| Celebeth Quinciel |
Since Celebeth hasn't immediately spotted the wisp, she focuses instead on dealing with some of the trouble spots in the way. She draws her thornblade and steps back up to engage the lizardfolk.
Mithral thornblade attack: 1d20 + 7 ⇒ (3) + 7 = 10
Krezzik continues the drumbeat of his raging song.
| Rhiannon Wyngarde |
Rhiannon presses her attack, her initial strike, wildly off as she turns to see Vesket skewering one of his former vassals. Re-focusing, she takes advantage of the false sense of security her opponent experiences, dropping her point of her weapon before lunging forward in a devastating rising thrust that practically lifts the enemy lizardfolk off the ground.
+1 Estoc/Raging Song/Bless: 1d20 + 10 + 1 + 1 ⇒ (1) + 10 + 1 + 1 = 13
Magic/Piercing: 2d4 + 3 + 1 ⇒ (2, 1) + 3 + 1 = 7
+1 Estoc/Raging Song/Bless: 1d20 + 5 + 1 + 1 ⇒ (20) + 5 + 1 + 1 = 27
Magic/Piercing: 2d4 + 3 + 1 ⇒ (1, 3) + 3 + 1 = 8
Confirm
+1 Estoc/Raging Song/Bless: 1d20 + 5 + 1 + 1 ⇒ (14) + 5 + 1 + 1 = 21
Magic/Piercing: 2d4 + 3 + 1 ⇒ (1, 2) + 3 + 1 = 7
| Azen |
Which one is the Shaman's hut? You said northwest corner, but I think the map is turned differently than the first time we were here, so I am not sure.
| Kalaman Mar |
Kalaman will attack the lizard that is trying to split the attention of rhiannon, hoping to make it so she doesn't have to watch her back,
attacking the purple lizardfolk that is flanking rhiannon
attack: 1d20 + 10 ⇒ (13) + 10 = 23
damage: 1d10 + 5 ⇒ (9) + 5 = 14
And with another savage slice of his large, black sword, cuts down another lizardfolk, the blade seeming to pulse in satisfaction as the life leaves the disloyal creature.
| DM Talomyr - Kingmaker |
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Kalaman slices another lizardman warrior in half.
@Azen - it is the hut closest to the Blood Caiman 1, or at least it was the last time you were here.
| Azen |
Azen keeps moving towards the shaman's hut, but when she sees the terrifying alligator thing, she swings wide, wondering if she should shoot it or try sneaking by it way to the left. How well could those things smell? She wasn't sure. When had she last showered... Uh, well it was a long trip, so she wasn't sure how much she smelled at this point. If it was bad though, surely Celebeth would have told her, right? ... Right?!?
| DM Talomyr - Kingmaker |
| 1 person marked this as a favorite. |
Oops, should have included this in my last post.
Rhiannon's first strike fails to hit her target, but the second lands with deadly accuracy, skewering another lizardman warrior.
Garethane and Tove are up.
| Tove Hellstrom |
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Tove moves in behind Celebeth and looses another arrow, this time toward the closest Blood Caiman.
MW Longbow, PB, Blessed, Precise Shot: 1d20 + 7 + 1 + 1 ⇒ (19) + 7 + 1 + 1 = 28
Damage, PB: 1d8 + 1 ⇒ (3) + 1 = 4
| DM Talomyr - Kingmaker |
Vesket and his soldiers move further in. With two of the warriors teaming up to drop the warrior just struck by Tove's arrow.
The Lizard-King stabs at one of the monitor lizards with his trident, but fails to land the blow. Savagely, the king continues on, literally taking a bite out of the monitor.
The monitor lizards swarm the king at the behest of their handler, who too strikes at his former leader, but only the monitor that had been bitten by Vesket is able to return the favor.
The lumbering blood caiman moves toward Rhiannon, savagely biting down on the warrior-woman's leg, just barely missing a major artery.
