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I'm re-reading Kingmaker with an aim to finally running it and while reading Rivers Run Red just came across the line, "If the PCs intervene, Grigori eloquently refutes any points they try to make". I know it's petty but it has incensed me.
The party would be the same level as him when they encounter him (near enough) and knowing my players there will be a Face character who will have insanely good social skills. Why then would Grigori be able to eloquently refute their points?
I'm thinking of having a series of opposed Perform: Oratory, Diplomacy, Bluff and Knowledge: Local (to represent that the PCs have been paying attention to what's been going on in their kingdom) checks in the form of a public forum to represent a battle for the hearts of the crowd. Just trying to figure out what would be decent DCs for the checks.
"eloquently refutes any points" pfffft.

Herbatnik |

Grigori- best part of RRR!
It works best if you try to roleplay this scene- players at this moment should have on their account unpopular decisions , which Grigori can exploit , like withdrawing funds, heavy taxation, regular trips for adventures, low level of promotion/festival edics, probably sparing a life of werewolf murder etc. Some of these argument are named in AP.Reasonable and populist argumnets of Grigori should have a circumstance bonus in opposed check. Let them feel that their barony is not only big box of coins to crafting/shopping magic items.As a GM you are able to predict common arguments of players and overcome them. Grig is big pain in the ass, but my players were really enjoyed when they at last defeat him.

alex_van_d |
Grigori was and is awesome in our campaign. He was irritating as all get out when he arrived. (Our GM can talk circles around us in real life, and then we rolled badly too!) Eventually we got rid of him by exiling him. We cast a curse on him that would be active any time he entered our kingdom. Little did we know that he made his save and he's coming back!

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Grigori was a favourite among my players to (at least favoured enemy). I did use oppoosed checks he used Perform (Oratory), while the party could choose Diplomacy, Bluff, Intimidate or Perform to oppose him with. It was a close run thing, but the PCs would consistently knock him off his high horse, at least until they left town on business at which point he'd start up again.
He was eventually assassinated by a rogue PC (not the class, he was an alchemist/assassin). Who was exiled from the kingdom for his crime (the player had to leave anyway). The party then had to cover up the crime so that Grigori's influential family in Pitax wouldn't find out. Fun times...

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Grigori was great as well. He's the stereotyped rabble-rouser of politics, who riles people up over anything negative that has occurred in the kingdom and lays it upon the party. He'll turn anything into a negative:
- made peace with the kobolds? shame on you! explain yourselves to this grandmother who lost her son to a kobold attack (even if not the same tribe, it's all the same to the common folk)
- taxes normal? look how they live, eat, and dress! where'd that new sword or other flashy item come from? your taxes of course (even if it was paid for using treasure)
- violent? look at them, they have weapons and i have none, they will silence any voice that speaks the truth, it may be yours next!
I allowed both sides to make their points then allowed some checks. Our crew failed to disperse the mob but the Baron player detected some enthralling spell use and convinced the people on his word mind magic may have been used, which was against the law. Grigori was detained at the Inn, his room searched by neutral parties, and scrolls found that another neutral party said could be used to enchant one's will.

Shadowborn |
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Our party found Grigori to be most frustrating, but that was part of the fun. Here was an enemy we couldn't just stick a sword in or fry with a spell. My bard (the ruler) had an open debate with him in the middle of the capitol the first time around, and managed to outshine him face-to-face, but his attacks kept on going.
We ended up not defeating him, in the long run, thanks to some character backstory that was incorporated into the scenario. My bard, unbeknownst to the rest of the party, was married. He'd run out on his bride a month before the start of the AP. She was the daughter of a powerful merchant in Brevoy. What began as a whirlwind romance ended in a union where she browbeat him to enter the family business and give up his life on the stage, so he ran out (much to the dismay of our resident Erastilian druid.) In any event, once the word was out that he'd become a baron, who should show up one day but the Baroness.
Now her father hadn't always been a successful merchant. He had ties to some unsavory criminal elements from his past despite "going legit." She had brought along two of his goons squeezed into footman's livery. After she began plundering the treasury to make herself more comfortable, Grigori started in on her. Shortly afterward, he was run down by the baronial coach in a tragic accident...after being stabbed. We took a hit with the unrest after that little incident.

