| JuliusUK |
I have been playing with the idea of building a character around a Kitsune Rogue Trickster. I fancy taking Arcane Heritage 'Sylvan' feat for a fox companion and a little later the greater invisibility trick. I want to build the character around the racial feat that allows the Kitsune to beast shape 2 into a tiny fox with a natural bite attack. I love the idea at high level of a fox fighting a dragon or what not. So... I was thinking Rogue because my DMG isn't going to derive from STR or weapon. Obviously I'll need a amulet of mighty fists at some junction.
What I need is an idea of wether this is viable? What feats would need? How to maximise both my attacks and survivability? I am guessing some spring attack would be in there. Should I mix in some monk/fighter/barbarian or does the dip in SA make that a bad idea? So help me...can you make a Fox which can take on a dragon?
| JonGarrett |
If you and your GM doesn't mind 3.5 material, a Kitsune Warshaper can ruin many people's day. It'll allow your tiny bite to be less tiny and give you some claw attacks too, if you want them. Or tentacle attacks, for that matter.
If you can get multiple attacks, the Kitsune racial feat that allows Pouncing will be a good plan. Although I think it's level 10 or so before you can get it.
| Son of the Veterinarian |
I've been trying to stat out something similar and it's been a struggle, I've been having better luck with scouting/spying builds.
My biggest suggestion would be to go Ninja. You need a 13 Cha to get Fox Shape anyway, so you might as well get some Ki points out of it.
Victor Zajic
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Splash in two levels of fighter to help with BAB, Fort saves, and let you have weapon finese and spring attack relatively quickly.
Take the rogue talents that let you cast spells as spell like abilities to be able to mage armor yourself.
Look at feats from the Beastiary like Improved Natural Attack: Bite.
Get an amulet of mighty fists with the agile quality on it, so you add dex to damage instead of str.
Have a decent cha and bluff ranks so you can trick people into thinking you're just someone's pet.
Please Don't Kill Me
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I would say Ranger 2/Ninja x would be a good bet. You go Ranger 2 with any Archetype that doesn't replace the 1st lvl Combat Style feat. Then for your style feat choose Aspect of the Beast (Claws) so you are packing two claw attacks in addition to your bite when you are in fox shape.
Then you only have to be 13th lvl to take Vulpine Pounce and you can use your Ninja Tricks for all sorts of fun while you are in fox shape.
For example you shift into fox shape and approach your enemy and attack. Next round use Vanishing Trick and Invisible Blade to get your 3 SAs at full BAB. Durning the next few rounds you continue to get your SA off and to top it off you can burn a Ki point to make that 4 SAs at full BAB.
Edit: Be careful while attacking as a fox because you are tiny. That means you have a reach of 0 and must me in the enemy's square, meaning that you will most likely provoke an AoO every time you get into striking distance of an enemy.
| Alexander Augunas Contributor |
What level is that build? Summoning foxes isn't actually effective, is it?
He's saying that he summons a bunch of foxes, then transforms into a fox himself. If the foxes move in a pack your enemy isn't going to know which fox is you, and will likely use up its only attack of opportunity on the foxes.
Plus summon minor monster is a 1st-level spell, so its actually a pretty nice trick.
| BigNorseWolf |
There's no reason not to be a ninja instead of a rogue.
1) you have a charisma bonus, make use of it
2) the ninja is in all ways better than the rogue
3) They're both eastern flavor (But you can reflavor as you want: the kitsune ninja i'm making has a pimp hat for example)
4) the ninja is in all ways better than the rogue
5) Popping in and out of invisibility and getting mirror images of yourself fit the trickster archetype
6) In fox form you can't flank, so you need invisibility or something to sneak attack, the ninja provides that.
7) ... you should know by now.
I would get weapon finesse and an amulet of mighty fists: agile. you're doing a mere 1d3 bite but with +6 or so dex and your sneak attacks you'll rip their ankles clean off.
For summoning a hoard of foxes, the spell you want is Summon minor monster for three of them. Then swift action to mirror image and you have an entire skulk.
| Wiggz |
If you and your GM doesn't mind 3.5 material, a Kitsune Warshaper can ruin many people's day. It'll allow your tiny bite to be less tiny and give you some claw attacks too, if you want them. Or tentacle attacks, for that matter.
If you can get multiple attacks, the Kitsune racial feat that allows Pouncing will be a good plan. Although I think it's level 10 or so before you can get it.
Wow. Not to threadjack but that really brings me back. During my 3.5 time (pretty long ago) my favorite character was a half-orc Druid/Warshaper. I ran him almost exclusively in solo campaigns that were designed for groups - shape-changing, healing, spells, deadly in combat, able to summon allies - he had it all. Loved that character.
| thelemonache |
Wow this thread time jumped like 8 months :) I actually made a pretty deadly toon based around Fox shape and rogue, first level was unarmed fighter for unarmed strike and second two were Ranger for aspect of the beast claws, then 9d6 of rogue. Used feral combat training to pull off medusas wrath for even more sneaks, scout archetype for pouncing sneaks, and I think the talent is called distracting strike, forgo one sneak to make your opponent flavored the rest of the round (which is great for medusas wrath) oh and lunge to get over the 0 ft frame barrier.
But on Fox shape, can you stay in it indefinitely like the shape change monster rule, or do you have to keep casting it all day long? I assumed it added to changevshape but the dm pointed out that the feat never specifies and only says acts like beast shape