Y3 @ R1: 1d20 + 4 ⇒ (12) + 4 = 16
Damage: 1d8 + 2 ⇒ (6) + 2 = 8
Y3 @ R1: 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 1d8 + 2 ⇒ (1) + 2 = 3
V(T) @ Pi2: 1d20 + 10 ⇒ (1) + 10 = 11
Damage: 2d6 + 10 ⇒ (6, 3) + 10 = 19
V(B) @ Pi2: 1d20 + 10 ⇒ (6) + 10 = 16
Damage: 1d6 + 6 ⇒ (3) + 6 = 9
Pi1 @ V: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d8 + 4 ⇒ (6) + 4 = 10
Pi2 @ V: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d8 + 4 ⇒ (5) + 4 = 9
Pi3 @ V: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d8 + 4 ⇒ (7) + 4 = 11
P3 @ V: 1d20 + 2 ⇒ (16) + 2 = 18
Damage: 1d8 + 1 ⇒ (5) + 1 = 6
V Fort Save: 1d20 + 9 ⇒ (10) + 9 = 19
BC2 @ R: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d8 + 4 ⇒ (1) + 4 = 5
Confirm BC2 @ R?: 1d20 + 5 ⇒ (12) + 5 = 17
Extra Damage: 1d8 + 4 ⇒ (8) + 4 = 12
Party is up.
| Celebeth Quinciel |
Mithral elven thornblade attack: 1d20 + 7 ⇒ (8) + 7 = 15
Celebeth keeps stabbing. Not her best work.
Krezzik's drumbeat continues.
| Tove Hellstrom |
| 1 person marked this as a favorite. |
How much damage was that for Rihannon?
| Kalaman Mar |
Kalaman takes a step forward to swing at the giant lizard attacking the party's fighter, hoping to help dispatch it as quickly as the others had been dispatched.
attack: 1d20 + 10 ⇒ (9) + 10 = 19
damage: 1d10 + 5 ⇒ (9) + 5 = 14
And lands a heavy blow maybe?against the giant lizard
| Azen |
Azen moves up to what at least used to be the Shaman's hut, and moves the curtain slightly to look inside.
Stealth: 1d20 + 20 ⇒ (10) + 20 = 30
| Rhiannon Wyngarde |
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Letting out a scream of pain and rage, Rhiannon drives her blade down into the giant lizard tearing into her leg, the pain and the creature's violent thrashing throwing her second strike way off.
+1 Estoc/Raging Song/Bless: 1d20 + 10 + 1 + 1 ⇒ (17) + 10 + 1 + 1 = 29
Magic/Piercing: 2d4 + 3 + 1 ⇒ (3, 1) + 3 + 1 = 8
+1 Estoc/Raging Song/Bless: 1d20 + 5 + 1 + 1 ⇒ (3) + 5 + 1 + 1 = 10
Magic/Piercing: 2d4 + 3 + 1 ⇒ (4, 1) + 3 + 1 = 9
| Tove Hellstrom |
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Tove keeps her bow trained on the closest Blood Caiman, loosing another arrow.
MW Longbow, PB, Blessed, Precise Shot: 1d20 + 7 + 1 + 1 ⇒ (18) + 7 + 1 + 1 = 27
Damage, PB: 1d8 + 1 ⇒ (3) + 1 = 4
| DM Talomyr - Kingmaker |
Vesket stabs at monitor lizard that had the audacity to bite him, skewering the beast with a single strike of his trident. With one dispatched, the king strikes at a second lizard, badly wounding it as well. Two of the king's warriors strike at the master of the monitor lizards, with only one landing a meaningful blow. The other two warriors take on the blood caiman, trying to free up the Councilors of Elkmark to deal with their goal, the will-o-wisp - who has yet to be seen on this field of battle. Unfortunately, they are not able to dissuade the caiman from trying to make a meal of Rhiannon, as the creature savagely bites and tears at Rhiannon's flesh again.
