Breastplate + Armored Kilt vs. Full plate?


Rules Questions


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I'm looking at the armored kilt. For one, it doesn't state anywhere that you can't enchant it to +10 like any other armor and shield. So wouldn't it be superior to any heavy armor? (you would need heavy armor prof, but with much less armor check... spell falure, weight, etc)

For example:

Full Plate +10 (Mithral just for the DEX), and a Heavy Shield +10 = (9+3, +10, and 2+10)+10 base we have a total of 34 AC.

Take a Breastplate +10 (also could be Mithral), and a armored kilt +10 with a heavy shield +10 = (6+5+10, +1+10, and +2+10) and the 10 base we have a total of 54 AC.

Is there an errata on if this actually works? If so I don't see why anyone would use heavy armor anymore when they could do it this way.


not sure, but I think it would be that the two armors both the breast plate and armored kilt would be considerd one piece of armor. so I dont think the combined armor enhancements would stack being the same enchantment.

however.... it does not meant that two armor pieces cant be enchanted to grant different enchantments for other things.


armored kilt is simply an addition to normal armor that grants (in and of itself) a +1 bonus to what ever armor your wearing.

you can enchant it but its almost like arrows with bows. shooting a +1 arrow from a +1 bow does not stack. you pick one or the other. If you have a +1 bow and +2 arrows you get ONLY + 2 to hit and damage.

same would happen with the armor and kilt. you get the highest bonus and thats it.

I think the only way to stack them would be if you some how added deflection bonuses to your kilt they MAY stack on normal AC bonuses.


And don't forget an armor or weapon can only have an actual bonus up to +5. The prices up to +10 are for abilities which have + equivalent costs.

for example, you can't actually have a +10 Sword. You can have a +5 Vorpal (which equals a +5 bonus as far as costs go) Sword which costs you 200k and change.


well you could have +10 gear. but thats mythic rules and they have not been made yet.


You could enchant it with a different bonus or abilities for a cheaper price.


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As a GM I'd say no but technically Hayato Ken sounds right. Then again most armor abilities are flat payments (like that sexy sexy shadowed) anyway.

I'm currently buying full plate for my fighter in a game right now and saw this and realized I could get the same effect from a b-plate n' kilt.

I...

I just don't want to wear a kilt okay?!

Is that wrong?


Also remember AC enhancement bonuses from a +X Full plate or +X Armored Kilt or +X Breastplate. X does not stack with X, if you have multiple bonuses of the same type (i.e. Enhancement bonuses in this case) they do not add together, you use the highest. So if you had a +4 Breastplate, and a +5 Armored Kilt, your Bonus would not be +9. It would be +5 Because that's your highest.

Reference Core rulebook

Core Rulebook:
"Common Terms" Chapter 1 (see "Stacking")
"Feat Descriptions" Chapter 5 (see "Benefit")
"Armor" (see "armor/shield bonus") Chapter 6
"Combat Statistics" Chapter 8 (see "Armor Class")
"Casting Spells" Chapter 9 (see "Special Spell Effects/Bonus Types" and "Combining Magic Effects")
"Special Abilities" Chapter 9
"Armor" Chapter 15.

Same thing if you had a (just for example) shield with +5 enhancement bonus. A breastplate with a +4 enhancement bonus and an armored kilt with an enhancement bonus of +3. You would add the shield's normal AC bonus (because it's a shield bonus), the armor's normal AC bonus, and the armored kilt's +1 because it specifically says it adds to AC on top of normal armor. But the total enhancement bonus would only be +5 (Because they are all enhancement bonuses you use the highest, never combining.

The only type of AC bonus that stacks with itself is dodge bonuses, and some circumstance bonuses. Happy gaming.


deathbydoughnut wrote:
Also remember AC enhancement bonuses from a +X Full plate or +X Armored Kilt or +X Breastplate. X does not stack with X, if you have multiple bonuses of the same type (i.e. Enhancement bonuses in this case) they do not add together, you use the highest.

It says right in the rule book that shield and armor enhancement bonuses stack.

