| Grick |
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I am playing as Magus and was wondering if in the Elemental Body can I still cast my spell?
Elemental Body I: "School transmutation (polymorph)
When you cast this spell, you can assume the form of a Small air, earth, fire, or water elemental."Polymorph: "When you cast a polymorph spell that changes you into a creature of the animal, dragon, elemental, magical beast, plant, or vermin type, all of your gear melds into your body. (...) While in such a form, you cannot cast any spells that require material components (unless you have the Eschew Materials or Natural Spell feat), and can only cast spells with somatic or verbal components if the form you choose has the capability to make such movements or speak, such as a dragon."
Elementals can speak (they speak Auran), and they can have arms (though appearances may vary) so you can use spells with Verbal and Somatic components, and if you pick up a spell component pouch after transforming, you could then cast spells with material or focus components normally.
| Just Some Bard |
Lord Pendragon wrote:Apparently it's stupidly bad for magi and whoever put it on our spell list to begin with should be kicked in the crotch. Daily.Why? Almost half your spells have no material/focus/divinefocus components.
Perhaps, but all of his hitting things with a sword abilities require a sword.
| Lord Pendragon |
Lord Pendragon wrote:Apparently it's stupidly bad for magi and whoever put it on our spell list to begin with should be kicked in the crotch. Daily.Why? Almost half your spells have no material/focus/divinefocus components.
Re-reading it, I think I may have over-reacted a bit, I have to admit. I don't like the idea of having to drop my component pouch, cast, then pick it up again, but that would cover the spellcasting.
The loss of armor will hurt as a d8 melee class though, very much cutting into the usefulness of the spell line.
Take Elemental Body I for instance. You lose your armor, which at that level is likely to be 4-8 points of AC, for +2 dex or strength and +2 natural armor, darkvision, and resist fire 20? For a 4th-level spell?
| Lord Pendragon |
Grick wrote:Perhaps, but all of his hitting things with a sword abilities require a sword.Lord Pendragon wrote:Apparently it's stupidly bad for magi and whoever put it on our spell list to begin with should be kicked in the crotch. Daily.Why? Almost half your spells have no material/focus/divinefocus components.
I'm presuming you could drop your sword then pick it up again, unless elementals can't wield weapons...
Yeah...I think I am going to stand by my first impression, even though I may have expressed it more vehemently than I should have.
| Aeric Blackberry |
Grick wrote:Lord Pendragon wrote:Apparently it's stupidly bad for magi and whoever put it on our spell list to begin with should be kicked in the crotch. Daily.Why? Almost half your spells have no material/focus/divinefocus components.Re-reading it, I think I may have over-reacted a bit, I have to admit. I don't like the idea of having to drop my component pouch, cast, then pick it up again, but that would cover the spellcasting.
The loss of armor will hurt as a d8 melee class though, very much cutting into the usefulness of the spell line.
Take Elemental Body I for instance. You lose your armor, which at that level is likely to be 4-8 points of AC, for +2 dex or strength and +2 natural armor, darkvision, and resist fire 20? For a 4th-level spell?
What if you were a Kensai? Pretty different then...
Diego Rossi
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Grick wrote:Lord Pendragon wrote:Apparently it's stupidly bad for magi and whoever put it on our spell list to begin with should be kicked in the crotch. Daily.Why? Almost half your spells have no material/focus/divinefocus components.Re-reading it, I think I may have over-reacted a bit, I have to admit. I don't like the idea of having to drop my component pouch, cast, then pick it up again, but that would cover the spellcasting.
The loss of armor will hurt as a d8 melee class though, very much cutting into the usefulness of the spell line.
Take Elemental Body I for instance. You lose your armor, which at that level is likely to be 4-8 points of AC, for +2 dex or strength and +2 natural armor, darkvision, and resist fire 20? For a 4th-level spell?
Magus: When using spell combat, can the weapon in my other hand be an unarmed strike or a natural weapon?
Yes, so long as the weapon is a light or one-handed melee weapon and is associated with that hand. For example, unarmed strikes, claws, and slams are light melee weapons associated with a hand, and therefore are valid for use with spell combat. A tail slap is not associated with a hand, and therefore is not valid for use with spell combat.
posted April 2013 | back to top
So you can use spellcombat and spellstrike with your natural attacks.
From what I recall you can't enhance them with your arcane pool unless you have a specific archetype.
What if you were a Kensai? Pretty different then...
Pretty bad actually, as you lose your weapon unless you drop it and then you pick it up.
And you need your weapon to get the AC benefit.
Diego Rossi
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Which is hardly a problem since Elemental Body has duration: 1 min/level (D, it's not like you're going to cast it when monsters are all in your face... plenty of time to put the equipment you want down, cast and them pick it up again without being shanked in the process.
Thanks to spell combat, I have casted it when it the face of the enemy.
As you can select what kind of elemental you become when you cast the spell, it can be very useful.I have turned into a air elemental to disperse the fog created by a monster (it work against stinking cloud too), turned into a fire elemental when facing grapplers and so on. It isn't granted that you will know in advance what form is better.
Diego Rossi
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Fog Cloud
A moderate wind (11+ mph) disperses the fog in 4 rounds; a strong wind (21+ mph) disperses the fog in 1 round.
The Whirlwind ability don't specify a wind speed, but reading the weather section of the rules, a strong wind will force a tiny creature to make a DC 10 strength check or DC 20 fly check to move against the wind. The whirlwind of a small air elemental will pick up a tiny creature and held it suspended in the air while damaging it unless it make a saving throw. That seem the equivalent of being blow away, and it would require a Severe wind speed to affect a tiny creature that way. Thaking that in consideration I would say that the whirlwind speed of a air elemental is at least as a severe wind.
So it seem reasonable to assume that a elemental in whirlwind form will blow away the fog in the squares in which it moves.To reply to Tali Zephyr last comment, that would be applicable only if the arrow was passing through the area of the air elemental in whirlwind form. But that require it to pass through the air elemental.