Rhiannon takes 12 damage.
The monitor lizards continue to bite at the lizard king but cannot seem to penetrate Vesket's scaley hide. Meanwhile the lizard's handler swings and misses one of Vesket's warriors.
V @ Pi2: 1d20 + 12 ⇒ (7) + 12 = 19
Damage: 2d6 + 10 ⇒ (5, 4) + 10 = 19
V @ Pi1: 1d20 + 12 ⇒ (10) + 12 = 22
Damage: 2d6 + 10 ⇒ (1, 3) + 10 = 14
Y1 @ Pu1: 1d20 + 4 ⇒ (12) + 4 = 16
Damage: 1d8 + 2 ⇒ (4) + 2 = 6
Y2 @ Pu1: 1d20 + 4 ⇒ (9) + 4 = 13
Damage: 1d8 + 2 ⇒ (3) + 2 = 5
Y3 @ BC2: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d8 + 2 ⇒ (2) + 2 = 4
Y4 @ BC2: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d8 + 2 ⇒ (1) + 2 = 3
BC2 @ R: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d8 + 4 ⇒ (8) + 4 = 12
Pu1 @ Y1: 1d20 + 2 ⇒ (8) + 2 = 10
Damage: 1d8 + 1 ⇒ (4) + 1 = 5
Pi2 @ V: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d8 + 4 ⇒ (8) + 4 = 12
Pi1 @ V: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d8 + 4 ⇒ (8) + 4 = 12
Party is up.
| Celebeth Quinciel |
Mithral elven thornblade attack: 1d20 + 7 ⇒ (3) + 7 = 10
Roll: 1d20 ⇒ 13
Roll: 1d20 ⇒ 3
Roll: 1d20 ⇒ 7
Roll: 1d20 ⇒ 9
Celebeth misses again.
Krezzik keeps beating his drums.
Don't forget the bonuses from the raging song, melee warriors!
| Rhiannon Wyngarde |
Rhiannon angrily continues attacking the caiman tearing into her.
+1 Estoc/Raging Song/Bless: 1d20 + 10 + 1 + 1 ⇒ (11) + 10 + 1 + 1 = 23
Magic/Piercing: 2d4 + 3 + 1 ⇒ (1, 2) + 3 + 1 = 7
+1 Estoc/Raging Song/Bless: 1d20 + 5 + 1 + 1 ⇒ (3) + 5 + 1 + 1 = 10
Magic/Piercing: 2d4 + 3 + 1 ⇒ (4, 4) + 3 + 1 = 12
| Tove Hellstrom |
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Tove moves in behind Rhiannon and lays her hand over the bloody wounds left by the caiman.
CMW: 2d8 + 6 ⇒ (1, 3) + 6 = 10
Spontaneous casting to replace Shield Other with CMW.
| Azen |
Realizing that the shaman and his pet will o the wisp have probably moved into Vesket's old lodgings, she moves around the back of the compound, trying to circle back.
Double-move. Still invisible.
| Garethane Seregon |
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The elf, thinking that it's just about time for the Wisp to make its move, stealthfully places himself (single move) where he can see the battle at the gate and readies a "hunter's eye" to be cast on the Wisp as soon as it makes itself seen with an attack.
| Rhiannon Wyngarde |
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"Do you see?? Your false leader and the vile wisp controlling him care not a damn for your lives! They're happy to hide and watch you die!!" Rhiannon rants as the battle rages on.
| Kalaman Mar |
Kalaman will take a 5' step up to attack the giant lizard attacking rhiannon,
attack: 1d20 + 10 ⇒ (11) + 10 = 21
damage: 1d10 + 5 ⇒ (6) + 5 = 11
And lands another solid blow against the creature, hoping to finally put it down to deal with the real, as of yet unseen, threat of the wisp
| DM Talomyr - Kingmaker |
The combined might of Rhiannon's and Kalaman's attacks strike down the blood caiman while Vesket and his warriors finish off the monitor lizards and their handler.