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bhh39: I saw that moments after posting but in my nerd rage didn't want to admit that the AP had accounted for players having a duel of wits with him.
To the others: thanks. I imagine my players will love to hate Grigori too. I'm thinking of making the whole thing a bit more involved with Grigori starting off rumours in tap-rooms, secret meetings, gathering a core of dissidents and would be usurpers around him, so that when they do get rid of him - either through a direct public confrontation of ideas, arresting him and having a trial or just offing him on the quiet - there will be some unrest for a period of time afterwards as his rebellious contingent try to carry on without him. Without their charismatic and clever leader though the movement will just fizzle out. The players won't know that though and they could go on a hunt for the dissidents which may or may not increase unrest itself.

Philip Knowsley |
there will be some unrest for a period of time afterwards as his rebellious contingent try to carry on without him. Without their charismatic and clever leader though the movement will just fizzle out. The players won't know that though and they could go on a hunt for the dissidents which may or may not increase unrest itself.
Sounds like a bit of fun!
Just make sure the Kingdom is strong enough to survive this.
My player's kingdom was hard hit by spiralling unrest & a DC which just
got harder & harder to make. I'f it wasn't for me allowing a good idea
from one of my players - the kingdom would have crumbled. As it was, things
got bad enough for them to loose a hex.
That said though - they had a great time hating Grigory.
He was first introduced to the Kingdom when they were out of town & was
therefore only known by one or two of the NPC rulers. He'd applied for
a role on the council (all the better to accomplish his nefarious deeds).
The players were gobsmacked when they found out it was the same guy
causing all of the trouble & for the first time ever - the party bard
was handed her words on a plate as Grigory won each battle of wits &
voice.
After the last lot of kingdom building, one of the first suggestions was
to try & track Grigory down, & teach him a lesson... :)

Philip Knowsley |
Hypothetically, what would you DMs out there recommend if the PCs gave Grigori a job as a Chancellor in the ruling council? *eg*
I've had him lay low for many months to make them forget their suspicions, but it's about time to cause chaos.
Do whatever suits your/his purposes...
My players gave him job of Councillor..."Well, if you care so much for the
people, take this job in order to be their voice & make their lives
better..." :)
Only problem was, he didn't 'do' anything. They started asking him for
ideas, but he put them off with an - "I need to see what's happening
inside the council, before I can make suggestions on it's workings..."
This worked for a couple of months & unrest continued during that time,
& although the players thought it was him - they couldn't make their
Stability DC, so didn't find out... (He WAS being sneaky about it.)
Then there was a breakthrough in their spy apparatus, & the PCs found out
that Grigory was still quietly sowing seeds of discontent... hee hee hee...
I had great fun. Hardest job was keeping a straight face when they wanted
to employ their hardest critic yet...
I'm gonna love bringing him back!

Lloyd Jackson |

It was a great RP experience for us. Players didn't even try to roll it. Gist of their approaches,
General(Half orc fighter with, at this point Tuskgutters tusks fused to her jaw for a bite attack.) "Oh yeah? How about I give you a kiss with these? Have what you hold ya bastard, see if you can take me!" Bard, party leader, asked her to go away and get drunk, please.
Druid: Looks blankly before going to the dryad grove in town. "I don't do people." Oh those kegs from the carnival.
Marshal:(LG halfling monk whose attitude is somewhere between judge dread and space marine when it comes to evil.) "Is he doing EVIL? No? Then I will ignore him. If he should commit EVIL, then I will slay him, with fire." Yes, the player really does say evil like that, you can hear the capital letters and bold print.
Baron:(Human bard) "But sir, I don't understand. What is your point? No, that's not a valid argument. Saying I'm a terrible ruler doesn't change anything. What is your solution? No that isn't a valid solution because...." "I don't get it. This guy isn't making sense. He. He's acting like a politician!"
I have found a use for my political science courses after all. Nerds don't do well with tub-thumping politicking.

