Crusader's Flurry


Advice


So I was thinking of making a Neutral Martial Artist Monk X/Cleric of Gorum 1 and wondering if this will be worth while along with Crusader's Flurry.


No.

It's worth it for things like reach weapons, or high crit range weapons you can two handed when not flurrying (like scimitars and falchions). Whips (calistria) works out fairly well as well.

Sczarni

TarkXT wrote:

No.

It's worth it for things like reach weapons, or high crit range weapons you can two handed when not flurrying (like scimitars and falchions). Whips (calistria) works out fairly well as well.

Are you saying that you can't 2-hand these weapons as part of a Flurry of Blows?

That may be so, but if it is I would argue that two of the better dieties to venerate and select this feat with is Gorum & Shelyn - on account that the only way to use a Glaive or Great Sword is with two-hands. I'd point to the Zen Archer as the perfect example of an exception to the rule on FoB's with 2-handed weapons.

To the OP: If this is a character for PFS play I would avoid this altogether on account that the ruling could undermine your build.

If it's for a home game run it by your GM first.


Krodjin wrote:
TarkXT wrote:

No.

It's worth it for things like reach weapons, or high crit range weapons you can two handed when not flurrying (like scimitars and falchions). Whips (calistria) works out fairly well as well.

Are you saying that you can't 2-hand these weapons as part of a Flurry of Blows?

That may be so, but if it is I would argue that two of the better dieties to venerate and select this feat with is Gorum & Shelyn - on account that the only way to use a Glaive or Great Sword is with two-hands. I'd point to the Zen Archer as the perfect example of an exception to the rule on FoB's with 2-handed weapons.

To the OP: If this is a character for PFS play I would avoid this altogether on account that the ruling could undermine your build.

If it's for a home game run it by your GM first.

You can use them two handed in a flurry. However there is also little point since you will only deal your normal strength. Thus, yes, Shelyn is good but only because her weapon has reach.

Plus, you will note that the zen archer is not an exception but an archetype.


Thanks very much for your input guys. I think I may go the way of Cayden Cailean. Could be more fun.

Sczarni

TarkXT wrote:

You can use them two handed in a flurry. However there is also little point since you will only deal your normal strength. Thus, yes, Shelyn is good but only because her weapon has reach.

Plus, you will note that the zen archer is not an exception but an archetype.

Two-handing as part of a Flurry would give 3:1 returns on Power Attack on every single attack - which could be significant. But yes, your point about reach & high threat ranges is well made and correct.

Yes Zen Archer is an Arcetype, and upon re-reading my post I realized how poorly I got my thought across...

What I was trying to articulate is that the Zen Archer shows us that the designers have in fact made exceptions to the rule in certain cases to explicitly permit FoB with a 2-handed weapon... It would be a cruel GM to not allow a PC this same benefit with a Great-Sword if that PC made the necessary sacrifices to be able to do just that (i.e. take a hit on their BAB, assuming they dip Cleric, and blow a feat slot on Crusader's Flurry).

Was not trying to imply RAW or RAI with any part of my statement...

Sczarni

Fastmover wrote:
Thanks very much for your input guys. I think I may go the way of Cayden Cailean. Could be more fun.

Drunken Master could fit thematically and Hungry Ghost Monk would synergize with the high threat range of a rapier...


Krodjin wrote:
Fastmover wrote:
Thanks very much for your input guys. I think I may go the way of Cayden Cailean. Could be more fun.
Drunken Master could fit thematically and Hungry Ghost Monk would synergize with the high threat range of a rapier...

But only the martial artist has no alignment restrictions. Clerics of Cayden Cailean are never lawful.

Sczarni

^Good point. I did not check to see if either of those stack with Martial Artist or not.

Scarab Sages

Krodjin wrote:
Fastmover wrote:
Thanks very much for your input guys. I think I may go the way of Cayden Cailean. Could be more fun.
Drunken Master could fit thematically and Hungry Ghost Monk would synergize with the high threat range of a rapier...

You were thinking either/or on the Hungry Ghost/Drunken Master thing right? 'Cause they're not compatible...

And Martial Artist is not compatible with either of them... They all give up Diamond Body (and other stuff).

Sczarni

I was just throwing out ideas without checking to see if they meshed! Evidently they don't! Ha!

Still, everything I've read about Cayden makes me think Drunken Master would be appropriate if it wasn't against the rules!
I mean the guys holy symbol is a beer stein! Maybe the archetype that eschews weapons (except improvised weapons) would be thematically appropriate as well. Assuming of course you used beer mugs as weapons!