All is quiet for a few moments before the shaman emerges from the central hut.
"My brothers you have returned! There is still time to turn from the traitor, Vesket!" the shaman yells before sheer wall of flame appears, cutting through Vesket and in front of Kalaman. Tendrils of fire reach out from the wall, shaped into skulls screaming in agony, battering Vesket, Kalaman, Rhiannon, Tove, and Krezzik.
I need Reflex and Will (DC 17 for both) saves from all of the folks mentioned above.
Fire Damage: 4d8 ⇒ (3, 6, 4, 6) = 19 (successful reflex save halves this)
Wisdom Damage: 1d3 ⇒ 2 (successful will save negates this)
Vesket Reflex: 1d20 + 3 ⇒ (12) + 3 = 15
Vesket Will: 1d20 + 2 ⇒ (11) + 2 = 13
The party is up.
| Celebeth Quinciel |
Celebeth lets out a low growl of frustration and bolts northwest across the compound to catch up with her sister.
Double move.
| Rhiannon Wyngarde |
Rhiannon lets out a groan of pain and disorientation, as the flames attack her body and mind. Stepping out of the reach of the fiery tendrils, the stalwart warrior quickly retrieves a potion, downing it as she locks her sights on the shaman.
Reflex: 1d20 + 8 ⇒ (8) + 8 = 16
Will (mind affecting)/ Raging song: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12
Potion of CMW: 2d8 + 3 ⇒ (1, 6) + 3 = 10
Forgot to factor in HP increase from Raging Song Con boost
| Tove Hellstrom |
Reflex Save: 1d20 + 4 ⇒ (17) + 4 = 21
Will Save: 1d20 + 8 ⇒ (7) + 8 = 15
Tove grunts as she manages to avoid the worst of the flames, calling on her God to soften the blow against herself and her comrades.
Channel Energy: 3d6 ⇒ (3, 3, 4) = 10
| Azen |
Not seeing the will o the wisp yet to back him up, but seeing the corrupt shaman, and her sister looking for her, Azen steps in beside her and whispers
I'm right here. Be careful, there is one of those big crocs just northwest of here. I'm going to step around the side of the tent and cast glitterdust on the Shaman right now, and if the will o the wisp is close, then I'll get that too. Not certain I'll get it though... it might still be in the tent.
Then she proceeds to cast Glitterdust (see circle on map) DC 15 to avoid blindness
Azen becomes visible (if glitterdust counts as an attack).
| Kalaman Mar |
reflex: 1d20 + 6 ⇒ (1) + 6 = 7
will: 1d20 + 5 ⇒ (10) + 5 = 15
Kalaman, seemingly slow of mind and body, dodges nothing, and takes the full brunt of the magical flames
| Celebeth Quinciel |
Krezzik Ref save: 1d20 + 1 ⇒ (19) + 1 = 20
Krezzik Will save: 1d20 + 3 ⇒ (6) + 3 = 9
| Garethane Seregon |
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The absence of the wisp frustrates the hunter, but the entrance of the shaman gives him a new quarry. Switching his focus to dexterity, he draws his bow and takes aim, but holds his shot, ready to disrupt the next spell of the shaman.
Maintaining stealth
Stealth, FF:Dex: 1d20 + 12 + 1 ⇒ (3) + 12 + 1 = 16
Should the shaman attempt to cast:
+1 Composite Longbow, point blank, FF:Dex, concealed, vs. Flat Foot AC: 1d20 + 9 + 1 + 1 + 2 ⇒ (6) + 9 + 1 + 1 + 2 = 191d8 + 3 + 1 ⇒ (2) + 3 + 1 = 6
| DM Talomyr - Kingmaker |
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A flash of glitter surrounds the shaman, coating the lizardman in the substance, but alas there is no sign of the Will-o-wisp.