The only limit is that it's capped at +5.


Yeah my bad that's true, I just wasn't clear in my post about that specifically.


Actually you'd receive the shield's +5 and the breastplate's +4 because they're enhancing separate things. One's enhancing the shield bonus the other's enhancing the armor bonus


ninja'ed


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TheKingsportCockroach wrote:

I just don't want to wear a kilt okay?!

Is that wrong?

No, as long as you don't mind being a pants-wearing douche.

Kilts are the pinnacle of manliness.


TheKingsportCockroach wrote:

As a GM I'd say no but technically Hayato Ken sounds right. Then again most armor abilities are flat payments (like that sexy sexy shadowed) anyway.

I'm currently buying full plate for my fighter in a game right now and saw this and realized I could get the same effect from a b-plate n' kilt.

I...

I just don't want to wear a kilt okay?!

Is that wrong?

Nope. Not wrong at all. There are some things that some individuals just don't like. As a GM, I've removed the armored kilt from the game. Breastplates are assumed to come with an armored skirt as part of the listed protection/cost/weight. Of course, I've also removed Dervish Dance since I think it's offensive to the flavor of my world when every dextrous character feels the need to use a scimitar.


Its not about scottish kilts here. You add some armor straps to your plate that look like a kilt, because they hang down and protect you legs partially. That´s why armor proficiency goes up too, because it resembles more a full plate then, you wear heavier armor. You can´t add it to a full plate, full plate already has something there.

Armor bonuses don´t stack, only the highest counts. That´s why a round of pimpin with a wand of mage armor is really cost effective some time in the game. You can enhance armor with luck, dodge, profane, holy, insight, deflection bonuses though. And different bonuses then stack. A Paladin could very well wear a holy kilt of (insert goddess) with his breastplate, giving him a holy bonus.


Good to know! Still a really good option then since it can be enchanted for one (just not with AC effectively), AND doesn't take up a standard slot. (aka feet, shoulders, hands, head, etc)

:)

Grand Lodge

Combining the Armor Kilt with anything is usually inferior to other options. The one situation I can think of is combining it with an Armored coat, as it makes for impromptu armor donning easier. An Armored Kilt is best utilized by arcane spell casters as a bit of extra defense.

Grand Lodge

Paladin of Baha-who? wrote:
TheKingsportCockroach wrote:

I just don't want to wear a kilt okay?!

Is that wrong?

No, as long as you don't mind being a pants-wearing douche.

Kilts are the pinnacle of manliness.

I can no longer see or hear the word "Kilt" without thinking of that specific episode of "Fairly OddParents"

"Mom, what's with the Russian Submarine and the accent?"

"I was a double agent, Timmy."


blackbloodtroll wrote:
Combining the Armor Kilt with anything is usually inferior to other options. The one situation I can think of is combining it with an Armored coat, as it makes for impromptu armor donning easier. An Armored Kilt is best utilized by arcane spell casters as a bit of extra defense.

At higher levels yes. But at lower levels it can actually be better then other options.

For example:

My ranger with Dex 18 could wear a breastplate (as he can wear medium armor) that gives 6 ac, 3 max dex, and -2 ACP. (if masterwork)

OR

My ranger can wear a chainshirt with an armored kilt, giving him 4 ac, 4 max dex, 1 kilt (makes it medium armor) but with only a -1 ACP.

Which is better? Obviously the chain shirt and kilt when dex bonus is factored in.

Yes is a difference of only 1 ACP. But my point is made as the higher dex you have, this can potentially bump up your AC even higher then breastplate at lower levels (for instance studded leather with 20 dex and a kilt is better then a breastplate by 1 AC and 2 ACP)

Grand Lodge

To wear medium armor with an armored kilt, you still need heavy armor proficiency, or suffer penalties. The interworkings of the armored kilt have been discussed by devs. In the end, only niche cases benefit from it.

Liberty's Edge

Chain shirts and studded leather are both Light. So adding a Kilt to them takes them up to Medium.

