Making a spontaneous magus archetype


Homebrew and House Rules


Was thinking of making one. Seems to be pretty straightforward, cept' maybe you lose the spell recall features. Maybe get more arcane points or something.

Any ideas?

Edit: You'd also lose knowledge pool. Hmm. Doesn't seem a fair trade.


For the amount of spells known, I'd figure as summoner?


any advice? even telling me it's a terrible idea?


Here's my attempt:
Bloodbound Magus (Magus Archetype)

A bloodbound magus gains his arcane powers as a result of inherent power, rather than through careful study.

Modifies Spells; Replaces Spell Recall, Knowledge Pool, Improved Spell Recall

Spells: The bloodbound magus does not gain spells per day as a typical magus does. Instead, he gains cantrips, spells known, and spells per day as a bard of the same level (though still using the magus class spell list). If a bloodbound magus selects the spell blending magus arcanas, he gains the selected spells as bonus spells known.

A bloodbound magus uses his Charisma, rather than his Intelligence, to determine all class features and effects relating to his magus class, such as bonus spells per day, the maximum spell level he can cast, the save DCs of his spells, and the number of daily uses of his class abilities.

Blood Magic (Su): At 4th level, a bloodbound magus may expend 1 point from his arcane pool to enhance a spell he is about to cast, as a swift action. When he does so, for purposes of calculating the effect of his spell, a bloodbound magus treats his caster level as +2 higher than normal.

This ability replaces Spell Recall.

Absorb Spell (Ex): At 7th level, when a bloodbound magus fails a saving throw against a spell, he may add it to his list of spells known, as an immediate action. He retains access to this spell until he casts it, at which point it lost. If an absorbed spell is divine, the bloodbound magus may treat it as if it were arcane. A bloodbound magus can use this ability a number of times per day equal to his Charisma modifier.

This ability replaces Knowledge Pool.

Improved Blood Magic (Su): At 11th level, when a bloodbound magus enhances a spell with blood magic, he may apply any one metamagic feat he knows to the spell without increasing the casting time. He must still expend a higher-level spell slot to cast this spell.

This ability replaces Improved Spell Recall.


Hmm. Why change the casting to cha? The duskblade in 3.5 had int spontaneous casting. Otherwise that seems pretty sweet, but I'm thinking for just a general magus and not a bloodmage guy, give the magus the ability to not increase the casting time of a meta-magic spell for 2 arcane points, then one, then none at 4th level, 7th level, and 11th levels, respectively.


The archetype I've shared is a sort of magus-sorcerer (hence the name). I don't think the magus ought to be Int-exclusive. I can imagine just as many (if not more) sorcerous characters blending steel and spell. Just seems a natural fit, if you ask me.

An Int-based spontaneous caster ought to fit, mechanically. In terms of lore, I'd feel more comfortable keeping spontaneous casters Cha-based. Though, there is a precedent for Int-based sorcerers (Arcane bloodline, Sage variant).

Your idea seems like it would work pretty well, and it would do away with Knowledge Pool at 7th (another ability which doesn't lend well to the spontaneous caster).


A spontaneous magus has a couple problems.

First, the increased casting time for metamagic hurts him a lot more than other spontaneous casters. Most Magus builds I've seen rely on intensifying shocking grasp from level 6 on.

Second, Magi tend to run out of spells. Spell Recall is key to alleviating this, but with their heavy use of low level touch spells first and second level pearls of power are in important endurance extender. The spontaneous equivalent is twice as expensive and in a more obscure book.

They need abilities that mitigate those weaknesses the way Spell Recall mitigates the latter for conventional prepared magi.

Spell Recall and improved should be replaced with functionally similar abilities. 1 point/slot level at level 4 and 0.5 point/slot level at level 11. The Magus is still penalized by inability to use Pearls of Power, but that's in line with the general spontaneous caster hate D&D/PF has.

Knowledge Pool should be replaced with something similar to Metamagic Adept from the Arcane sorcerous bloodline, but the Magus needs a lot more uses since it seems to rely much more heavily on metamagic than other casters.

Greater Spell Access also needs to be reworded to not refer to the Magus' spellbook, but that's minor.


Does not seems so difficult, but have you looked at words of power?


Remember that all spontaneous casters "receive more" class abilities than their prepared counterparts. A straight conversion won't work as well. You need a conversion and a buff.

And Atarlost, if you really can't see why runestones of power are more expensive, I don't think you've actually read what they do. Wizards would kill for what those stones can do.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Might I suggest another class instead?

Super Genius Games Genius Guide to the Vanguard is an excellent spontanious casting Stabacabra.

Less flashy (but also free) is my own Damascaran. (If the link doesn't work I can PM it.)

I've been trying to tinker with a feat that adds the spell pool, kind of like the rogue's ki pool talent, but still digesting that.


Crysknife wrote:
Does not seems so difficult, but have you looked at words of power?

This may sound stupid, but I always have a hard time understanding them.

Cheapy wrote:

Remember that all spontaneous casters "receive more" class abilities than their prepared counterparts. A straight conversion won't work as well. You need a conversion and a buff.

And Atarlost, if you really can't see why runestones of power are more expensive, I don't think you've actually read what they do. Wizards would kill for what those stones can do.

So replace spell recall with a similar feature that would work with spontaneous casters, and knowledge pool with being able to metamagic without increasing casting time. Maybe increase the magus's arcane pool. (1/2 level) + (int modifier x 2)? Or for a big buff level + int modifier?

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Um, Ibrahm, you've cited me as a source for what Cheapy said.


my bad


Epic Meepo has a Bloodline Magus archetype.


Cheapy wrote:

Remember that all spontaneous casters "receive more" class abilities than their prepared counterparts. A straight conversion won't work as well. You need a conversion and a buff.

And Atarlost, if you really can't see why runestones of power are more expensive, I don't think you've actually read what they do. Wizards would kill for what those stones can do.

Runestones give an extra casting of a spontaneous spell known. Pearls of Power give an extra casting of any spell prepared. Those are similarly sized lists. A fifth level sorceror can use a first level runestone to cast one of 5 spells. A fifth level wizard can use a first level pearl of power to cast one of 5 spells unless you've built yourself a wizard with 11 int or a generalist. If you prepare the same spell in several slots when you have pearls of power you lose flexibility, but that's your choice. The item is at its most powerful when you don't prepare duplicates and the AMF kerfluffle proves items are priced at their greatest utility.


And yet runestones of power have absolutely no action required to use them, and let you cast any spell you know. Pearl of Powers have the heavy restriction of it needing to be a spell you've already cast, and you need to use your actions to get it back. They're flat out better than pearls of power. It's hilarious that them getting a better item is what constitutes "spontaneous caster hate". Bring on the hate, if that's the case!


If you can wait for the Wayfinder #7 to roll out, you can see my stab at a spontaneous magus archetype which includes metamagic use.

(And a few new arcana for all magi too).


Cheapy wrote:
the heavy restriction of it needing to be a spell you've already cast

Compared to a spell known for a spontaneous caster. Those are usually the same level of variety. Sure you can't recover the spells you haven't cast yet, but you don't need to because you haven't cast them yet.

It would be very rare for two pearls to not be more advantageous than one runestone. The only reason for a wizard to wish to be able to use a runestone over two pearls of power is that he has nigh unlimited spells known.


Azten wrote:
Epic Meepo has a Bloodline Magus archetype.

There's also the Cabalist archetype from Super Genius Games that the people in my gaming group universally love and almost always use, although it doesn't have the benefit of switching its casting stat to CHA like Epic Meepo's Bloodline Magus archetype (at least I don't think it does).

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