Sarenae is a popular choice for the scimitar (have to be lawful good).

Of the Dragon Empire sourcebook gods, Shizuru (LG so you can be LN) gives the katana (1d8M damage, 18-20x2 crit).

While I like the idea of a whip wielding monk flurrying at range, the feat requirements are pretty hefty if you want to threaten at range.


cnetarian wrote:

Sarenae is a popular choice for the scimitar (have to be lawful good).

Of the Dragon Empire sourcebook gods, Shizuru (LG so you can be LN) gives the katana (1d8M damage, 18-20x2 crit).

While I like the idea of a whip wielding monk flurrying at range, the feat requirements are pretty hefty if you want to threaten at range.

True but you can also use the whip to also trip, disarm, or do other thigns at that range. It's really not a bad choice for a martial artist who is going to try the combat maneuver route with Dex.


TarkXT wrote:
cnetarian wrote:

Sarenae is a popular choice for the scimitar (have to be lawful good).

Of the Dragon Empire sourcebook gods, Shizuru (LG so you can be LN) gives the katana (1d8M damage, 18-20x2 crit).

While I like the idea of a whip wielding monk flurrying at range, the feat requirements are pretty hefty if you want to threaten at range.

True but you can also use the whip to also trip, disarm, or do other thigns at that range. It's really not a bad choice for a martial artist who is going to try the combat maneuver route with Dex.

Fitting all the feats in it is really tough. The problem is all the feats which have to be paid for with base feats instead of monk feats to make it work. Weapons focus, whip mastery, imp. whip mastery & weapon finesse all have to be bought with base feats which requires level 11 before being able to get them all. I'm not saying it cannot be done or would not work, but it takes many feats to make it work, and the only monk bonus feat which works with the build* is combat reflexes.

*edit: without using combat maneuvers, imp. trip etc are all useful for maneuvers and are monk bonus feats.

Liberty's Edge

Sorry for Necro this thread
but in case others are reading around trying to find a way to use Crusader's Flurry i suggest if you are only going to be Cleric 1/ Monk X, that you choose the Crusader archtype from UC

Bonus feat at first lvl can be Weapon Focus with Diety's Weapon, and then you would be able to take the Crusader's Flurry already by lvl 3

RPG Superstar 2013 Top 16

Jesper Roland Sørensen wrote:
Bonus feat at first lvl can be Weapon Focus with Diety's Weapon, and then you would be able to take the Crusader's Flurry already by lvl 3

Except you need +1 BAB to take Weapon Focus, which you won't have at first level, unless you've already got two levels of Monk.

Sovereign Court

RainyDayNinja wrote:
Jesper Roland Sørensen wrote:
Bonus feat at first lvl can be Weapon Focus with Diety's Weapon, and then you would be able to take the Crusader's Flurry already by lvl 3
Except you need +1 BAB to take Weapon Focus, which you won't have at first level, unless you've already got two levels of Monk.

Except you don't need to meet the prereqs for Crusader bonus feats.

RPG Superstar 2013 Top 16

Illeist wrote:
RainyDayNinja wrote:
Jesper Roland Sørensen wrote:
Bonus feat at first lvl can be Weapon Focus with Diety's Weapon, and then you would be able to take the Crusader's Flurry already by lvl 3
Except you need +1 BAB to take Weapon Focus, which you won't have at first level, unless you've already got two levels of Monk.
Except you don't need to meet the prereqs for Crusader bonus feats.

Read more carefully:

Crusader wrote:
A crusader need not meet the normal class- or level-based prerequisites for these bonus feats.

So you can still take Weapon Specialization, even though you're not a 4th-level Fighter, but it doesn't let you bypass BAB prerequisites.

Silver Crusade

Take 2 levels of monk first, there's your BAB 1. Crusader level is taken at level 3. Get Weapon Focus and Crusader's Flurry all at level 3.

Scarab Sages

By the way, for anyone wanting to take Crusader's Flurry for Whip access on a non-martial artist monk, there is another choice than Calistria. Moloch is one of the rulers of hell and is a valid choice for LN and LE Monks. Favored weapon is whip, and it would be a very in character option for anyone from Cheliax.


Krodjin wrote:

I was just throwing out ideas without checking to see if they meshed! Evidently they don't! Ha!