Chrysanthe Spiros |

If I cannot get anyone (aside from myself, of course) to win the people over and drive him out, I'll either rightfully execute him after a proper trial (*giggles a bit*) or assassinate him in a quiet but very painful manner. But if such a mongrel forces me to resort to that third option, I'll place his soul in a gem and then have it fed to the nearest Cacodaemon that I'll manage to summon in the same day. That should keep him from ever being a thorn in my side.

Rogue Eidolon |

Didn't the book say you can make opposed Diplomacy checks vs his own Diplomacy checks and beat him that way?
Our GM definitely allowed it. He was going around playing up people's fears of another giant owlbear attack and the trolls to the south and other big monsters that might kill them at any time. My character had his whole family killed by Natala Surtova and is neurotic to the point of crazy about any of his people being killed, so he made a follow-up speech where he basically agreed with Grigori about the danger and told people to move out if they weren't willing to face the chance of a major attack by powerful forces "Grigori's owlbear and troll threats? Those I assure you the kingdom leaders have dealt with and will always continue to deal with. Those aren't anything you need to be worried about. But there's another major threat he's not aware of, so he's absolutely right that if you're frightened for your life or your livelihood, you should leave. If you've come this far though, into a frontier area, sharing my dream of a new land and a new life, then you knew there would be risks. Let me explain what the true risks are..." I beat him by over 20 (terrible roll for him, great for me), and surprisingly, the citizens didn't balk as I revealed what we had learned about the powerful spellcaster who had killed the unicorn and the fact that this spellcaster would likely return to be a threat within the kingdom leaders' lifetimes according to familiar-granted commune with Desna.
Meanwhile, the Magister determined Grigori was breaking the 5th River Freedom with his enchantment magic, so we took him to a public trial where the only crime we tried him for was violating the 5th River Freedom (other than that, he had freedom of speech by the 1st River Freedom). He was found guilty, and also the mob of people who he enchanted were starting to look like they might hurt him, so for his own safety, he received an armed escort to exile him from the kingdom. Our Magister used Share Memory to learn that Grigori had been hired by a cloaked figure in what seemed to be Fort Drelev, and then a familiar-granted commune to Desna (with some insightfully-chosen questions based on high Knowledge[Local] revealing that Grigori studied bardery in Pitax) revealed that it was actually Pitax who sent him.
All in all, it was an interesting situation with a lot of intrigue, but Grigori just got outbarded. So to the original poster, I assure you that it's not some kind of hopeless situation (though a party with no face and dumped charisma might be embarrassed by him, but in Kingmaker that seems very unlikely, given the King's Charisma-dependency).

KenderKin |
Grigori was great as well. He's the stereotyped rabble-rouser of politics, who riles people up over anything negative that has occurred in the kingdom and lays it upon the party. He'll turn anything into a negative:
- made peace with the kobolds? shame on you! explain yourselves to this grandmother who lost her son to a kobold attack (even if not the same tribe, it's all the same to the common folk)
- taxes normal? look how they live, eat, and dress! where'd that new sword or other flashy item come from? your taxes of course (even if it was paid for using treasure)
- violent? look at them, they have weapons and i have none, they will silence any voice that speaks the truth, it may be yours next!I allowed both sides to make their points then allowed some checks. Our crew failed to disperse the mob but the Baron player detected some enthralling spell use and convinced the people on his word mind magic may have been used, which was against the law. Grigori was detained at the Inn, his room searched by neutral parties, and scrolls found that another neutral party said could be used to enchant one's will.
I like it anything the PCs do make a truce with kobolds/wipe them out, the rabble rouser can attack.
On a side note I used Grigory in another game as an NPC who got axed to death by Grimlocks, the players loved it (even though it was not him).. ;)
"Genocide! that is their way."