So Chain Shirt/Kilt for someone with an 18 DEX is the same AC as Breastplate, -2 ACP, -5% Arcane Spell Failure, 5 lbs lighter and costs 80gp less. True most of that is only going to impact a low level character, but you can't say that it is only for niche cases.

It's even better if you have a 20 DEX and go Studded Leather/Kilt...


Ferio wrote:
blackbloodtroll wrote:
Combining the Armor Kilt with anything is usually inferior to other options. The one situation I can think of is combining it with an Armored coat, as it makes for impromptu armor donning easier. An Armored Kilt is best utilized by arcane spell casters as a bit of extra defense.

At higher levels yes. But at lower levels it can actually be better then other options.

For example:

My ranger with Dex 18 could wear a breastplate (as he can wear medium armor) that gives 6 ac, 3 max dex, and -2 ACP. (if masterwork)

OR

My ranger can wear a chainshirt with an armored kilt, giving him 4 ac, 4 max dex, 1 kilt (makes it medium armor) but with only a -1 ACP.

Which is better? Obviously the chain shirt and kilt when dex bonus is factored in.

Yes is a difference of only 1 ACP. But my point is made as the higher dex you have, this can potentially bump up your AC even higher then breastplate at lower levels (for instance studded leather with 20 dex and a kilt is better then a breastplate by 1 AC and 2 ACP)

Assuming an 18 dex and everything you wrote here as corect ( I am not goign back to doulbe cehck).

Breast plate 6 ac +3 for dex = 19 AC

Chain Shirt 4Ac +4 dex = 18 AC.

I'm not so sure your example proves that it is "Obviously better".


I would think you can use the armored kilt with full plate it's a waist slot item.

Am I wrong here?

Grand Lodge

Armored Kilt eats up an armor slot.


My Mystic Theurge is thinking of having a armored kilt added to his silk ceremonial armor.


blackbloodtroll wrote:
Armored Kilt eats up an armor slot.

Silly me I thought it was a belt slot


wat to make cheesey,witch magus, bard, and EK armor......well in ultimate combat... take whatever the belly armor is called and attach it with an amored kilt...

ac of 2 and no arcane spell failure.... though at upper levels its a moot point for magus...... but not the others

anyway you want to know thei difference between a kilt and a pair of pants??

It's easier to run with your kilt up, than with your pants down.

hahahahahahahahahaha

anyway.

dont forget the agile armors out of ultimate combat.


Ughbash wrote:
Ferio wrote:
blackbloodtroll wrote:
Combining the Armor Kilt with anything is usually inferior to other options. The one situation I can think of is combining it with an Armored coat, as it makes for impromptu armor donning easier. An Armored Kilt is best utilized by arcane spell casters as a bit of extra defense.

At higher levels yes. But at lower levels it can actually be better then other options.

For example:

My ranger with Dex 18 could wear a breastplate (as he can wear medium armor) that gives 6 ac, 3 max dex, and -2 ACP. (if masterwork)

OR

My ranger can wear a chainshirt with an armored kilt, giving him 4 ac, 4 max dex, 1 kilt (makes it medium armor) but with only a -1 ACP.

Which is better? Obviously the chain shirt and kilt when dex bonus is factored in.

Yes is a difference of only 1 ACP. But my point is made as the higher dex you have, this can potentially bump up your AC even higher then breastplate at lower levels (for instance studded leather with 20 dex and a kilt is better then a breastplate by 1 AC and 2 ACP)

Assuming an 18 dex and everything you wrote here as corect ( I am not goign back to doulbe cehck).

Breast plate 6 ac +3 for dex = 19 AC

Chain Shirt 4Ac +4 dex = 18 AC.

I'm not so sure your example proves that it is "Obviously better".

It does, because you forgot the extra 1 AC FROM the kilt in question, thus making the chain shirt and kilt 19 ac, with 1 less ACP.

Also, my example was for a ranger so it's assumed he can use medium armor, thus taking advantage of the light armor + kilt setup for maximum AC while not suffering in his DEX skills.

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