Still, everything I've read about Cayden makes me think Drunken Master would be appropriate if it wasn't against the rules!
I mean the guys holy symbol is a beer stein! Maybe the archetype that eschews weapons (except improvised weapons) would be thematically appropriate as well. Assuming of course you used beer mugs as weapons!

You could take the Adopted feat for the Aasmire trait, enlightened warrior. This would allow you to be NG.

http://www.d20pfsrd.com/traits/race-traits/enlightened-warrior-aasimar--idy llkin


Just as an old point, though im sure most are not following this chain anymore, do cleric 1/Weapon Adept Monk, the best way too get the crusader's flurry. And personally, you still can get it by lv 3 since you get weapon focus at Monk 2 with the weapon adept. And for the god, i like Ragathial. Get too flurry 2handed with a bastard sword with high str damage. Just my two cents.


Try this, crusader cleric of Cixyron 1/Gunslinger (Musket Master) 5/Martial Artist X. You know you want to flurry with a musket.

For SnG aim for Mantis Style and a Ki Intensifying Weapon.


With the original idea of using crusader's flurry to use a powerful two handed weapon-why not use the nodachi and the sohei archetype instead?

I suggest this because the nodachi is fairly on par or superior to a greatsword (it had 1d10 and 18-20/x2), and the sohei can flurry with it after level 6 (it is in the polearm weapon group, likely due to the fact it is so big, unwieldy, and generally not something to use at the dinner table).

I know, level 6 is a long time to wait...but you are not spending any feats on all this. All that stuff about 'have it by level 3' conveniently leaves out the fact that you have to wait until level 5 to get power attack...the main reason to use a two handed weapon for flurry in the first place.

Also, you can still totally use it like a normal two handed weapon until you can flurry. Heck, it is almost advisable to avoid flurry until then, since the -2 penalty from TWF is rather large for levels 1-5. And almost nothing full attacks before then anyway, which means you would rarely even pull off a flurry.

Plus, the fact that the the FAQ has made it so soheis can flurry in light armor makes it the easiest monk archetype to work with. So no complicated prerequisite feats/multiclasses, and you get armor, all while using a high crit two handed weapon for pseudo TWF. I am unsure whether you will follow this path, but I like throwing it out there for others interested in the same kinds of concepts.


Certain terrain domains available to druids (aquatic, arctic, and swamp) grant the channel energy ability as a cleric of your druid level, but changed/limited in their own ways. Is that enough to fill the channel energy class feature prerequisite of Crusader's Flurry?

My initial impression is that it would. Could open up some interesting options. Flame Blade springs to mind.

Liberty's Edge

This thread is 2 years old, I doubt the o.p. still neds help with the first couple levels of his build...

Scarab Sages

Zathyr wrote:

Certain terrain domains available to druids (aquatic, arctic, and swamp) grant the channel energy ability as a cleric of your druid level, but changed/limited in their own ways. Is that enough to fill the channel energy class feature prerequisite of Crusader's Flurry?

My initial impression is that it would. Could open up some interesting options. Flame Blade springs to mind.

It works, as does life oracle, Necromancer Wizard, and level 4 in Paladin or Warpriest, but Crusader Cleric is the easiest for a dip.

If you are going to be a druid/monk, you are better off focusing on Wild Shape shenanigans than flurrying with Flame Blade.


im trying too be able too take Gorum with my monk/cleric too flurry of blows with a greatsword, but am i missing what alignment i need too be in order too do this? Ive tried LE and LN, but none are within one step of Gorum. Any help?


Only way to do this is martial artist archtype or a trait from blood of angels (enlightened warrior) which will let you be a N monk.


The Maw wrote:
im trying too be able too take Gorum with my monk/cleric too flurry of blows with a greatsword, but am i missing what alignment i need too be in order too do this? Ive tried LE and LN, but none are within one step of Gorum. Any help?

Gorum is a CN deity. To worship a deity in PF rules (as a cleric), you have to have either the same alignment, or be within one step or the alignment, of your deity. I.e.: You must be N, CG, CN, or CE.

A monk is normally restricted to being Lawful, making for no overlap, however:
Martial Artist (monk archetype -Source: Ultimate Combat) lacks an alignment restriction.
The Enlightened Warrior (Source: Blood of Angels) trait allows you to be NG or N as a Monk. However, it is an Aasimar race trait. However, any race can take it with Adopted (Source: Ultimate Campaign) which lets you qualify as another race for race traits, and lets you pick one on tops of that.

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