CommandoDude |

In my game the party actually named the Tavern after Grigori, unaware he was spreading dissent against them. When it finally came to their attention they let the situation simmer for a long time dealing with other stuff and trying to get some dirt on him before finally confronting him.
Since nobody but the Ruler had decent social skills, he basically had to talk at Grigory alone to break the charm effect on the croud, with everyone else doing Aid Another actions. Unfortunately Grigory rolled a 20 on his Charisma roll and proceeded to get the crowd throwing vegetables at their leader.
The group finally decided to declare him persona non grata and publicly run him out of town. They gave him a day to leave, and when he hadn't left, the ruler decided to have some of the local guard "escort" him to the border, ostensibly to protect him from attack. The tavern was renamed.
After the group rooted out the cult of Gyronna, who were all hanged, the ruler decided to implicate Grigory as a member of the cult and issue a warrant for his arrest as a co-conspirator plotting to undermine the kingdom. So if he ever turns up again in the story, that would be interesting.

Rogue Eidolon |

In my game the party actually named the Tavern after Grigori, unaware he was spreading dissent against them. When it finally came to their attention they let the situation simmer for a long time dealing with other stuff and trying to get some dirt on him before finally confronting him.
Since nobody but the Ruler had decent social skills, he basically had to talk at Grigory alone to break the charm effect on the croud, with everyone else doing Aid Another actions. Unfortunately Grigory rolled a 20 on his Charisma roll and proceeded to get the crowd throwing vegetables at their leader.
The group finally decided to declare him persona non grata and publicly run him out of town. They gave him a day to leave, and when he hadn't left, the ruler decided to have some of the local guard "escort" him to the border, ostensibly to protect him from attack. The tavern was renamed.
After the group rooted out the cult of Gyronna, who were all hanged, the ruler decided to implicate Grigory as a member of the cult and issue a warrant for his arrest as a co-conspirator plotting to undermine the kingdom. So if he ever turns up again in the story, that would be interesting.
Hopefully no one in the kingdom has high Knowledge Religion. Gyronna does...not-nice things to the male anatomy of any would-be male worshiper.

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Hopefully no one in the kingdom has high Knowledge Religion. Gyronna does...not-nice things to the male anatomy of any would-be male worshiper.
Source? I haven't found that information anywhere but I could have missed it.
Edit: found it: Faiths of corruption
"She does not allow males into her faith, and strikes blind and impotent those she see trying to appease her."

Rogue Eidolon |

Rogue Eidolon wrote:Source? I haven't found that information anywhere but I could have missed it.
Hopefully no one in the kingdom has high Knowledge Religion. Gyronna does...not-nice things to the male anatomy of any would-be male worshiper.
I think it's in Faiths of Corruption, though I'm away from my books for a week. Pathfinderwiki does say her faithful are entirely female, though.

rchmage |
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He gave my party fits. The ruler couldn't play the day they found him rousing the rabble in the town square. I thought the Mage was going to have an aplopectic fit! First the Mage cast fireball above the crowd because he figured out Grigori was using enthrall and any overt hostile action or attack would break the enchantment. While technically true, it also strengthened Grigori's point of the PC's lack of concern over their well being. Then the Mage engaged in oral battle, making good points but losing the rolls. Grigori retired to the inn and sang songs denigrating the PC's. The next day he was at it again in town square, the players got so angry I thought they might start throwing things at me! Finally they were so angry they attacked him openly, threatening any who helped him, killing him in front of the whole city. Definitely unrest that month. The emotional response from the players was so strong. They were absolutely enraged by him! The barbarian shrunk his head and wears it on a necklace!

Orthos |

Thinking that NPC needs to be rebuilt using the court bard archetype.
; )
My Grigori is multiclassed Bard (Court Bard) with three levels of Rogue (Charlatan) with the Obfuscate Story and Steal the Story rogue talents.

KenderKin |
KenderKin wrote:My Grigori is multiclassed Bard (Court Bard) with three levels of Rogue (Charlatan) with the Obfuscate Story and Steal the Story rogue talents.Thinking that NPC needs to be rebuilt using the court bard archetype.
; )
Please please post that build!

