dual path, you can do that or you're just making that up to play with the idea?
There is a mythic feat called Dual Path on page 24.
Dual Path (Mythic)
You excel in many areas, allowing you to select path abilities from two mythic paths.
Prerequisite: 1st mythic tier.
Benefit: Select a mythic path, other than the path you selected at your moment of ascension (see page 3). You gain the 1st level ability of that path (archmage arcana, champion strike, divine surge, guardian’s call, marshal’s order, or trickster attack). Whenever you gain a path ability, you can select from list of abilities presented for both paths, as well as from the list of universal path abilities.

Phasics |

Pendagast wrote:wait I missed the rules where you can dual path, you can do that or you're just making that up to play with the idea?There is a mythic feat called Dual Path on page 24.
Dual Path (Mythic)
You excel in many areas, allowing you to select path abilities from two mythic paths.
Prerequisite: 1st mythic tier.
Benefit: Select a mythic path, other than the path you selected at your moment of ascension (see page 3). You gain the 1st level ability of that path (archmage arcana, champion strike, divine surge, guardian’s call, marshal’s order, or trickster attack). Whenever you gain a path ability, you can select from list of abilities presented for both paths, as well as from the list of universal path abilities.
As a Magus that would be my 3rd tier feat choice, my first would be Mythic Arcane Strike :)

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Mythic Arcane Strike is usless on a magus all you need is a +5 weapon to get the max +10. Remember, as the current rules stand, you can't have more than +10 on your weapon, no matter the source. And if you consider that they can get bane with the non-mythic Bane Blade feat, it really isn't worth.
That's CURRENT rules. Paizo hasn't closed the door on doing actual Epic expansions. Take the long view and remember this is not the complete package, only 50 pages out of a full hard cover book.

Phasics |

Mythic Arcane Strike is usless on a magus all you need is a +5 weapon to get the max +10. Remember, as the current rules stand, you can't have more than +10 on your weapon, no matter the source. And if you consider that they can get bane with the non-mythic Bane Blade feat, it really isn't worth.
read the fine print of mythic arcane strike
lets you apply ANY! enchantment.
Hello Bane, Hello Holy, Hello Vicious, Hello everything yet to be printed :)
btw Bane Blade requires Magus level 15, mythic arcane strike can be had as soon as you start taking mythic levels