Vesket and his warriors rush the shaman, raining down strikes on the traitorous priest, with Vesket delivering a killing blow - Vesket roars as he drives his trident through the unfortunate creature's chest and lifts his body high into the air, suspended on the tri-pointed weapon.
Will Save: 1d20 + 8 ⇒ (12) + 8 = 20
1: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d8 + 2 ⇒ (6) + 2 = 8
2: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d8 + 2 ⇒ (4) + 2 = 6
3: 1d20 + 4 ⇒ (18) + 4 = 22
Damage: 1d8 + 2 ⇒ (3) + 2 = 5
4: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d8 + 2 ⇒ (8) + 2 = 10
V: 1d20 + 10 ⇒ (20) + 10 = 30
Damage: 2d6 + 10 ⇒ (4, 6) + 10 = 20
Confirm V?: 1d20 + 10 ⇒ (5) + 10 = 15
Extra Damage: 2d6 + 10 ⇒ (4, 2) + 10 = 16
The party is up.
| Rhiannon Wyngarde |
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As Vesket and his warrior bring brutal justice to the traitorous shaman, Rhiannon quickly advances to take a position between the sisters, preparing to face the massive blood caiman.
Double move
| Azen |
Azen approaches the hut the shaman had come from, worried about going in to see if the will o the wisp was there, but ... someone had to do it. She squared her shoulders and moved through the entrance, ready to cast her spell again if she could tell where it was.
| Tove Hellstrom |
Tove cheers as she repositions beside Vesket and his men, keeping and eye on Rhiannon as she waits for the next stage of the fight to kick off.
Double move.
| Garethane Seregon |
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Impressed by the wrath expressed by Vesket, Garethane stays his hand. Focusing back on stealth, he moves slightly to the west, freeing a hand and keeping in overwatch for the emergence of the wisp.
Stealth, FF(Stealth): 1d20 + 12 + 4 ⇒ (4) + 12 + 4 = 20
Ready to cast Hunter's Eye should the wisp emerge.
| Kalaman Mar |
Kalaman will move up to be near the rest of the party to avoid being caught by his lonesome.
| DM Talomyr - Kingmaker |
The remaining blood caiman rushes toward Rhiannon, Kalaman, and Celeste, but spends too much time lumbering toward them to make a strike.
Meanwhile, Azen now inside the central hut sees three more warriors, but still no sign of the Will-o-Wisp.
Vesket steps in front of his warriors and yells for Shishtak to come face him, but still no sign of the Wisp.
The party is up.
| Celebeth Quinciel |
Acrobatics: 1d20 + 13 ⇒ (3) + 13 = 16
Celebeth grumbles as she tries to leap and bounce off the fence to get to the other side of the blood caiman but just winds up falling into its jaws.
The blood caiman gets an AoO, so this is probably really bad.
| Azen |
The shaman is dead. Vesket may show mercy to you if you lay down your weapons.
Diplomacy: 1d20 + 14 ⇒ (12) + 14 = 26
While they are thinking about it, she steps to look into the other part of the tent.
I realize the guy I stepped beside might go ahead and attack me now... or all of them, but figured I'd try this rather than fighting.
| Tove Hellstrom |
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Tove moves up and takes aim at the remaining Blood Caiman, loosing an arrow at the creature’s open maw.
MW Longbow, PB, Blessed, Precise Shot: 1d20 + 7 + 1 + 1 ⇒ (20) + 7 + 1 + 1 = 29
Damage, PB: 1d8 + 1 ⇒ (1) + 1 = 2
Confirm CRIT: 1d20 + 7 + 1 + 1 ⇒ (8) + 7 + 1 + 1 = 17
CRIT Damage: 1d8 + 1 ⇒ (4) + 1 = 5
| Garethane Seregon |
Garethane remains silent and immobile, not really wanting to draw the attention of the lizardfolk or the wisp. He remains ready to cast Hunter's Eye the moment the wisp shows itself.