ShockAndAwe |

Just ran Grigori yesterday as the party returned from a few weeks of exploration and were coming back to fulfill their kingdom duties. I have to admit, Grigori is by far my favorite NPC that I've played so far. My party of 6 which includes the following:
Valia -Half-Elf Rogue 3/Slayer 1
Mirak - Halfling Rogue 5
Avalyn - Human Monk 4
Ranger - Half-Elf Hunter 4
Tamara - Elf Druid 4
Asmodean - Human Wizard 4
Scheduling conflict has led to slight xp differences
So, as it should be readily apparent, the party has no face and struggles with diplomacy roles in general and struggles also on the way they talk to people.
They didn't even attempt Diplomacy roles, they just started engaging Grigori on the various points he was making and tried to argue...to no avail.
He brought up things like alliances with Kobolds, using the kingdom as their own personal magic item creator, alliances with Trolls, as Hargulka has started demanding BP tribute to "honor their alliance", having built no walls, barracks, army, or watchtower for protection, upsetting the balance and sending werewolves and other monsters into town, employing fey into the government, building a kingdom on the bandits home, outfitting themselves with countless magical items and weapons, the likes of which, no one here could ever afford, employing bandits like Akiros and Auchs, etc...
Oh, man. Even the PCs who initially said that it would be best not to engage were not too hard to goad into "defending themselves". By the end of it I had a few PCs walking away in absolute frustration, and it ended with them asking for his actual ideas for kingdom change. They have agreed to hold a public forum next month. In the meantime he will be "talking to people in town and getting concrete desires of the townsfolk." I'm quite confident that he can come up with enough desires that the governing body will be hard pressed to accomplish without hindering the kingdom...which is his point, BUT I also think that if he appears to be doing actual good than I could possibly push for a position on government and actually have a shot. Which do you guys think he would go for? And if it's the former, what kind of project besides barracks, walls, watchtower, and army could I push for that seem both extremely reasonable and extremely difficult.
Kingdom is 14 months old, 5 hexes claimed, 2 unfinished districts, 4 farmland improvements, and 1 mine. Something like 26 Economy, 14 Loyalty, 17 Stability, 2-3 Unrest. 28 BP in treasury
I've been using the 6 player conversion and Dude-meisters monster kingdom implementation.
THANKS! Love all you guys and appreciate the time and effort to give.
-Daniel

GM_Beernorg |

Ahh Grigori, in our KM game, he insulted our leader and the party witch, end result when he sided with our enemies, our witch put his head in a glass jar and kept in on a shelf, occasionally talking to, mostly taunting, him via speak with dead. Blighter got what was coming to him and his big flapping mouth. :)

Kryzbyn |

We had a debate with him in front of people, and a couple private meetings. Afte being unable to convince each other, we decided we couldn't have him stirring up things, and asked him to leave. When he asked "or what", the king part of kingmaker came out.
"Death" was pretty much the answer. Not being evil, we told him he was expected to leave in the morning, and he would be escorted to the border with Brevoy (Oleg's, basically).
The ride to the border wasn't bad, as my character and he had quite a bit in common. We parted amicably, as individuals, at least, with a hope that perhaps in the future the nation will rise to his high hopes, but as it stands, it needs to be what it is to survive.

Canadian Bakka |

Ah, Grigori. I loved roleplaying as him. I wrote out a script that I used when the players decided to crash one of Grigori's "talks" after the pc Spymaster found out about him as being one of the sources that could be stirring up unrest and gaining popularity among the commonfolk.
The party leader (the ruler and a paladin) and the Spymaster (a kitsune rogue, tied with the Ruler for face-skills) worked together to eloquently refute Grigori's claims (while agreeing that he did have some good points that the ruling council would address) and had Grigori arrested later on when it was clear that Grigori was attempting to incite Unrest. They had a court trial for Grigori, who was nearly found innocent of all charges. So they sent him off to the chain-gangs to work for a year and then permanent exile afterwards.
6 months into Grigori's prison term, the war with the trolls began. Early on in the events with the trolls, a group of trolls had wiped out a chain-gang that were doing road repairs. All of the guards and prisoners were presumed to be killed. Grigori was listed as one of the prisoners in that particular chain-gang.
However, no one back in the capital knew what happened because they somehow forgot about the missing prisoners and guards (who were all single men with no family). Turns out that the warden was magically charmed and has his memory altered by two possible suspects: Grigori himself or one of the ruling council members who turned out to be my version of Aldest Foxglove (from Rise of the Runelords). So they only discovered all this 2-3 months AFTER the war with the trolls had ended.
Grigori's demise at the hands of hungry trolls is called into question because one of the chains discovered at the crime scene was not destroyed or damaged, as if someone had unlocked the chains on the prisoner.
In addition, Grigori had been engaged in correspondence while in jail with a young woman that was found murdered next to one of Aldest's victims; he had instructed her to investigate the greedy man because Grigori suspected the man to be part of a plot against the kingdom. So the party suspects that Grigori has actually survived and is on the lam.
However, because of the correspondence they found, they are not sure if Grigori has truly turned his back on his original masters and is working towards protecting the new kingdom from the shadows OR if Grigori is simply building an elaborate ruse to deflect suspicions from him while his true plans are put into motion.
Like I said, I love playing as Grigori.
CB out.

