Best way to create a possessed child who becomes a monster in combat?


Homebrew and House Rules


I don't mean literally transforms, but the idea one of my players has is to be a 12-year-old innocent girl who is possessed, and when in danger her eyes glow and she rips people apart. We've looked at Possessed Oracle, but it doesn't exactly fit what we want, since we were thinking the PC has no armor or weapon and just rips people apart naturally.

Any suggestions would be helpful!


Synthesist summoner with a paint job?


Alchemist with feral mutagen?

Though think the summoner idea would work better for the "possessed" part.


BigNorseWolf wrote:
Synthesist summoner with a paint job?

+1 to this method. I played a homebrew one-shot a while ago where an ancient god posessed someone and this is how the DM did it mechanically.


Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Barbarian with Animal Fury, Lesser Beast Totem, Lesser Fiend Totem, and the Spirit Totem Rage Powers would also fit in pretty well with a similar paint job.


In the rival guide there was a template for a possessed person, just add that to some sort of barbarian, and say they change physically when they rage


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How about combining the possessed oracle with the barbarian and going for the Rage Prophet prestige class at level 6 or higher...

Posessed Oracle[Ancestor] 1 / Wild Rager Urban Barbarian 1+

Barbarian archetype: Wild Rager plus Superstitious or Breaker or Urban Barbarian*)

*)Normally Urban and Wild Rager normally can't be stacked as they both modify the Rage ability, but in fact these two seem best suited to your idea, so i would just combine them. She can rage or choose controlled rage but whenever an opponent goes down it becomes uncontrolled rage automatically. Urban is most appropriate because it get's rid of some of the armor proficiencies and well she's an urban girl not a true barbarian

Rage Powers: brawler, strength surge, intimidating glare, powerful blow.
(Revan's suggestion sound excellent too, also check out the suggestions in each of the archetypes above.)

Oracle mystery: Ancestor
Oracle curse: I'd go for tongues here for the awesome flavour, though haunted would probably be more optimal.
Oracle revelations: Phantom Touch, Voice of the Grave.
Oracle 0-lvl spells: Guidance, Resistance, Virtue, ???.
Oracle 1-lvl spells: Cause Fear (the evil eye!), Divine Favor (combat boost), Comprehend Languages(the inverse of the tongues curse), Command (nice interplay with tongues curse), Inflict Light Wounds.

Or go for haunted curse and pick mage hand & ghost sound orisons. Definately treat all spellcasting and rage abilities as inherent und subconcious in the beginnning.

Suggested traits: Child of the Streets, Bullied, Infernal Influence, Birthmark (no divine focus needed, though which god to pick?), or Magical Talent (pick a fitting 0-lvl spell, for example Haunted fey aspect), Carefully Hidden.
Pick any two.

Suggested feats: Urban Forager(street kid?), Extra Rage Power.

Definately check out the alternate racial and favored class features for humans here....

Who exactly the girl's ancestors are is a great plot point and the build makes for great character growth exploring and mastering the strange powers. With this build the girl probably is a heir of a great Ulfen Warrior or something like that.

For a more diabolical theme maybe switch race to tiefling, pick the Flame Mystery and revelations, more fire spells, the Infernal Influece trait, Fiendish heritage feat and add the Elemental Kin archetype(yes it is stackable to Urban/Wild) and some elemental rage powers...

Another nice PrC to consider is Holy Vindicator with it's stigmata, though channel energy would be required.


SwnyNerdgasm wrote:
In the rival guide there was a template for a possessed person, just add that to some sort of barbarian, and say they change physically when they rage

It's not in the D20PFSRD, but i found this: Demon-possessed creature template from advanced bestiary.


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Also consider using the Simple Template: Young (CR –1) until she becomes an adolescent. As it it CR -1 you should be able to play a young Posessed Oracle[Ancestor] 1 / Wild Rager Urban Barbarian 1 as a 1st level character.

Interestingly the templates attribute modifiers are exactly offset by rage. But the change to small size will hurt.

Another nice trait: Vagabond Child
Another recommended Revelation: Blood of Heroes.
Another reocmmended Rage Power: Quick Reflexes.

The dual cursed oracle archetype would allow you to take both tongues and haunted as a curse, so you gain access to the additional cantrips. Or you could take haunted and lame. The speed loss is mitigated by Barbarian and becoming immune to fatigue later is awesome. Plus you gain more revelations and faster. You can't combine it with the possessed archetype though.

Not that you can't take the Extra Rage feat until Barb2, so maybe take Extra Revelation instead.


Thanael wrote:
SwnyNerdgasm wrote:
In the rival guide there was a template for a possessed person, just add that to some sort of barbarian, and say they change physically when they rage
It's not in the D20PFSRD, but i found this: Demon-possessed creature template from advanced bestiary.

I was talking about the Haunted One template, here's a little sampler of the fluff around them, mostly because I don't know the rules about posting things from Paizo books that aren't part of the PRD

Haunted One:
Haunted Ones
Haunted ones are mortals who share their bodies with
strange intelligences of supernatural origin. While
technically undead, these disembodied intellects exist
only as thought—they cannot directly interact with the
world until they find a host willing to share both body
and mind.
In essence, a haunted one is two creatures—a living
host (almost always a humanoid with at least a modicum of
intelligence) and its rider (the unbodied entity). The term
“haunted one” specifically refers to the host as influenced
by its rider.


I'd go with the Synthesist suggestion myself for this.


Pathfinder Adventure Path Subscriber

Create two character sheets. One for when she's normal that's appropriate for a human child, the other for when she's possessed. Then just switch out the sheets when appropriate.

This will save you the confusion accidentally using the wrong number during play.


Yeah, synthesist summoner is the way to go. Just reflavor it a bit (I did this with mine, too - not the child thing, but she was based on Witchblade).

Also...bonus points if you name the child Lucy and have her "combat" form do its thing via invisible death-hands. >_>

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