Clerics and Spell Failure Chance


Rules Questions


Alright im in my first Pathfinder Game realizing a TWF ninja who is the sole inventor of the world's firearms (don't ask) is doing very poorly and is about to get himself killed. So I recall seeing a cleric smack my rogue around in a 3.5 game and thought: "hell, why not play a beast cleric to make me feel better about my ill luck?" What happened was as follows:

-My cleric had taken arcane armor training to reduce spell failure
-My ninja survived (so i put that cleric on the shelf for now)
-I noticed the other (full plate) clerics at the table weren't rolling for arcane spell failure chance
-I noticed in some posts here the cleric seemingly has no spell failure chance.

So my question is simple: are they right? Does the cleric ignore spell failure chances for wearing armor/shields?

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Writer wrote:

Alright im in my first Pathfinder Game realizing a TWF ninja who is the sole inventor of the world's firearms (don't ask) is doing very poorly and is about to get himself killed. So I recall seeing a cleric smack my rogue around in a 3.5 game and thought: "hell, why not play a beast cleric to make me feel better about my ill luck?" What happened was as follows:

-My cleric had taken arcane armor training to reduce spell failure
-My ninja survived (so i put that cleric on the shelf for now)
-I noticed the other (full plate) clerics at the table weren't rolling for arcane spell failure chance
-I noticed in some posts here the cleric seemingly has no spell failure chance.

So my question is simple: are they right? Does the cleric ignore spell failure chances for wearing armor/shields?

Divine casters suffer no spell failure chance due to armor unless otherwise specified in that class's description.


It's as Jiggy said. Unless you're playing a house-ruled setting, there's no spell failure for divine casters. I don't think you even qualify to take "arcane armor training", as you're not an arcane caster. So you'd have to retrain that.


Jiggy wrote:
Divine casters suffer no spell failure chance due to armor unless otherwise specified in that class's description.

Is there a specific Rule or Faq that states this, or is it RAI, or what?


Tacticslion wrote:
It's as Jiggy said. Unless you're playing a house-ruled setting, there's no spell failure for divine casters. I don't think you even qualify to take "arcane armor training", as you're not an arcane caster. So you'd have to retrain that.

well if i don't need it i'd be glad to retain


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Writer wrote:
Is there a specific Rule or Faq that states this, or is it RAI, or what?

erm, the rules say this. It's arcane spell failure. You are a divine caster :-)

Dark Archive

its been this way in EVERY edition. it used to be worse. Clerics used to get heavy armor prof for free too.

arcane spell failure doesnt effect divine casting


Cheapy wrote:
erm, the rules say this. It's arcane spell failure. You are a divine caster :-)

pg number?

@violation:
My apologies, i'm relatively new to the 3.5/pathfinder crowd

Silver Crusade

From the equipment chapter of the Core Rulebook, under armor:

Quote:


Arcane Spell Failure Chance: Armor interferes with the gestures that a spellcaster must make to cast an arcane spell that has a somatic component. Arcane spellcasters face the possibility of arcane spell failure if they're wearing armor. Bards can wear light armor and use shields without incurring any arcane spell failure chance for their bard spells.

Casting an Arcane Spell in Armor: A character who casts an arcane spell while wearing armor must usually make an arcane spell failure check. The number in the Arcane Spell Failure Chance column on Table: Armor and Shields is the percentage chance that the spell fails and is ruined. If the spell lacks a somatic component, however, it can be cast with no chance of arcane spell failure.

Shields: If a character is wearing armor and using a shield, add the two numbers together to get a single arcane spell failure chance.

The key word here is "arcane".

From the magic chapter of the Core Rulebook:

Quote:
Wizards, sorcerers, and bards cast arcane spells.
Quote:
Clerics, druids, experienced paladins, and experienced rangers can cast divine spells. Unlike arcane spells, divine spells draw power from a divine source. Clerics gain spell power from deities or from divine forces. The divine force of nature powers druid and ranger spells, and the divine forces of law and good power paladin spells. Divine spells tend to focus on healing and protection and are less flashy, destructive, and disruptive than arcane spells.

The arcane spell failure chance only applies to arcane spellcasters, except for bards.


Arcane Spell Failure.


Arcane Spell Failure wrote:


Arcane Spell Failure Chance: Armor interferes with the gestures that a spellcaster must make to cast an arcane spell that has a somatic component. Arcane spellcasters face the possibility of arcane spell failure if they're wearing armor. Bards can wear light armor and use shields without incurring any arcane spell failure chance for their bard spells.

Arcane only, check. Found in the Armor section.

First line of the cleric Spells class feature wrote:
A cleric casts divine spells which are drawn from the cleric spell list presented in Spell Lists

Divine spellcasters, check.

By those two combined...clerics (and all other divine spell casters) don't need to worry about Arcane spell failure.

Now go forth in a breastplate and smite the unbelievers!

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