GM_Solspiral RPG Superstar Season 9 Top 32 |
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Ahh Grigori, in our KM game, he insulted our leader and the party witch, end result when he sided with our enemies, our witch put his head in a glass jar and kept in on a shelf, occasionally talking to, mostly taunting, him via speak with dead. Blighter got what was coming to him and his big flapping mouth. :)
Yeah I played that Gregory right after a debate in 2012 where Mitt actually spanked Obama by interrupting and making accusations and keeping the prez on his heels. I used the same tactic to great effect. Players faces were red by the end and I had to remind them it was a game.
They used Gregory's head in a jar and speakw ith dead as a way to get rerolls on knowledge checks...

FatR |
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I've never used Grigori as written. Sort of no point, when PCs are going to respond to "You are tyrants!" with "Why, yes, of course, what did you expect from feudal lords who carved their domain with spell and sword?" (roll for initiative). Those of my PCs with actual morals would only act differently insofar as they would give Grigori a public challenge to single combat, so that all people would be able to witness who is better qualified to be a ruler, instead of just detaining him (or killing if he actually puts a serious fight) right away.

Sah |

We've played the game before but never finished, and this time since my character is a viking prince who struck out for his own glory (4th in line for the throne back home) I'm considering just challenging him to a fist fight. Don't think it will go over well with the Populace, but it would be so satisfying.

Dingleberry |
I recently ran the Grigori encounter for my group and patterned him on Trump, including modifying actual Trump quotes to fit the setting ("Make [Kingdom] Great Again!"). It made it very easy to improvise his responses to the PCs, got a very strong reaction from the group, and was much fun. They successfully drove him out of town, though the ruler Eshah (a temperamental half-orc fire sorceress) nearly blasted him after he said "If I were running [Kingdom], I'd fire Eshah. I mean, I'd look at her right in that fat, ugly face of hers, I'd say 'Eshah, you're fired.'"

Curghann |
So I just introduced Grigori to my group last night and I thought it went very very well. The players were frustrated, but engaged and really seemed to take some of the things to heart.
I've got a 4 person party:
Halfling Druid - Councilor, wolf AC (wolf has been a huge contributor to party success and is on the nation's flag)
Human Bard (Archivist) - Ruler, Player is not a very good public speaker so this could be complicated for him as I dont intend to simply allow a "I diplomacy him, /roll"
Human Cleric of Sarenrae - High Priest, In their nation's early days the church of S in Brevoy approached the council with an offer to help fund a Temple to S in their capital city. When this was accepted, Jhod stepped down as High Priest and this PC was raised to HP
Gnome Sorc - Magister, Was formerly the spymaster but many roles were changed after a near TPK where the nation's general was killed (and subsequently the player was unable to keep playing). Has a strong connection with the fey in the region
I had Grigori use his skills of disguise to spend a good amount of time in the capital and surrounding areas to get a solid "lay of the land" and find out all the rumors, and potential topics of conflict. When the PC's last left, he struck and began sowing discontent. The PC's ended up being gone for almost 5 weeks (having spent the initial first week of the previous month doing their "kingdom turn" and planning on using the last week of the current month to do another if need be) so he had a lot of time to plant his seeds of doubt.
His first topic was one of discrimination against the majority human populace in favor of the fey and the kobolds of the country, citing logging efforts that were reduced to accomodate the "tree folk" and pointing out that when the kobolds reported wolves near their mines that the leaders went out immediately to deal with it, but when the Tonnersons asked about their son, nothing was done for months. (From a leadership perspective, this of course made perfect sense as the wolves were perhaps threatening an entire hex that would have included humans and kobolds, and the party did make efforts to find Tig, but he was so darn far away they kept running into other things that demanded their attention and kept needing to come back to town for kingdom turns or to lick their wounds before going back out).
I gave a small chance that one of the NPC council members could witness and have a chance to react to Grigori's larger public speeches and it so happened that Svetlana, the Grand Diplomant, was around for this one. Through some crazy dice luck, she was able to successfully fend off Grigori's claims and calm down the crowd with her meager skills of Diplomacy (gave her a token 2 ranks, 2 from ability and a +2 circumstance bonus for being the Grand Diplomat of the nation). Grigori graciously acknowledged her responses and even thanked her for joining him in such a spirited debate, while secretly wondering how his information about her being a gussied up merchant's wife playing at Diplomat could have been so wrong.
The second large gathering focused on the leadership council, and by proxy the nation, being lapdogs of the Brevic throne. He cited the source of the donations that founded the country, the deposing of the rightful high priest of the nation's "supposed" official religion in favor of a Brevic plant (the cleric of S was a replacement PC introduced as a prisoner of the Stag Lord, previously sent on a mission by the church in Brevoy to investigate strange Fey activity...read: Nyrissa's influence in the Stolen Lands), and then finally pointing out that the nation's spymaster, Lily, is a member of the Brevic nobility herself with "strong" ties to the throne itself. Much of this is gross exaggeration and stretching of the truth, but close enough for people to perhaps latch onto some of it. Again, I gave the same small chance for someone from the council to personally witness this and again someone did and I randomly determined it to be Akiros, the nation's General. I gave him the same opportunity to attempt to rebut Grigori's claims, but he was far less successful and began losing ground badly, very early. As the debate continued I decided to play upon Akiros's anger management problems and decided that if Grigori's second Diplomacy check beat Akiros's by 10 or more than there would be a chance Akiros would threaten/attack/something and lose more ground and give more sympathy for Grigori. The rolls ended up so lopsided that Grigori's result was 21 higher than Akiros's. With such a crazy disparity I decided that rather than responding in anger, Akiros instead came around to Grigori's line of thinking (the roll disparity would be enough to bring someone from unfriendly to friendly per the Diplomacy skill. I know, a little fast and loose, but I thought it added to the narrative). Akiros has been spending a lot of time with Jhod at the recently expanded city in the hex with the Temple of the Elk and Grigori's talk of deposing Jhod as High Priest really struck home with the General.
So when the PC's get back, the council holds an emergency meeting to let them know of all of this and the conversation was fantastic. They were wondering where he came from, who he's working for, and all the while I'm giving very different opinions and feedback from the various NPC's on the council. They decided to go meet this man, even though it was almost midnight and had an awkward meal with him at an inn where some light verbal sparring went on. It ended with the king inviting Grigori to a meeting at noon the following day.
I was a bit concerned that they would be somewhat ill-equipped to deal with him at face value and try to debate him, but their current backup plan is absolutely brilliant and I think has a very good chance of success if they pull it off (take all the right precautions and succeed at some of the steps that might require skill checks). As the previous spymaster, the gnome held onto and secreted away the Robe of Bones they found during one of their explorations (scythe tree maybe?), and his plan is to plant it either on, or in Grigori's room and frame him so he can be publicly shamed and sent out of the kingdom. Now, there's got to be a lot more to it than that for it to succeed as the item itself is not inherently "evil", but it's uses would likely be frowned upon and the group could put a lot of spin on the accusations.
I had a lot of fun setting up the plot and providing a very different kind of encounter for my PC's. Will be interesting to see where it goes from here.